Thank's man. Now i can save my character.Hi AntCDev, to fix create creation error: please replace line 1092 in makerMenuUI.py to
Path = pathlib.Path( pathlib.Path() / "NPCData" / f"{Name}{ID}" ).resolve()
The os absolute path method bring back 'str', not 'Path'. The 'resolve' function converts to absolute while keeping as 'Path'.
I use win10 and it works.Got a problem, it say that it wont run unless i got a new Windows version like version 10 or better. Mine its version 8 so anyone else has had the same problem?.
mind telling how it does? pleaseThank's man. Now i can save my character.
How you can save your character?mind telling how it does? please
Free Cities solved that by having skilled members of the community who would periodically post a compiled .html file that you could just run. I've only occasionally had to compile the git library myself. If this becomes as popular as FS was at its peak that will probably happen again.I really really like the idea of this, I feel like there are a large number of ways this could be improved because the concept itself is really great.
- For one, the actual character creation could stand to be improved. While I wasn't actually able to save a character (It just kept saying "something went wrong") a quick glance at the files suggests that it's just a json file and an image file. So maybe something native that allows us to upload a set of images for that character could stand to be helpful. (aswell as fixing the whole, actually saving thing.
- Secondly, while I wasn't personally bothered by having to do the whole python assembly thing, it definitely presents a barrier to people who really aren't gonna do all of that. Free Cities had the same issue to me.
- Could just be for me, but I'd like it if there was a way to maybe make flavortext type relations to another character, like if I wanted to make a set of sisters it would be nice if the game could recognize those two characters as sisters.
- after I went to sleep everything broke.... kind of annoying.
I am an anime fan, and even I had to look up to make sure I wasn't getting them confused.Man there's a lot of setup for this. Also no tooltips? I just have to guess on some things?
"Lewd Body Parts: V (Vagina) A (Anus?) B (Balls?) P (Penis) M (Mouth?)"
Also getting it to run would have been a fruitless endeavor if not for Usokitsuki on Page 1. Very very bad start is when you can't even get it to run right away.
Could be interesting if it didn't take so much ridiculous setup, and even after ALL of that, I still can't get it to run properly. Can't save characters, can't do anything but walk around empty areas, can't do nothing. This legit needs a lot of work (also tooltips. I shouldn't have to google what the fuck all the "Dere" types are. That's not just common knowledge people know).
thank you very much yes your english is goodHow you can save your character?
1)open makerMenuUI.py (i opened it with WordPad)
2) find Path = os.path.abspath( pathlib.Path() / "NPCData" / f"{Name}{ID}" )
3) change it on Path = pathlib.Path( pathlib.Path() / "NPCData" / f"{Name}{ID}" ).resolve()
Sorry for my bad English and i hope i guessed your question right.
I wouldn't say I'm really an "anime fan", I used to be but I barely watch anime nowadays that it's whatever to me. Not for or against it, I just don't consume it that much.I am an anime fan, and even I had to look up to make sure I wasn't getting them confused.
I doesn't use exes. That's why I am criticizing the choice of language.Is it really that hard to even create a damn .exe file for the game? Or whatever the hell python uses?
If it's giving you any errors when using the --standalone flag make sure all the file paths are relative. Hardcoded filepaths either for import or file creation are something PyInstaller and Nuitka don't like. Check and make sure you're also importing every necessary module for that individual Python script instead of leaving it up to main.py to import it, because when it gets compiled it'll sometimes strip the context and the final program will look for module that it thinks don't exist. PyInstaller looks from your current active Python directory to bundle, so if you've installed a particularly labyrinthine PIP module that likes to make directories outside of that or you've got PIPs across multiple Python versions like 3.5, 3.7, and 3.11 it'll freak.I tried to use it to make one but I kept getting errors