- Jan 17, 2020
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Where I agree that working on two games at once is a bad idea if you don't have the manpower to achieve such an objective successfully and having long release cycle is a pain in the arse for the fanbase, I don't see it as a scam however as they don't display the same tropes as milkers, like repeatadly missing release dates by several months, going silient on patreon or using excusses like "oh no theres a slight pain in my foot, better take a few months off", but I do see it as a bad business model as giving us what they have on a by- or tri-monthly cycle would increase player confidence in the devs which then generates more investment.1 update a year is total scam, no way they need so long for so less yeah now someone will defend them with "but they work on another game", that was a bad decision to begin with, should had focused on one game complete it and then work on the next, also the artist of Breeding Farm is not the same as AP and as we know the bottleneck for handdrawn stuff is the art so i don't see how it justifies such intervals.
Anime style doesn't fit cartoon characters, the face is important to recognize the characters sure the signature outfits aswell but with this new art style it doesn't look like a parody game anymore, GZone's art was the perfect solution but TB hired another artist in the middle of the development which was very weird.
I agree when producing an animated parody game it is better to stick to the the artsyle of original show and that changing the artist midway through the project probably wasn't the smartest move, a parody however dosen't have to stick to the original insperation, it could follow a completely differant artstyle like pixal art or be something as off the wall as having some toothpicks stuck into the sides of some hotdogs so long as the charactors that are used have the some characteristics that can be recognised as being similar the the original source material it is considered a parody.
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