This is ok for a Demo, but its a big mistake that the creator starts the game with literally everything that you can grind for doable and then expects from the players to grind for literally nothing, because we all already seen at the very beginning everything that the whole grind is about. There is no new sleep scene after the very start, you can just grind yourself into oblivion for the exact same animations to appear. This could have worked if you open this demo version with additional scenes to unlock with grinding...
There are some other scenes(no nude scenes), but you don't need to grind anything for those, so the whole grind is extremely pointless on this point. The creator should have told that before ppl play hours for nothing.
Its probably going to be a good game, but currently there are other frustrating factors:
1. Opening boxes is a pointless thing to do, you don't need the consumable items at all and they are so randomized, because of how random the game is that even if i used them there is a very high chance that i would used them for nothing because i don't even meet with Alice on that day.
2. Idk why are there "VIP" consumables... but whatever.
3. The amount of empty boxes is ridiculous, if you want ppl to spend their time with nothing(because its literally time spent with nothing if you find nothing), make a stat that increases box drop chances by a %, like at least 1%/point invested.
4. The game shows that Alice can appear in the Living Room, but that never happened for me.
5. The chances of finding her in other rooms is ridiculously low too, there can be 2~3 days in a row when you see her nowhere. I actually don't even get why a so low randomization is needed instead of either she is everywhere we go or the map clearly shows when in what room can we find her. Or again another stat that increases her chance to appear when we enter a room.
6. Doing nothing in a room is actually faster than trying to find pointless items.
7. Doing nothing in a room is faster than getting a pointless buff that gives really nothing... -5% upgrade costs? Really? 10% chance to get more EXP? Why? I mean the concept is nice, don't get me wrong but the % is a pointless amount every time. I rather do nothing and the day is gone faster... You know the investment(in our case my time) needs to be less than the income.
8. Idk why the Heart buff(Crush) has an "unknown effect", but as far as i see it increases the chances of meeting with Alice, just my guess. But that means we can already only meet her twice/day rarely, because we already used one chance/daily 3 to get the Crush buff. And why would we ever use any other buffs?
9. I can only guess but going into any other room that doesn't show Alice appear has no meaning. That means the game currently has the Storage and the WC(if i don't count the Living Room and the Bedroom) as pointless rooms where you can maybe(???) get pointless consumables.
10. I had 2 bugs at least that i can remember, i had the number bug as many others when there is a 0,000 number as experience and i had a bug on 100 AP = i had exactly 0 Action Points when Alice was sleeping. I needed to restart the game and invest +1 to my AP(101) to again have action points at the sleep scene. Its a dangerous bug, because it can entirely prevent progress and totally lock sleep scenes.
Hope i was helpful.