Lots of bugs and errors. Developer console is full of them just opening the options screen, which is completely black with a couple gray squares. Apparently all of the assets are improperly named. Even after fixing all the filename typos, it still complains about Masks/undefined.png and Pictures/Message.png (the first one is a bug, the second doesn't exist at all). I'm surprised it runs at all with multiple syntax errors in boot.js... The options screen itself does nothing, which is probably related to said syntax errors.
That being the options screen... I'm pretty sure the of the game will be more of the same.
I don't care whether you prefer CamelCase or lowercase, at least be consistent...
I give up... I spent two hours clicking around, fixing filenames as I went. With the walkthrough on another monitor. Everybody keeps repeating the same dialogs. If you are lucky, a new dialog option materializes out of thin air for no reason whatsoever (eg. voicemail about the pidgeons, the "hotel" option of Isabelle). Its infuriating when the hints you do get are false (eg. going to the living room on Thursday morning as told will reveal a very empty room).
This is terrible gameplay. It's like you are in a room with 30 buttons, 29 of which do nothing whatsoever and you only get to press one every 15 seconds (switching between locations is slow).