- Jan 9, 2019
- 40
- 28
Is there a fucking mod to play the damn thing all paths without girding the story over and over again
thats true i didnt think of that, i went through act 1 and looks like i need to play through it again bc i didnt save it lmao of wellPlay through Act I. At the end of Act I, you're prompted to make a special save to transfer your stats and choices over to Act II. Trying to play Act II without it isn't possible.
Besides that, why would you even want to play Act II without knowing anything that happened in Act I? Act II isn't a new game with new characters and new story. It literally takes place exactly where Act I ended and is only a new exe because the file size was becoming a problem.
not sure if current wt-mod (not up-to-date yet for act II) shows other options but anyways this is game where choices matter so if you want to see everything then make a save when options appear and play all choices thru. if choices wouldn't matter this would be kinetic novel.Is there a fucking mod to play the damn thing all paths without girding the story over and over again
yes there is and it happens in end of act I.wait where is the special save? is it before or after Carilielle gives you a bj and changes 4 times?
Try throwing that rpy in your game folder and see if it fixes it.I'm sorry, but an uncaught exception occurred.
While running game code:
ScriptError: could not find label 'v54alonebath'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/v54.rpyc", line 597, in script
�]��l���>sr�=�`ݎ���-��B�����E
File "C:\Users\Homeroom\Downloads\AtaeginaActII-0.5.4-pc\renpy\ast.py", line 1697, in execute
rv = renpy.game.script.lookup(target)
File "C:\Users\Homeroom\Downloads\AtaeginaActII-0.5.4-pc\renpy\script.py", line 898, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'v54alonebath'.
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Ataegina Act II 0.5.4
Sat Jul 31 20:46:19 2021
It did! ThanksTry throwing that rpy in your game folder and see if it fixes it.
Try throwing that rpy in your game folder and see if it fixes it.
You could even do a bundle of .rpycs like:Walkthrough mod has been updated. The majority of the new content is only if you decided not to side with Bredita though.
I have thought about doing things like that, but then I'll think about at what point would I draw the line. For example, I've thought about making it so you can see the Evil, Neutral, and Good Path all in one playthrough back in Act I. The main issue I have with that is whether or not that would be overstepping. Because Kthulian worked very hard to make this game in a way that your actions should have an impact on the story, and I respect the dev enough to think twice before turning this into a kinetic novel.Can you, like, throw some variable cheat in your mod so we could skip paths on a dime?
You could even do a bundle of .rpycs like:
throw bren.rpy into your game forlder and you are with brendita.