Too Perilous Bi-Weekly Update # 30
We’re working steadily on the game and seeing good progress. There are three main scenes that will be included in the next update, and at this point, two of them are basically finished. The third has a lot less dialogue, so it should come quickly by comparison. I don’t have an estimate as to when the next update to the game will be. Originally, my optimistic target for the update was Jan. 21, and obviously that didn’t happen. I really wish I could say something specific at this point because I would call this “in the window” time, but I want to be sure that we include all of the content intended for update 1.09 without pushing anything back. My hope is that it is before the end of February, but I’m not going to promise that. I do consider this next update significant enough that we are delaying all work with curators until after it is out, so we want to be sure it is right.
So in short, are we feeling the crunch between getting the next update out quickly and making sure it has everything we want in it? Hell ya. But I will go ahead and say that this time, content is absolutely going to win that tug of war.
And on that note, I’d like to say something about a comment that was made about Patreon. We’re not going to Patreon. We are going to finish this game here in Early Access on Steam as soon as we can if for no other reason than I have a growing file full of assets for the next game that I really want to get into. After that, we will continue to add to this game here on Steam as well as give updates on the next title. Beyond that, we’re too busy to mess with other platforms right now.
Again, I’d like to say thank you to all of you for being here for Early Access and being patient with us as we develop this first title. I think it is worth repeating that we have learned a lot through this process, and your participation in the process has contributed greatly to what our final product will look like.
We’re working steadily on the game and seeing good progress. There are three main scenes that will be included in the next update, and at this point, two of them are basically finished. The third has a lot less dialogue, so it should come quickly by comparison. I don’t have an estimate as to when the next update to the game will be. Originally, my optimistic target for the update was Jan. 21, and obviously that didn’t happen. I really wish I could say something specific at this point because I would call this “in the window” time, but I want to be sure that we include all of the content intended for update 1.09 without pushing anything back. My hope is that it is before the end of February, but I’m not going to promise that. I do consider this next update significant enough that we are delaying all work with curators until after it is out, so we want to be sure it is right.
So in short, are we feeling the crunch between getting the next update out quickly and making sure it has everything we want in it? Hell ya. But I will go ahead and say that this time, content is absolutely going to win that tug of war.
And on that note, I’d like to say something about a comment that was made about Patreon. We’re not going to Patreon. We are going to finish this game here in Early Access on Steam as soon as we can if for no other reason than I have a growing file full of assets for the next game that I really want to get into. After that, we will continue to add to this game here on Steam as well as give updates on the next title. Beyond that, we’re too busy to mess with other platforms right now.
Again, I’d like to say thank you to all of you for being here for Early Access and being patient with us as we develop this first title. I think it is worth repeating that we have learned a lot through this process, and your participation in the process has contributed greatly to what our final product will look like.