weird they're working for me, did you download all of them and follow the instillation instructions in the patch zipThank you, it's there. But he doesn't have a voice. In fact, a few are missing their voices. When I try to create a card with a personality that doesn't speak and boot up the game, the game crashes immediately.
Well that fucking sucks. Here i was hoping id be able to convert one of those heathens... lolMonosomething Without some form of circumventing the "default" behavior -You must be registered to see the links, you are simply unable to gain Love points.
Wait... just one more mechanical question:Monosomething Without some form of circumventing the "default" behavior -You must be registered to see the links, you are simply unable to gain Love points.
What Tsugumi meant is absolute zero way to gain love points. Without love points a 0% will appear for any attempt at sex. Because they are hard-locked homosexual they simply won't budge.Wait... just one more mechanical question:
What i shifted into the dyke and seduced the main character im using? I know it would probably be easier to play as that model or as another female character, but i have no interest in having it go down this path. Would that work in the long term, or would she break up (or straight up seize up over what "she has done" lol) after i switched back to my main character?
To be honest, I do not know how that would play out, but my assumption is:Wait... just one more mechanical question:
What i shifted into the dyke and seduced the main character im using? I know it would probably be easier to play as that model or as another female character, but i have no interest in having it go down this path. Would that work in the long term, or would she break up (or straight up seize up over what "she has done" lol) after i switched back to my main character?
Overwhelming majority of BepisDB (link in OP) cards make use of modules. The modules functionality itself comes from AAU, not the card. Or am I misunderstanding your question?hey, is there any custom cards that come with pre installed modules?
the answer you gave is sufficientTo be honest, I do not know how that would play out, but my assumption is:
In a nutshell, what you are doing as PC character is improving relationship stats of other characters towards you, so if you switch to the lesbian - you are now building up relationship stats of the now-NPC guy towards the now-PC lesbian girl. This serves no purpose as you can take control of the boy and ignore the low-chance* interactions completely - that is kind of the whole point of PC control. The moment you switch PC control back to the boy, you are once again pitted against the stats of the lesbian...which you never built up. In other words, unless you keep playing as the girl, there is kind of no point in switching to her, to begin with.
*"low-chance" means "non-0%", because, as per the wiki: if success chance is 0% - the issue lies elsewhere. For example, the character hates you, or you do not match their gender preference - things like that. So, if you see 0%, then the problem is far from "chance is low enough to hit 0" - it means you are literally being blocked off by another game mechanic.
Overwhelming majority of BepisDB (link in OP) cards make use of modules. The modules functionality itself comes from AAU, not the card. Or am I misunderstanding your question?
Yeah, i kind of gave up on that idea. I dicked around with the "forced acceptance cheat", but if it aint legit - it aint worth doing.To be honest, I do not know how that would play out, but my assumption is:
In a nutshell, what you are doing as PC character is improving relationship stats of other characters towards you, so if you switch to the lesbian - you are now building up relationship stats of the now-NPC guy towards the now-PC lesbian girl. This serves no purpose as you can take control of the boy and ignore the low-chance* interactions completely - that is kind of the whole point of PC control. The moment you switch PC control back to the boy, you are once again pitted against the stats of the lesbian...which you never built up. In other words, unless you keep playing as the girl, there is kind of no point in switching to her, to begin with.
*"low-chance" means "non-0%", because, as per the wiki: if success chance is 0% - the issue lies elsewhere. For example, the character hates you, or you do not match their gender preference - things like that. So, if you see 0%, then the problem is far from "chance is low enough to hit 0" - it means you are literally being blocked off by another game mechanic.
hey, is there any custom cards that come with pre installed modules?
I do have a little bit more to add. Normally modules added to a character card appear in their modules list as normally expected, and their logic flow and global variables appear in the triggers tab of the AUU maker with the name of the module appended on the left. However, when a card author wants to make their card's mechanics different than what available modules offer, they opt to unpack a module. This makes the modules disappear from the module list for the character card, and the triggers no longer state that they came from a module but will otherwise keep their name, sans the name of the original module.[...]
Overwhelming majority of BepisDB (link in OP) cards make use of modules. The modules functionality itself comes from AAU, not the card. Or am I misunderstanding your question?
You can totally modify pre-made characters, otherwise you're implying they exist without a card to access. For the version of the game I found and installed within a month's time from today, I boot up the program, choose to create a female character, and load a pre-existing card I want to edit from any directory on my computer. Along with the main window that deals with character aesthetics, sexual orientation, personality, traits, etc there's the AAU window with modules, triggers, fine body scale control, outfit equip slots, and more.[...]
Is there a way to modify the pre-made characters? Ive tried looking into the editor, but i dont think i can do much there, especially not change their sexual orientation of characters (think i can screw around with their body proportions but, again, no interest in that). That, and theres quite a bit of info in there, that isnt visible on the outside (like, yep, sexual orientation). While i know its impossible to convert the heathen IRL, the game should be a wee bit less restrictive in this regard... like making it really difficult and time consuming, but not impossible. Meh.
Yeah, okay... that sounds too complicated for me. Im old, alright?! lolYou can totally modify pre-made characters, otherwise you're implying they exist without a card to access. For the version of the game I found and installed within a month's time from today, I boot up the program, choose to create a female character, and load a pre-existing card I want to edit from any directory on my computer. Along with the main window that deals with character aesthetics, sexual orientation, personality, traits, etc there's the AAU window with modules, triggers, fine body scale control, outfit equip slots, and more.
It's totally fine to fork a character and make your spin on them. Save the original somewhere else for reference, and make your edits. Maybe rename them to be distinctly different. Keep going until it's so different it's not the same character anymore. There's plenty of cool spice to add once you get into custom triggers. Modules are a shortcut into these triggers--without knowing anything about making them yourself you can load the module, visit the triggers tab, then study what logic and global variables are there. It's a step closer to learning how to make fun characters that deviate significantly from what AA2 characters could do back when the game was released 9 or so years ago.
I recommend getting inspired to make your own then gradually figure out fun stuff to add as you study other characters people share.
I'll accept that. I'm getting up there too but nosing around in software is something I try to keep doing. I don't have enough time to get very talented working with AAU's content but I know some people make money commissioning custom modules. I've yet to make an amazing character but I whipped up a trait-and-module sandwich with minor trigger editing that's a nifty work-in-progress for myself to test.Yeah, okay... that sounds too complicated for me. Im old, alright?! lol
Yup. I also recommend making a save backup folder and saving your finalized (at the time) class roster before you do any actual gameplay from that point. You may notice something off about a character and removing characters to replace them comes with some caveats like personal items going missing / being orphaned when a character is removed, and a character relationship environment that doesn't look fun to you after a bunch of relationships already form and the incoming character is left out. So if you keep a first-eve backup you can redeploy the same roster with little effort after making your minor changes, resaving the roster, and backing it up again.Changing sexual orientation of characters is the easiest thing you can do in the editor... A couple of clicks is all it takes.
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Though that changes the card itself, not your save file. [...] you'd need to transfer [the character] out and then back in for the change to take effect or use some other tool (AA2QTEdit) to change orientation in place if you for some reason don't want to transfer the character out of your class.