Finished the game twice. It was really fun. Not to hard but also not to easy (at least for me).
Things I liked:
1. The graphics and music are great.
2. The animated scenes are awesome.
3. The bonuses hidden throughout the map are not to hard to find.*
4. The gameplay is just fun.
5. I love the poison weapons.
Things I didn't like:
1. Some animated scenes are not consistent; the front part of the shoes/heels (around the ankle) is missing which I find a little bit annoying. It would also be cool if our protagonist wore heels in some of the "end game" scenes + some hot scenes with all of the clothes on but that's just nitpicking.
2. I don't know how to feel about the leveling system. I played the game twice. Both times, I collected all bonuses (7 x extra HP, 7 x extra MP, 5 x extra attack, 7 x mana orbs, 5 x blood skull). The first time I leveled up only strength (+2 ATK) and intelligence (+4 MP). The second time, believe it or not, I only leveled up luck (+0.5% critical) and I didn't notice a significant difference. It was actually easier the second time but probably because of practice. I don't feel like leveling up attack makes much sense because of the augments. Leveling up intelligence is convenient and I still have to play one more time to see how leveling up constitution (+5 HP, +1 DEF) "feels".
Hints:
1. When you collect new weapons i.e. augments, don't forget to enable them. Press "Esc" to open the status menu and select your new weapon. (Not necessary if you only have 1 of the 5 augments, the first one you collect will be enabled by default I think.)
2. When you reach the really big monsters near the end of the game (the ones to big to jump around), consider using the poison wave instead of the gravity orb. You will need patience but you can win the battle unharmed. Just lure the monster to the end of the room you're in and jump on a safe platform. Sometimes there is only a safe platform on one side of the room i.e. it is important if you enter the room from the left or the right side.
3. If you're gonna level up luck, be careful! You have to level it up to 200 to have 100% luck but the game will allow you to level it up even further but it won't have any effect. For example, I accidentally leveled it up to 202 but it doesn't have any effect because 100% luck is maximum.
4. Make heavy use of the shield, screw attack and also the high jump because that one doesn't cost mana.
*If you don't have patience, use the map provided by AugoeidesCrowley: https://f95zone.to/threads/alien-quest-eve-v1-01-grimhelm.6016/post-3554754
The easiest way to use this map is to use two screens. I have two laptops and on one laptop I opened the map in paint and just painted over the bonuses I collected. That way, you won't forget which ones you got and which ones you still have to get. I would also like to recommend to save as often as possible i.e. collect at most 3 bonuses and then save; because if you die, you will have to start over again or pay the -50HP penalty to get resurrected.
Things I liked:
1. The graphics and music are great.
2. The animated scenes are awesome.
3. The bonuses hidden throughout the map are not to hard to find.*
4. The gameplay is just fun.
5. I love the poison weapons.
Things I didn't like:
1. Some animated scenes are not consistent; the front part of the shoes/heels (around the ankle) is missing which I find a little bit annoying. It would also be cool if our protagonist wore heels in some of the "end game" scenes + some hot scenes with all of the clothes on but that's just nitpicking.
2. I don't know how to feel about the leveling system. I played the game twice. Both times, I collected all bonuses (7 x extra HP, 7 x extra MP, 5 x extra attack, 7 x mana orbs, 5 x blood skull). The first time I leveled up only strength (+2 ATK) and intelligence (+4 MP). The second time, believe it or not, I only leveled up luck (+0.5% critical) and I didn't notice a significant difference. It was actually easier the second time but probably because of practice. I don't feel like leveling up attack makes much sense because of the augments. Leveling up intelligence is convenient and I still have to play one more time to see how leveling up constitution (+5 HP, +1 DEF) "feels".
Hints:
1. When you collect new weapons i.e. augments, don't forget to enable them. Press "Esc" to open the status menu and select your new weapon. (Not necessary if you only have 1 of the 5 augments, the first one you collect will be enabled by default I think.)
2. When you reach the really big monsters near the end of the game (the ones to big to jump around), consider using the poison wave instead of the gravity orb. You will need patience but you can win the battle unharmed. Just lure the monster to the end of the room you're in and jump on a safe platform. Sometimes there is only a safe platform on one side of the room i.e. it is important if you enter the room from the left or the right side.
3. If you're gonna level up luck, be careful! You have to level it up to 200 to have 100% luck but the game will allow you to level it up even further but it won't have any effect. For example, I accidentally leveled it up to 202 but it doesn't have any effect because 100% luck is maximum.
4. Make heavy use of the shield, screw attack and also the high jump because that one doesn't cost mana.
*If you don't have patience, use the map provided by AugoeidesCrowley: https://f95zone.to/threads/alien-quest-eve-v1-01-grimhelm.6016/post-3554754
The easiest way to use this map is to use two screens. I have two laptops and on one laptop I opened the map in paint and just painted over the bonuses I collected. That way, you won't forget which ones you got and which ones you still have to get. I would also like to recommend to save as often as possible i.e. collect at most 3 bonuses and then save; because if you die, you will have to start over again or pay the -50HP penalty to get resurrected.