Unfortunately the game balance in the revamp is still not good. It's way too easy to reach full success by just dumb clicking. There's no any challenge, unlike the original game.
Soon.How do we get an uploader to create a new post to follow this version?
Thank you. Link here: https://f95zone.to/threads/ashford-academy-redux-v0-3-1-dream-chaser.43399/Soon.
Yeah, I never got around to fix it the way I wanted. The mod should work fine anyway.So, I downloaded the Modded version but the Mod Manager is empty.
Is that supposed to be like that?
Shift + O abiliterà la cheat console.
Cash = 1000 imposterà i tuoi soldi su 1000, o qualunque cosa tu lo imposti.
Il resto può essere cambiato normalmente come morale = 100 o qualcosa del genere.
[/CITAZIONE]
E per usarli da android?
You need to play the game slowly, any deviant behaviour before inhibition or deviance has reached a certain point will result in negative morale. Keep in mind that the policy tab can help you out a lot in the early game.This game has me completely stumped. I'm starting the game out and it is pretty clear that it going to be a long grind to get the stats up, especially stats like Deviance, Morale, and Discipline. It seems like there are more events that drop Morale than there are ones that raise it, and the only stats I can really boost in the early game are Academics and Athletics.
Correct, low morale (and/or behaviour?) after 90 in game days gives a percentage to have the school burn down. Lower stats increase chance of fire. Buildings and policy can help you avoid this.Anyway, I'm doing ok at this and then suddenly the school randomly burns down and it's game over. Did I miss some event? What caused this to happen?!? Did having morale too low for too long trigger it?
Oh, New Game gives you access to weirder events and new responses in some events. Some of the responses are only to shorten previous story events, or allow you to shoot yourself in the foot, e.g. by firing Jack. In the beginning these events were written while drunk, but during later development the NG+ check was used for a bit of everything, including unlocking clubs. If there are achievements in the game, it should give you info what has been unlocked for specific endings.Then I see that there is a New Game+ option and I go "oh! so that was supposed to happen and I'll resume with a bunch of stuff carried over from the previous game!" But then I do the NG+ start and it...is exactly the same as the original start. I don't even get a chance to save that lady who got run over on day 3?!? What is the plus part of this new game?
As the developer, I am sorry to say no. The game is kinda wonky and silly, but playing it safe should allow you to unlock everything. Remember that the Ctrl button skips previously seen events and will help with the grind.For the record I am playing the modded version as it was supposed to have more content. Were some of the mods just poorly considered? Is there a way to turn off the "random gameover early and always with no way to stop it" mod?
Glad to see you're still out and about. I'm running playthroughs of AA about once a year, when I get nostalgic. It's good fun.Cheers,
Ash