QQP_Purple

Well-Known Member
Dec 11, 2020
1,249
1,466
Considering the OP has pictures of card-based combat, I'd imagine not that many people that hate or dislike card games play this game.

I don't know if you're joking or not, but I don't think people generally use spreadsheets for card games. Most of these things tend to be casual enough that a working deck, if nonoptimal, can be cobbled together with easy-to-spot broken combos like low cost and high card draw, bleed/burn/poison with high defense, and control decks (aka chip damage + remove anything you don't like as soon as you see it). Like the strat you're proposing (which sounds like a janky control deck) sounds generally nonoptimal for most games/situations, including this ones, and I'm surprised that's been working out for you.

Either way, card games are meant to have diverse options, and making it so that only one or two kinds of decks work basically wastes the effort that went into creating all the other cards. Like outside of expensive pay-to-win TCGs, it would be counterintuitive to come up with a bunch of cards no one wants to use. It's like going to a restaurant and having everything but 2 items on the menu be perpetually unavailable.

But again, the dev is obviously a fan of these kinds of games and you downplaying comes off as tone deaf.
All I am saying is that I like the system as it is right now because it lets me play without having to get all professional about it and learn a whole card game. I ain't opposed to more depth being added for those that do want that. But like, just don't forget to throw a bone to those like me and make sure there are some staples in there that fit any combination and generally count as "noob friendly can't go wrong if you include this card".
 

Ferghus

Engaged Member
Aug 25, 2017
2,612
4,012
All I am saying is that I like the system as it is right now because it lets me play without having to get all professional about it and learn a whole card game. I ain't opposed to more depth being added for those that do want that. But like, just don't forget to throw a bone to those like me and make sure there are some staples in there that fit any combination and generally count as "noob friendly can't go wrong if you include this card".
Not once have I said that we should make the game extra hard or complicated. The whole time, we were discussing how there's basically only one way to build a working deck (as of the public version) and that's the issue. That's like me saying "everything but the soccer ball is deflated" and you coming up and saying "that's the way I like it. I don't want to be forced to play other sports" as if that was a point of discussion in the first place.
 

yannick12

Newbie
Jun 21, 2018
55
58
I just love the combat system in the game so much lol... collecting cards, making strategic build etc...
It remind my of MTG ( Magic the Gathering ).
 

Game Lord

Member
Apr 17, 2021
290
237
All I am saying is that I like the system as it is right now because it lets me play without having to get all professional about it and learn a whole card game. I ain't opposed to more depth being added for those that do want that. But like, just don't forget to throw a bone to those like me and make sure there are some staples in there that fit any combination and generally count as "noob friendly can't go wrong if you include this card".
I think the main issue with the proposal you’re wanting here is, which the game was until this latest update where the Dev tried balancing the card deck more is, the game is a porn game to be with which has a limited audience to begin with. Add to that that it is a card deck building combat strategy game and once you’ve said card battle to it, many players are opposed to that and won’t even bother trying it out. So the Dev more than likely knows who he is building his game towards, those who want some semblance of actual strategy and sound deck building, otherwise the game becomes a snooze fest. Throw in OP cards and you are going to turn off your main audience. That’s my train of thought anyway. I could be completely wrong here though too.
 

Homnde

New Member
Aug 1, 2023
1
0
What's the max level for all stats? Is it 10? Cause i'm on day 80 and 10 was the limit for a long time now. Dunno how i would defeat giants or dragons like that lmao
 

Ferghus

Engaged Member
Aug 25, 2017
2,612
4,012
0.2.5 beta is out for patreons.
looks like he's been busy with this battle card crap.
I liked this game somewhat, but i hated the battle card thingy.
Now the the game will be dead to me. ffs, its a adult/erotic/porn game. not friking dungeons and dragons.
A card game focusing on cards? Surprise Pikachu face
Maybe you'll pick a game you don't obviously hate the mechanics for next time?
 

n00bi

Member
Nov 24, 2022
315
408
Maybe you'll pick a game you don't obviously hate the mechanics for next time?
Where does it say this is a card game?

Overview:
You have awakened to a world you no longer recognize, filled with unexplainable darkness and overwhelming madness. A terrifying apocalypse has given birth to monsters whose mere presence will strip the sanity from what remains of humanity.
To be God is to be mad.
~ Aharon
In a world where death is just the beginning of your misery, how can you be sure what good and evil even mean? What pulls the strings in this puppet theater of madness? Take a peek behind the veil of reality and realize how truly ignorant you actually were!
Also did you read what i wrote?
I said i hate parts of this game. not the entire game. but this card bullshit is a real killer for me.
i didnt like it then. nor will i like it in the future. improved or not, its not my thing.

And yea. i have many other games on my list
 

Ferghus

Engaged Member
Aug 25, 2017
2,612
4,012
Where does it say this is a card game?
Those cards on the preview images have been there since the thread was made. You're either blind or a bleedin' idiot for thinking that would shield you from being called out.
Also did you read what i wrote?
I said i hate parts of this game. not the entire game. but this card bullshit is a real killer for me.
i didnt like it then. nor will i like it in the future. improved or not, its not my thing.

And yea. i have many other games on my list
So you went into the game, 10 minutes in realized it's a card game, and kept going even though you hate card games, and now you're upset the dev wants to refine the card game mechanics, is that right?
 

DiTo

Member
Aug 31, 2018
464
1,886


Greetings!
I hope this message finds you all in the best of spirits! Your unwavering support has truly warmed our hearts, and we couldn't be more excited to share some exciting updates about the development of Astral Lust!

Breaking Down Language Barriers: Auto-Translation Script in the Works
We're thrilled to announce a new endeavor that aims to make Astral Lust more accessible to players around the globe. We've been hard at work creating a cutting-edge script that harnesses the power of the OpenAI API to automatically translate the game into numerous languages. While we're super excited about this feature, it's important to note that the API's speed does come with a caveat. The translation process will require a bit of patience. But fret not, we're committed to providing an inclusive experience for all!
Languages planned for now (new + updates): Polish, Chinese, Vietnamese, German, French, Spanish

Do you want to suggest another language to translate to? Text us!


Version Update: From 0.2.5 to 0.3.0
The development journey of Astral Lust has been an exhilarating ride, and it's only getting better! Due to the sheer wealth of content and some major gameplay changes, we're thrilled to announce that we're changing version number from 0.2.5 straight to 0.3.0. This version overhaul brings forth an array of enhancements that we believe will elevate your gaming experience to new heights. Our dedication to delivering top-notch quality is unwavering, and we can't wait to see you dive into this exciting evolution. The most exciting features include the Card Evolution system, Area Based Exploration system, dozens of new cards, multiple new combat mechanics and status effects. All of which will get their own dedicated post soon. Many of changes are already present in Alpha & Beta branches!


Sneak Peek Alert: Previews Incoming!
We hear you, and we're deeply grateful for your patience and continued support as we tirelessly work on Astral Lust. It's been a while since we've shared a first preview of the upcoming release. We're going to release previews each second day from the start of this version's journey, up till the public release. The first one coming tomorrow with previews of the Area Based Exploration system!



Thank You for Being the Backbone of Astral Lust's Journey
We can't stress enough just how much your unwavering interest and support mean to us. Astral Lust is not just a game; it's a passion project that has been made possible thanks to each and every one of you. Your encouragement fuels our determination to create a truly immersive and unforgettable experience. As we take these exciting steps forward, know that you are the driving force behind our progress. Thank you for believing in us!


❤‍ A Journey of Self-Care and Progress ❤‍
In the midst of our game development adventure, I wanted to take a moment to share a personal note with you all. Over time, I've been working on improving my mental health and overall well-being. While I still face challenges, I'm determined to hold on and make positive strides. The last few months were the most difficult period of my life, with problems & challenges coming my way what seemed like everyday.




A Heartfelt Apology and a Glimpse into the Path Ahead
I want to extend a sincere apology for not being able to provide as many updates as I would have liked. Life's challenges have sometimes made it difficult to maintain the pace we initially set out for. I promise that this isn't a sign of a lack of dedication but rather a testament to my determination to ensure that every update we share is worth the wait. If you're wondering why updates haven't been as frequent, I've detailed some of my personal struggles in previous posts. Thank you for your understanding and patience through it all.



Staying Connected, Now and Always
As we venture forth with renewed vigor, please know that your thoughts, questions, and feedback are immensely important to us. We're always here to lend an ear, answer any queries, and engage in meaningful conversations. Whether you want to chat about game development, share your thoughts on Astral Lust, or simply connect with fellow enthusiasts, you can reach out to us through Discord or drop us a line at contact.victorius@gmail.com. Your voice matters, and we're eager to hear from you!





In Conclusion
With your continued support, we're embracing every challenge and triumph that comes our way. The journey of Astral Lust is not just about creating a game; it's about creating a community, fostering connections, and crafting an experience that resonates with each one of you. From the depths of my heart, thank you for your unwavering belief in Astral Lust and in me. Let's continue to build something extraordinary together!
Talk soon!
Victorius and the Astral Lust Team
 

Painfoler

Member
Nov 24, 2022
177
223
Finaly some good news, nobody want see abandoned tag. So take your time do your best. I look forward to 0.3.0 ;)
 

Penitensary

Active Member
May 10, 2020
556
489
Breaking Down Language Barriers: Auto-Translation Script in the Works
We're thrilled to announce a new endeavor that aims to make Astral Lust more accessible to players around the globe. We've been hard at work creating a cutting-edge script that harnesses the power of the OpenAI API to automatically translate the game into numerous languages. While we're super excited about this feature, it's important to note that the API's speed does come with a caveat. The translation process will require a bit of patience. But fret not, we're committed to providing an inclusive experience for all!
Languages planned for now (new + updates): Polish, Chinese, Vietnamese, German, French, Spanish

Do you want to suggest another language to translate to? Text us!
Oh, please add Japanese as a language so the Japanese can get annoyed at MTL too for once :D
 

xiaofengv233

New Member
Aug 14, 2022
1
0


你好
我希望这条信息能让你们精神饱满!你们坚定不移的支持真的温暖了我们的心,我们非常兴奋地分享一些关于

打破语言障碍:自动翻译脚本
我们很高兴地宣布一个新的努力,旨在使星体欲望更容易接近世界各地的玩家。我们一直在努力创建一个尖端脚本,利用OpenAI API的强大功能自动将游戏翻译成多种语言。虽然我们对这个特性非常兴奋,但需要注意的是,API的速度确实伴随着一个警告。翻译过程需要一点耐心。但不要烦恼,我们致力于为所有人提供包容性的体验!
波兰语、汉语、越南语、德语、法语、西班牙语

你想建议翻译另一种语言吗?发短信给我们!


版本更新:从0.2.5到0.3.0
星体欲望的发展历程一直是一个令人振奋的旅程,它只会变得更好!由于纯粹的丰富的内容和一些主要的游戏玩法的变化,我们兴奋地宣布,我们将版本号从0.2.5直接改为0.3.0。这个版本的大修带来了一系列的增强,我们相信将提升您的游戏体验到新的高度。我们坚定不移地致力于提供一流的质量,我们迫不及待地想看到您投入到这个令人兴奋的演变。最令人兴奋的功能包括卡片进化系统,基于区域的探索系统,数十张新卡,多种新的战斗机制和状态效果。所有这些都将很快得到自己的专用职位。Alpha和Beta分支中已经出现了许多变化!


先睹为快警报:预览来袭!
我们听到了,我们深深地感谢你们的耐心和持续的支持,因为我们不知疲倦地工作在星体欲望。我们已经有一段时间没有分享即将发布的版本的第一个预览版了。我们将发布预览每两天从这个版本的旅程开始,直到公开发行。明天第一个是区域探测系统的预览!



感谢你成为星体欲望之旅的支柱
我们再怎么强调也不为过你们坚定不移的关心和支持对我们的意义。星体欲望不仅仅是一个游戏,它是一个激情项目,感谢你们每一个人。您的鼓励点燃我们的决心,创造一个真正沉浸和难忘的经验。当我们向前迈出这些激动人心的步伐时,要知道你们是我们前进的动力。感谢您对我们的信任!


自我关怀和进步的旅程
在我们的游戏开发冒险中,我想花一点时间与大家分享一个个人笔记。随着时间的推移,我一直致力于改善我的心理健康和整体福祉。虽然我仍然面临挑战,但我决心坚持下去,取得积极的进展。过去的几个月是我生命中最困难的时期,问题和挑战似乎每天都在向我袭来。




衷心的道歉和对未来道路的一瞥
我想表示诚挚的歉意,不能提供尽可能多的更新,因为我希望。生活中的挑战有时使我们难以保持最初设定的节奏。我保证,这并不是缺乏奉献精神的表现,而是我决心确保我们分享的每一个更新都值得等待。如果你想知道为什么更新没有那么频繁,我已经在之前的帖子中详细介绍了我个人的一些挣扎。感谢您的理解和耐心通过这一切。



保持联系,现在和永远
当我们带着新的活力前进时,请知道您的想法、问题和反馈对我们非常重要。我们总是在这里倾听,回答任何问题,并进行有意义的对话。无论你是想聊天游戏开发,分享你对星体欲望的想法,还是简单地与同行爱好者联系,你都可以通过不和谐向我们伸出援手,或者在





最后
在你们的持续支持下,我们正在迎接每一个挑战和胜利。星体欲望之旅不仅仅是创造一个游戏,它是创造一个社区,培养联系,精心制作一个能与你们每个人产生共鸣的体验。从我内心深处,感谢你对星体欲望和我坚定不移的信仰。让我们继续一起创造非凡的东西!
快点说
维多利亚和星体欲望团队
Add a Chinese, thank you.
 
4.30 star(s) 49 Votes