the yeetttaker
New Member
- Jul 22, 2023
- 14
- 12
First, uh... Maouhime, thank you for all your helps.
Second, I am a big dumb idiot who didn't realize what he was getting himself into.
I thought most of the game mechanics comes from the rpgmaker engine. I was wrong, SO FUCKING WRONG.
Most of the stuff you see on the screen is a plugin, like the calendar, the log files on the bottom left, the heat level on the top, THE WHOLE MENU WHEN YOU STOP THE GAME...
I wonder what kind of bullshit the original translator went through... anyways, tried to apply the plugins that he made, and it did worked. Menu is still not translated, need to look up if the menu boxes are generated or an image shown on the screen.
Because I cannot format the plugin files I still see walls of text in front of my screen from time to time so... fuck me.
After the formatting the .json files and checking the code, the code did start to make sense but still felt like a machine built and made to be read by machines.
I don't know if I can finish the game before it gets released on steam.
It's still a lot of fun to rename the things like "red staff, blue staff, yellof staff" to "crimson red, eye of poseidon, rod of thunder" and giving interesting descriptions.
Probably gonna keep it as a side project because of my student life, hell I could maybe improve my shitty programming knowledge.
If the game releases before I could finish, probably gonna apply my own translation just for fun and live on.
anyways, see ya fuckers
Edit: the log files on the bottom left wasn't a plugin (thank god) I've just had to dig deeper to find them.
Second, I am a big dumb idiot who didn't realize what he was getting himself into.
I thought most of the game mechanics comes from the rpgmaker engine. I was wrong, SO FUCKING WRONG.
Most of the stuff you see on the screen is a plugin, like the calendar, the log files on the bottom left, the heat level on the top, THE WHOLE MENU WHEN YOU STOP THE GAME...
I wonder what kind of bullshit the original translator went through... anyways, tried to apply the plugins that he made, and it did worked. Menu is still not translated, need to look up if the menu boxes are generated or an image shown on the screen.
Because I cannot format the plugin files I still see walls of text in front of my screen from time to time so... fuck me.
After the formatting the .json files and checking the code, the code did start to make sense but still felt like a machine built and made to be read by machines.
I don't know if I can finish the game before it gets released on steam.
It's still a lot of fun to rename the things like "red staff, blue staff, yellof staff" to "crimson red, eye of poseidon, rod of thunder" and giving interesting descriptions.
Probably gonna keep it as a side project because of my student life, hell I could maybe improve my shitty programming knowledge.
If the game releases before I could finish, probably gonna apply my own translation just for fun and live on.
anyways, see ya fuckers
Edit: the log files on the bottom left wasn't a plugin (thank god) I've just had to dig deeper to find them.
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