- Jun 14, 2018
- 222
- 83
Kill the mother brain. Head right, up, then left.can someone tell me where i can get the purple card please
Kill the mother brain. Head right, up, then left.can someone tell me where i can get the purple card please
Someone above you quoted a post that contains a map of the entire game. If the directions haremking1118 gave you are not enough, you can always look at that.can someone tell me where i can get the purple card please
You need to kill the Xeno. You need to do this only once.i looked at the map thank you Utily.utily.1312 but do i need something to go down to the reactor or do i need to kill that Xeno that is in the room
Nope, the closest thing would be a guro scene with a facehugger, but I doubt that's what you're searching forThis looks amazing! Will be following it for sure.
Any preg or similar content?
It will be very difficult for a first time run. But I recommend the hard mode mod especially since the game offers more than just a challenge no matter which mode you pick.Want to play for first time, is hardmore 100% recommended? Thoughts?
If you've played Grimm's games before like maid and dungeon and thought they were too easy or you wanted to be able to see sexual content in normal gameplay without just feigning failure or mistakes, then hardmode mod is for you. Boss fights are intentionally not made to be any harder and only the very end of the game is slightly harder because you're on a timer. Vanilla AQE is hugely boring to me because of those things and that's why the mod was made. Good content but it was just wasted in vanilla.Want to play for first time, is hardmore 100% recommended? Thoughts?
Updated hmmod to v2.3. Balanced void monster variants to be easier to deal with. Added new ravager monster variant.I've put together a 'hardmode' mod for AQE primarily for myself but it seems like it is fairly balanced so I'm sharing it here.
NOTE: Only works with AQE version 1.01
Download mod v2.3:You must be registered to see the links
CRC32 : 955115CB
MD5 : D4E11477F9E5A6001C7C751C7F057917
SHA1 : F248D78628E5BC99DCAC628AA4D781A432E38DEB
Read the readme.txt for installation info.
What it does:
Changelog:Adds->
-Unlimited resolution (switch to "Actual")
-Native refresh rate FPS (>60Hz)
-Void monster variant: teleporting, reduced physical damage taken
-Volatile monster variant: reduced magical damage taken, explodes
-Ravager monster variant: rapidly fucks for 25% heat gain, always deals thrust damage
-Sex struggle difficulty increase with animation rhythm mechanic (Press left/right immediately after the purple flash on thrust for more escape progress)
-Stamina (top new resource bar)
-Arousal (mid new resource bar)
-Heat (bottom new resource bar)
and new mechanics primarily around sex encounters and these new resources, often increasing game difficulty, exposure to sexual content and increasing total playtime.
Records creampie, thrust, mount counts for your current run.
v2.3
Reduced monster variant color tint strength for void and ravager
Added a short duration of no-collision damage to void variant to make them easier to fight
Basic attacks now prevent void variant monsters from teleporting for a short duration
Ellen's Arousal (2nd bar) now contributes 0-33% more damage to attacks depending on how full it is
Added ravager monster variant (light reddish tint):
- Slightly increased HP
- Fucks Ellen rapily for 25% heat and then resumes normal sex progression
- Always does 1 HP damage thrusts
- ~18% Spawn chance
v2.2
Added deterministic random for monster variant spawning:
- Each monster will spawn their variants (randomly) exactly the same for everybody, every run
Added native refresh rate support for monitors >60hz
Fixed a time fraction discard error with grimm's animation code
Updated grimm's animation code to use the proper update method
v2.1
Added void monster variant:
- Slightly increased HP
- Teleports to Ellen's location 1/2 second in the past
- Reduced physical damage taken
- ~20% chance to spawn
If you've played Grimm's games before like maid and dungeon and thought they were too easy or you wanted to be able to see sexual content in normal gameplay without just feigning failure or mistakes, then hardmode mod is for you. Boss fights are intentionally not made to be any harder and only the very end of the game is slightly harder because you're on a timer. Vanilla AQE is hugely boring to me because of those things and that's why the mod was made. Good content but it was just wasted in vanilla.
Updated hmmod to v2.3. Balanced void monster variants to be easier to deal with. Added new ravager monster variant.
Soldwanted to be able to see sexual content in normal gameplay without just feigning failure or mistakes, then hardmode mod is for you
Some people have shared their saves in this thread I'm pretty sure. There's also a cheat mod that you can search for. But if it's just the animations you're interested in, there's a hotkey in the game that unlocks it without any further requirements.there is no already full unlocked save data ??? really like this game..
I get you. But I also tried the hardmode mod for a bit, and found that immensely boring. Mostly because the pace of the game has been brought down by a lot due to the increased difficulty. May have to give it another try one day.Vanilla AQE is hugely boring to me because of those things and that's why the mod was made.
I uploaded the first part of my gameplay on hard over here - https://f95zone.to/threads/alien-quest-eve-v1-01-grimhelm.6016/page-117#post-3955088I get you. But I also tried the hardmode mod for a bit, and found that immensely boring. Mostly because the pace of the game has been brought down by a lot due to the increased difficulty. May have to give it another try one day.
Just so you know, basic attacks generate mana in hardmodemod. You get something like 1-2% maximum MP as mana for each enemy hit. In the 2.3 patch, I actually reduced basic attack stamina drain. Whenever I get some quality time and hopefully remember, I'll look at balancing that system so it works well at early levels with no points invested into MP pool. It needs to be enough of a reward to generally choose auto attacking instead of just waiting for MP to regenerate. Currently monsters are so dangerous that I might just hit them once while running but never commit to attacking more than once. I'll check it out.I uploaded the first part of my gameplay on hard over here - https://f95zone.to/threads/alien-quest-eve-v1-01-grimhelm.6016/page-117#post-3955088
I think the only issue I have right now is just having to wait for my mp to restore. Other than that, I think its much better. On the original, you didn't have to wait for mp because it was just too easy.
On another note, I decided not to upload anymore if anyone is waiting for more videos. My upload speed is way too slow, and I prefer playing with as much fps as I can get since my laptop is pretty old.
Nope, only clue is a picture he posted on his patreon, while asking for ideas, so even that picture might be an earlier work that won't make it in the new game. It should be somewhere in this thread, but I'm too lazy to search for it, sorry.so anyone knows what his New project is?
If I remember correctly, it's the same mob with the animation left of the one you miss. You can also press f1 in the gallery to unlock everything if you don't want to walk through half the map.Can anyone help me with this? I have unlocked all animations but one. It looks to be one of those enemies with two animations but either it never wants to do it or its a combo one but I have no idea with what or where it occurs. Here is a picture if that helps. Thanks to anyone who helps me out.
View attachment 780828