honestly I would just pick a different face for the character. usually when they make that derp face, its cause the face isn't properly set to a faceWhat to do when these kinds of appearances occur?
are you sure you didnt accidentally hit a keybind for the game options like "Disable NPC -> PC Interaction" ?How do I make npcs interact with PC after date? They always go home so AfterDate H module doesn't work for me.
If I click "Prevent NPCs from going home" in Added Functions, then they will walk around and still not interact with PC all evening.
Thats funny, as this was my experience with this module as well. Instantly, the module ended up in the bin.How do I make npcs interact with PC after date? They always go home so AfterDate H module doesn't work for me.
No, I don't... And I think my cards are clean, all girls only have sunday fashion, PC only has after date h, and male cards no modules.are you sure you didnt accidentally hit a keybind for the game options like "Disable NPC -> PC Interaction" ?
Thank you! Luckily it doesn't affect all female cards, but it is a little disappointing that I can't use cute cards ...ikemen faces shouldnt have any effect on fem cards, unless they are doing weird things with overrides, in which case you can address the card itself. far better to keep ikeman mod probably
I see, I see! Thank you so much! The face feels a little odd LOLhonestly I would just pick a different face for the character. usually when they make that derp face, its cause the face isn't properly set to a face
Gotta stick with the defaults, unfortunately.This is a question I should have figured out the answer for ages ago, but I was having fun playing with the height slider in the AAU editor, giving each character a unique height and whatnot, but it turns out that doing this leads to problems with the H animations. Such as: floating dicks, fucking the air, and so on. Cowgirl seems to work almost no matter what, but most other H positions don't seem to take height into account. So, is there any way around this? Or do I have to stick with the three standard heights for them to sync up in play mode? (The same way that I can't give a character extra wide hips without them clipping through the skirts)
send me the class sav in dm and ill bug test itNo, I don't... And I think my cards are clean, all girls only have sunday fashion, PC only has after date h, and male cards no modules.
isnt that the one you were changing the variables to make them always offer H after date ?Thats funny, as this was my experience with this module as well. Instantly, the module ended up in the bin.
yeah the way animations are made, the alignment is related to the Hip positionThis is a question I should have figured out the answer for ages ago, but I was having fun playing with the height slider in the AAU editor, giving each character a unique height and whatnot, but it turns out that doing this leads to problems with the H animations. Such as: floating dicks, fucking the air, and so on. Cowgirl seems to work almost no matter what, but most other H positions don't seem to take height into account. So, is there any way around this? Or do I have to stick with the three standard heights for them to sync up in play mode? (The same way that I can't give a character extra wide hips without them clipping through the skirts)
did you already try this win 11 fix from faq:Hello there, I have a massive fps issue ONLY during sex scenes.
Normally i have around 200fps in school, it gets around 60-80fps when talking to people, but gets as low as 15fps ONLY during sex scenes.
I use the win10fix script, with Voodoo2 variant, as I cannot switch to other variants because my game would crash on launch everytime.
I took a look at the modern AA2 guide troubleshooting section, but no luck as I can't change win10fix variant, so im stuck with Voodoo2.
Just for context, I'm on Win11, I run 1600x900 res and 8x CSAA antialiasing, 1024 Shadowmap, Best Mipmap level.
It would mean a lot to me if someone could help me on this subject.
Thanks a lot !
My attitude to modules comes into play here. Unless they do what they claim i *might* consider using them. Otherwise - nah.isnt that the one you were changing the variables to make them always offer H after date ?
https://f95zone.to/threads/artificial-academy-2-minippx-v8-illusion.1336/post-17270050
if you were having such a problem i find it hard to believe you wouldnt have mentioned it
caught cheating is a sorta half finished module that keeps track of when your lovers get the "CHEATER!" opinion toward you (or you toward them), increments a variable, and then removes the opinion. then you can hit a key to see a notification of how many times you have caught them (or they caught you)My attitude to modules comes into play here. Unless they do what they claim i *might* consider using them. Otherwise - nah.
For the record - sunday came and, like with the guy who reported about it - the chick went home. I reloaded the day, went on the date again, and the same thing happened. Figured i could force things by taking the initiative, so - reloaded again. This time i instantly talked to the chick and had her follow me to the hotel. She said no, and ive not returned to the module ever again.
What can i say? My patience with modules is very thin, unless its something i really, REALLY want (your condom control module). Otherwise i just bin it.
EDIT: by the way - what does the "caught cheating" module do? As in, does it do anything, given how AI treats cheating like it isnt there, unless it wants to compete or bomb the PC (warning about cheating)?
also i just remembered that the game itself has some kind of built in system that causes ai to run out of actions near the end of the day, and they wont do anything other than stand around (if you used the dont go home script)cards
Suppose that would be a quicker way to see what your girl is doing, if you dont want to fuck with QtEdit after every day... Not entirely useless, but not entirely useful either.caught cheating is a sorta half finished module that keeps track of when your lovers get the "CHEATER!" opinion toward you (or you toward them), increments a variable, and then removes the opinion. then you can hit a key to see a notification of how many times you have caught them (or they caught you)
it was originally going to be part of another module i was making that i never got around to but i never got back to it, so its mostly just a niche thing atm
Well, in that case the roll was bad. Twice in a row "bad"."This time i instantly talked to the chick and had her follow me to the hotel. " the AfterDate module doesnt effect these conversations.
Well, in that case the roll was bad. Twice in a row "bad".
Somehow it only detect the 1st character card only. The 2nd, 3rd & 4th character card seem not detect.that just means itll allow you to use any order of naming, or the nickname (which is old and no one really uses anymore)