Mar 16, 2022
113
326
Am I seriously the only one stuck at Lexi/Mina storyline here? I haven't even meet the fifth LI, Is the game bugged or what???
I know, it might be a stupid question but... what version are you playing? I know i have a few games that are not up to date versions that i downloaded but didn't get to right away. So depending on version that could be an issue.

Also, are you using any of the mods?
 

dronnoh

New Member
Jun 14, 2019
4
2
I may be stupid or blind or both, but how do i save my decks? I change my deck normally, exit menu, and if I open it again, my deck is there. However, when i reload a save, the deck is reset to the default starting one. Am i doing something wrong?

Edit: apparently, to save the deck, i should spend some in-game time and then save the game. Then, after reloading, it will load my custom deck. Still pretty weird behaviour imo
 
Last edited:

Mxiio

Member
Jul 30, 2024
312
248
where to find antibiotics for lexi? i already beat some of enemies but i wasnt find any healing card
Buy it from the trader in the .. eh.. business district(?) I think.. The one that pimps out his daughter for bottle caps.
At least I think so, I just used "Healing" myself so never had to buy it.
 

JoePlant

Member
May 2, 2017
309
303
where to find antibiotics for lexi? i already beat some of enemies but i wasnt find any healing card
The trader that will also sell off his daughter. Have to bump up his liking of you a lot, but that helped the RNG chance of it.

I haven't been able to find any of the healing cards other than Regrow Limbs. The only place I haven't exhausted looking for cards is the Devil Dreaming. Where you give up stat points.
 
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wookie ookie

Engaged Member
Aug 30, 2021
3,728
7,290
Ce un problema di salvataggio non riesco a salvare poi volevo chiedere non e che esiste qualche mod
English please Inglese per favore

There is a saving problem i can't save then i wanted to ask isn't there some mod

A quale versione del gioco stai giocando

What game game version are you playing
 

OldmanRed

Member
Mar 13, 2018
142
108
The game crashed when I tried to save the first time and now it won't open the esc menu without crashing
 

OldmanRed

Member
Mar 13, 2018
142
108
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 295, in execute
use file_slots(_("Load"))
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 238, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 241, in execute
hbox:
File "game/screens/gui/main_menu.rpy", line 247, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 250, in execute
if scroll == "viewport":
File "game/screens/gui/main_menu.rpy", line 281, in execute
transclude
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens.rpy", line 304, in execute
fixed:
File "game/screens.rpy", line 323, in execute
grid gui.file_slot_cols gui.file_slot_rows:
File "game/screens.rpy", line 331, in execute
for i in range(gui.file_slot_cols * gui.file_slot_rows):
File "game/screens.rpy", line 335, in execute
button:
File "game/screens.rpy", line 338, in execute
has vbox
File "game/screens.rpy", line 342, in execute
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "game/screens.rpy", line 342, in <module>
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "renpy/common/00action_file.rpy", line 277, in FileTime
return _strftime(format, time.localtime(mtime))
File "renpy/common/00action_file.rpy", line 103, in _strftime
rv.append(time.strftime(i, t))
ValueError: Invalid format string

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 958, in run_context
context.run()
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/common/00start.rpy", line 279, in script
python:
File "renpy/ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 283, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 377, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 958, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 2745, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/displayable.py", line 434, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 480, in visit_all
callback(self)
File "renpy/display/core.py", line 2745, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 491, in per_interact
self.update()
File "renpy/display/screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 291, in execute
screen load():
File "game/screens.rpy", line 295, in execute
use file_slots(_("Load"))
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 298, in execute
screen file_slots(title):
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 229, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens/gui/main_menu.rpy", line 238, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 241, in execute
hbox:
File "game/screens/gui/main_menu.rpy", line 247, in execute
frame:
File "game/screens/gui/main_menu.rpy", line 250, in execute
if scroll == "viewport":
File "game/screens/gui/main_menu.rpy", line 281, in execute
transclude
File "game/screens.rpy", line 302, in execute
use game_menu(title):
File "game/screens.rpy", line 304, in execute
fixed:
File "game/screens.rpy", line 323, in execute
grid gui.file_slot_cols gui.file_slot_rows:
File "game/screens.rpy", line 331, in execute
for i in range(gui.file_slot_cols * gui.file_slot_rows):
File "game/screens.rpy", line 335, in execute
button:
File "game/screens.rpy", line 338, in execute
has vbox
File "game/screens.rpy", line 342, in execute
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "game/screens.rpy", line 342, in <module>
text FileTime(slot, format=_("{#file_time}%A, %B %d %Y, %H:%M"), empty=_("empty slot")):
File "renpy/common/00action_file.rpy", line 277, in FileTime
return _strftime(format, time.localtime(mtime))
File "renpy/common/00action_file.rpy", line 103, in _strftime
rv.append(time.strftime(i, t))
ValueError: Invalid format string

Windows-10-10.0.19041 AMD64
Ren'Py 7.8.2.24090902
Astral Lust 0.3.1c
Mon Oct 28 23:34:15 2024
 

wookie ookie

Engaged Member
Aug 30, 2021
3,728
7,290
The game crashed when I tried to save the first time and now it won't open the esc menu without crashing
Are you playing the newest 3.1c , did you download full game or the patch, If it was the patch you prob downloaded the wrong one 4k or normal the errors all look like that are in screens. Also when posting long log file put it in spoiler won't take up most of the page then
 
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OldmanRed

Member
Mar 13, 2018
142
108
Are you playing the newest 3.1c , did you download full game or the patch, If it was the patch you prob downloaded the wrong one 4k or normal the errors all look like that are in screens. Also when posting long log file put it in spoiler won't take up most of the page then
sorry for the long line, yes is the newest, nope, not the patch
 

wookie ookie

Engaged Member
Aug 30, 2021
3,728
7,290
sorry for the long line, yes is the newest, nope, not the patch
:unsure: it could be download was corrupted. Try and download again, delete the whole game and also delete the astral lust folder in appdata roaming re install and see if it works. Are you playing 4k or standard version, don't have to be sorry it's just easier with long post on trace back to do that
 
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clelag

Newbie
Jun 16, 2018
78
68
Dang, have'nt played this in a while and are pleasently suprised by the changes. Specificly the addition of martial arts cards. Inner force, counter, stun them and smack them with tiger claw and fist of fury. Works for most of the enemies, dragons still roast me thought heh.
 
4.00 star(s) 61 Votes