DeathAl
Member
- Jan 26, 2019
- 210
- 222
It isn't balanced indeed, but there are cards like Horde Weapons and Lycantropy that are nice to play. Empowerment and Strenght is OP stuff.Honestly, the deck building aspect isn't very balanced right now. As a guy who normally love deck builders, I didn't really find any fun combo. I basically unga bunga'd it with gun cards and walls for armor. Threw in a Hierophant for extra energy. Good enough to kill a dragon with some save scumming, but not very creative.
Sincerely hope someone does a better job answering this than me. I felt like buff/debuff effects were too short to be viable and I never had enough energy/draw power to chain anything.
The problem is that the essential cards we're all talking about for late game are either tarot cards or very rare in the wild.It isn't balanced indeed, but there are cards like Horde Weapons and Lycantropy that are nice to play. Empowerment and Strenght is OP stuff.
my bad, thanks for correction you two. It has been a whileice cream is for Mina, its leather/fur and gold for alice, then she asks for a diamond but if you're high enough with her you can just say "just get undress already" and you don't have to waste a diamond
pretty much i just farm dragons now Lol there not even a threat anymore Lol +100 attack just by using a shot, 4-5 shots dragon dead LolEmpowerment and Strenght is OP stuff.
ya no worriesmy bad, thanks for correction you two. It has been a while![]()
As far as I recall there are only a few Events when someone highjacked MCs soul and comes out of his body to support him and meet certain Characters.What's the extent of the "possession" content in this?
Enemies can use skills to confuse the or stun the MC which will result in you skipping the turn without your own initiativeAnyone else having enemies sometimes get two turns in a row for absolutely no reason at all? This is WITHOUT me having the debuff that can make you skip your turn, I checked every time it's happened to me. It's happened a bunch of times, most notably against enemies in the "powerful" category.
I lost my insatiable lust card in thebassically me deck is
Healing stuff
like greater healing, regrow limbs etc
attack cards
"shots"
"buttstroke" (only to halve the damge on guys that hit hard like the dragon)
"sweep" (they attack twice for the price of 1)
Buffs
"heart of flames" (for when i'm facing the dragon) it also combos well with "the sun" which puts everyone on fire but the flame turn fire damage to health so it just heals you Lol
"the tower" +3armor +1 empower
"Giant" (gives 2 empower mean you gain an extra strength each round and they stack) easy to get over 100 attack using these Lol
"Hoard weapons" to boost me empowered
"unshakeable" insta 14 block and 1 armor
"insatiable lust" mus have honestly allows you to draw 2 extra cards per turn (more card = more options)
"sharpening" just to give me the erta strenght of the bat
anything that has a cost of 0 like "kiara's gambet" just deals damage and gives you a free card draw so why not Lol
and any cards i find fun like "dragonborn" (i like to wipe people out with just fire sometimes Lol)
but basically my build is to make a bit of a defense with the armor then buff the crap out of my strength and using the healing cards to keep me at max health as my strength goes up making each shot over a 100 making dragon killing a cake walk
you'll notice most of the the buff cards i have are "Exhaust" and thats by design so i get all my buffs remove the cards and what I'm left with is attack and some healing cards on every draw.
As far as I can remember, there's only one time where the MC inevitably dies, and I think he doesn't lose any equipment or cards because of it (it's a plot-mandated death).I lost my insatiable lust card in theHow do I get a second copy?You don't have permission to view the spoiler content. Log in or register now.
Technically there is a second time when the Angel in the Library ask you to die, however with high enough Charisma you can convince her to prevent MC from loosing anything because of that... the other time is with the Saveing of one of the Sisters from the Bandits in their territory (endless fight until defeated) as far as I recallAs far as I can remember, there's only one time where the MC inevitably dies, and I think he doesn't lose any equipment or cards because of it (it's a plot-mandated death).
But I'm not going to guarantee it completely, since I played it a while ago and its possible that I'm wrong.
If i recall, you can actually win every fight (there's 3 or 4 in a row, don't remember), but you still die at the end. Pretty sure i didn't lose anything, but again, i didn't actually lose a fight so YMMV.Technically there is a second time when the Angel in the Library ask you to die, however with high enough Charisma you can convince her to prevent MC from loosing anything because of that... the other time is with the Saveing of one of the Sisters from the Bandits in their territory (endless fight until defeated) as far as I recall
I didn't remember that one, but I guess I would have enough charisma, since I don't remember losing any items or cards during my game.Technically there is a second time when the Angel in the Library ask you to die, however with high enough Charisma you can convince her to prevent MC from loosing anything because of that... the other time is with the Saveing of one of the Sisters from the Bandits in their territory (endless fight until defeated) as far as I recall
Maybe it was changed later but the first time I played it you just kept fighting against Bandit waves until you died (personally I had to stop defending and healing for that to happen and I tried for around 10 fights before finally being beaten)If i recall, you can actually win every fight (there's 3 or 4 in a row, don't remember), but you still die at the end. Pretty sure i didn't lose anything, but again, i didn't actually lose a fight so YMMV.
You need to die once and revive at home than talk to her about itI didn't remember that one, but I guess I would have enough charisma, since I don't remember losing any items or cards during my game.
That part was changed so that there was a maximum number of fights (3 or 4, I think)Maybe it was changed later but the first time I played it you just kept fighting against Bandit waves until you died (personally I had to stop defending and healing for that to happen and I tried for around 10 fights before finally being beaten)
Now I remember, and I had enough charisma to avoid losing all my things if I remember well.You need to die once and revive at home than talk to her about it
The part where you fight the waves of bandits while accompanying one of the Sisters counts as dying btw, so you don't need to deliberately throw a fight.You need to die once and revive at home than talk to her about it
I only died once. Only when the plot needed it and I lost a bunch of my cards without realizing it for a while.As far as I can remember, there's only one time where the MC inevitably dies, and I think he doesn't lose any equipment or cards because of it (it's a plot-mandated death).
But I'm not going to guarantee it completely, since I played it a while ago and its possible that I'm wrong.
Since version 0.1.9f the death in the Mina's event has no adverse effects. So no lost of cards or items.I only died once. Only when the plot needed it and I lost a bunch of my cards without realizing it for a while.