- Mar 13, 2018
- 129
- 101
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 295, in execute
use file_slots(_("Load"))
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 238, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 241, in execute
hbox:
File "game/screens/gui/main_menu.rpy", line 247, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 250, in execute
if scroll == "viewport":
File "game/screens/gui/main_menu.rpy", line 281, in execute
transclude
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens.rpy", line 304, in execute
fixed:
File "game/screens.rpy", line 323, in execute
grid gui.file_slot_cols gui.file_slot_rows:
File "game/screens.rpy", line 331, in execute
for i in range(gui.file_slot_cols * gui.file_slot_rows):
File "game/screens.rpy", line 335, in execute
button:
File "game/screens.rpy", line 338, in execute
has vbox
File "game/screens.rpy", line 342, in execute
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "game/screens.rpy", line 342, in <module>
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "renpy/common/00action_file.rpy", line 277, in FileTime
return _strftime(format, time.localtime(mtime))
File "renpy/common/00action_file.rpy", line 103, in _strftime
rv.append(time.strftime(i, t))
ValueError: Invalid format string
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 958, in run_context
context.run()
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 377, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 958, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 2745, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 480, in visit_all
callback(self)
File "renpy/display/core.py", line 2745, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 491, in per_interact
self.update()
File "renpy/display/screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 295, in execute
use file_slots(_("Load"))
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 238, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 241, in execute
hbox:
File "game/screens/gui/main_menu.rpy", line 247, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 250, in execute
if scroll == "viewport":
File "game/screens/gui/main_menu.rpy", line 281, in execute
transclude
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens.rpy", line 304, in execute
fixed:
File "game/screens.rpy", line 323, in execute
grid gui.file_slot_cols gui.file_slot_rows:
File "game/screens.rpy", line 331, in execute
for i in range(gui.file_slot_cols * gui.file_slot_rows):
File "game/screens.rpy", line 335, in execute
button:
File "game/screens.rpy", line 338, in execute
has vbox
File "game/screens.rpy", line 342, in execute
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "game/screens.rpy", line 342, in <module>
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "renpy/common/00action_file.rpy", line 277, in FileTime
return _strftime(format, time.localtime(mtime))
File "renpy/common/00action_file.rpy", line 103, in _strftime
rv.append(time.strftime(i, t))
ValueError: Invalid format string
Windows-10-10.0.19041 AMD64
Ren'Py 7.8.2.24090902
Astral Lust 0.3.1c
Mon Oct 28 23:34:15 2024
While running game code:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 295, in execute
use file_slots(_("Load"))
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 238, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 241, in execute
hbox:
File "game/screens/gui/main_menu.rpy", line 247, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 250, in execute
if scroll == "viewport":
File "game/screens/gui/main_menu.rpy", line 281, in execute
transclude
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens.rpy", line 304, in execute
fixed:
File "game/screens.rpy", line 323, in execute
grid gui.file_slot_cols gui.file_slot_rows:
File "game/screens.rpy", line 331, in execute
for i in range(gui.file_slot_cols * gui.file_slot_rows):
File "game/screens.rpy", line 335, in execute
button:
File "game/screens.rpy", line 338, in execute
has vbox
File "game/screens.rpy", line 342, in execute
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "game/screens.rpy", line 342, in <module>
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "renpy/common/00action_file.rpy", line 277, in FileTime
return _strftime(format, time.localtime(mtime))
File "renpy/common/00action_file.rpy", line 103, in _strftime
rv.append(time.strftime(i, t))
ValueError: Invalid format string
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 958, in run_context
context.run()
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 377, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 958, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 2745, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 480, in visit_all
callback(self)
File "renpy/display/core.py", line 2745, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 491, in per_interact
self.update()
File "renpy/display/screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 295, in execute
use file_slots(_("Load"))
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 238, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 241, in execute
hbox:
File "game/screens/gui/main_menu.rpy", line 247, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 250, in execute
if scroll == "viewport":
File "game/screens/gui/main_menu.rpy", line 281, in execute
transclude
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens.rpy", line 304, in execute
fixed:
File "game/screens.rpy", line 323, in execute
grid gui.file_slot_cols gui.file_slot_rows:
File "game/screens.rpy", line 331, in execute
for i in range(gui.file_slot_cols * gui.file_slot_rows):
File "game/screens.rpy", line 335, in execute
button:
File "game/screens.rpy", line 338, in execute
has vbox
File "game/screens.rpy", line 342, in execute
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "game/screens.rpy", line 342, in <module>
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "renpy/common/00action_file.rpy", line 277, in FileTime
return _strftime(format, time.localtime(mtime))
File "renpy/common/00action_file.rpy", line 103, in _strftime
rv.append(time.strftime(i, t))
ValueError: Invalid format string
Windows-10-10.0.19041 AMD64
Ren'Py 7.8.2.24090902
Astral Lust 0.3.1c
Mon Oct 28 23:34:15 2024