- Jun 2, 2017
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Considering that over 30 f95 games updated since yesterday, it was a smart choice not to do soNo Xmas update ??
Last edited:
Considering that over 30 f95 games updated since yesterday, it was a smart choice not to do soNo Xmas update ??
Well time to look at the combat file again KthulianI just finished the current version. I'm very impressed!
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I just finished the current version. I'm very impressed!
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This is just good enough ... if it is a big health on a boss, sure enough small damage spellsWell time to look at the combat file again Kthulian
Apparently we need a boss damage dice.
I also like that Resistance thing, but I don't think it'd be balanced if they were immune. But I do think that it should be harder to pull off a Fear on Gluttony when he's in raging hunger mode. Stunned would still be ok, frozen should be more universal.
That is pretty shortsighted. Combat doesn't matter? Spells don't matter? This fight was very important in the game. The protagonist can win the fight so it does matter.Once the protagonist is determined to go all in, it is irrelevant which spell does what.
I disagree with your first paragraph. I agree with your last two.This is just good enough ... if it is a big health on a boss, sure enough small damage spells
only mean they will wear you down faster than you would defeat them and you would lose.
Be mindful that a great power was awakened by the archon lady that you do not understand yet.
Also take in consideration every other peer of yours suggested to flee and you only stood behind
to keep the villain busy to allow others to escape.
So the element of surprise and bewilderment should still be there,
otherwise Mc and his peers would already be gone by the time Mc
gets the revelations to actually fight the devil and have faith in winning.
I had the same impressions. I agree 100%.I just finished the current version. I'm very impressed!
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For those moments there is a "Skip battle" button, the most powerful spell of them all. Well, second most powerful after the spell that gets rid of clothesMy impression was that deciding to take the leap of fate and be the last one standing was the pivoting
moment of the final boss fight - MC gets the courrage to oppose the villain long enough for his peers to escape.
Once the protagonist is determined to go all in, it is irrelevant which spell does what.
Resistances do sound fun. Fear immunity actually gives you a reason to use "Phantom Terrain" on Illusion based builds because right now it's a 40% chance of casting two "Fear" spells for the price of 3Well time to look at the combat file again Kthulian
Apparently we need a boss damage dice.
I also like that Resistance thing, but I don't think it'd be balanced if they were immune. But I do think that it should be harder to pull off a Fear on Gluttony when he's in raging hunger mode. Stunned would still be ok, frozen should be more universal.
Good point. The Gokthian Elite that you can battle in the mage college training grounds does more damage than gluttony.For those moments there is a "Skip battle" button, the most powerful spell of them all. Well, second most powerful after the spell that gets rid of clothes
Resistances do sound fun. Fear immunity actually gives you a reason to use "Phantom Terrain" on Illusion based builds because right now it's a 40% chance of casting two "Fear" spells for the price of 3
EDIT: To receive more damage, you can just do the same stuff you do with Gokthian Elite training for Gluttony
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No one wants a scripted one shot. You played too much WoW.The gluttony fight was intimidating and well hinted at, to be sure. Look, I for one liked it, and I played it several times (only later realizing that you can use Smite from the healing school of magic to deal good crits on it as it's supper effective), and idk what you can do to make it more challenging.
I think it's fine as it is, because the alternative of conveying how powerful this devil can be vs how weak the MC is, is to have a scripted "one shot" a-la Lich King battle where he wipes the raid. And while some may prefer that, I think it takes away from the agency of the player and would make it feel less impactful. You can uptune the damage he deals, if you want, but you have to be careful anyway since the +25 Hp stat increase from Ayna isn't gonna count for a lot if it ends up being 1 attack from him.
Okey!! Everyone want unbeatable demon like adamaster. Very good!!No one wants a scripted one shot. You played too much WoW.
The +25 HP and +25 MP gain from Anya happens earlier in the story. The red crystal that the MC absorbed has a mind of it's own and forces it's power on the player giving +300 HP, +300 MP, and a good boost to all magic skills.
Personally, I would have preferred the game giving me a choice as to accepting the power or resisting. Resisting would have made the fight very difficult but also a much bigger accomplishment.
I personally would have also preferred having a choice as whether or not to flee with the others, or to stay and fight gluttony on my own. If the player chose to flee, it would end in 'game over' as the college would have been overrun.
Both choices were forced on the player.
So if the player had the option of resisting the red crystal and not accepting the power boost from it, then I agree, nothing really needs to change. With the power boost from the red crystal, the fight with gluttony was too easy, even though it took a long time to wear down his HPs.
Don't get me wrong, I liked the gluttony encounter. Gluttony was very scary and intimidating! I just thought gluttony should have been more powerful for a devil and put up a better fight.
Not everyone likes a challenge though so I can see your viewpoint.
Only you because I don't.Okey!! Everyone want unbeatable demon like adamaster. Very good!!
Well that's the thing, the bonuses don't kick in until a certain threshhold in the fight. if I play my cards right I'm fairly sure I can finish the fight without being hit, using a mixture of reflect back dmg + ward for mana. What does that even do for damage number balance or my own HP? Absolutely nothing.The +25 HP and +25 MP gain from Anya happens earlier in the story. The red crystal that the MC absorbed has a mind of it's own and forces it's power on the player giving +300 HP, +300 MP, and a good boost to all magic skills.
Personally, I would have preferred the game giving me a choice as to accepting the power or resisting. Resisting would have made the fight very difficult but also a much bigger accomplishment.
Not entirely true. The bonuses to magic skills increase your overall damage. I noticed that all my spells did more damage once the red crystal kicked in and boosted my magic skills. This resulted in a shorter and easier fight.Well that's the thing, the bonuses don't kick in until a certain threshhold in the fight. if I play my cards right I'm fairly sure I can finish the fight without being hit, using a mixture of reflect back dmg + ward for mana. What does that even do for damage number balance or my own HP? Absolutely nothing.
The choice of resisting the stone is something I would've done as well, if presented with the opportunity, but something tells me it's just a necessity in order to further the plot and do some well-awaited reveals.
Hmm. I kinda wished to see him again. First one wasn't a battle.Only you because I don't.