It's actually one of the best things about this game for me - the fact that there's several unique points of view for each event (post/pre/during, etc.).Repetitive boring clicker because you have to click every single damn area of school every single day multiple times a day because you have more than one point of view. Their is nothing redeeming to this game as summed up below.
[...]
Great implementation for multiple protagonists and complex love web.
And that is actually the only implementation of the sandbox that I found justified through all the games I played.
Usually I hate Sendbox with passion: it never gives anything to player - it is only implemented for the sake of the author. To stretch gameplay time.
Not here.
Although it is not perfect:
Is actually a valid criticism.[...]
3. UI: 1/5 (No indicators if someone is in a room in school just click every room to see if anyone is there or you get a pointless crap like why would I go to an empty room? Fucking stupid as you can't tell if anyone is in room or not to you click... so game basically insults you.)
[...]
Yeah, that is exactly what I need - a bunch of useless stuff to read in 10 separate menus. The god of all sandboxes.No goals, no tracker, no missions
Thanks, but no thanks.