I agree and its been extremely fun to play, even if I say the H scenes and animations aren't actually the best, neither the clothing that interesting, but variety and context building makes up for it. The recording part it self can be somewhat simplistic, but the mini games too are pretty good on their own.
Someone mentioned its like a NTR Legend clone, and after a while I do agree with it, the best clone, better than the original if anything. So if you haven't already try some of those games, or the other game from the same dev is pretty fun, though very different.
One of the things I think was missing was AV recording with the other girls, or more scenes surrounding them, tho I'm fairly sure that's gonna be DLC material.
I have different opinion. As an idea it is rly good & everything seems presented good at 1st sight. But as far as u keep playing, it just becoming more annoying rather then entertaining & fun.
1st the idea of having video capturing & editing mechanics like this is awesome. But limiting video rating(which result in sales) to minimum 20 sec per cut where all 3(head, chest, vagina) should be shown and character should make at least 1 orgasm... so yeah, no less then 20 sec cuts are valuable, and no matter how you trying to create something interesting, game just does not endorsing it making any other cuts just useless. Using both used & unused cuts from some of previous captures will result in bad income wasted day/stamina. Each video stays on sale only for 5 days....
2nd because of pretty big debt with increasing 2x times each 5 days you've becoming locked by grind wall of same internet cafe job commonly playing it on hard getting ~4200 per 17 stamina about 20k per day until making 1st video abandoning most of other activities since no other jobs can guarantee you stable income(maybe except job at hotel, but only after you getting to it's hardest difficulty & have enough of good cards to be able to get to at least to 20k paycheck, and you will not be able to progress that far due to lack of money) as well as you done have time to spend in on something else.
3rd some minigames(jobs) like the one in Pool idea is fine, but the execution is not. As soon as you trying to beat it on hardest difficulty it starting to show some stuff you cant do anything about, like your character bumping into obstacles after turn without ability to avoid it, while money income per stamina point spent for it does not worth. [Edit: recent updates pool job inferno difficulty was slightly fixed to make it manageable]
4th game does not have anything that looks high poly or next/current gen, instead it looks like game from 2006 with very low amount of stuff being rendered on screen at time. But same as other games created with UE5 it making GPU's fan shout like mad for 60fps. (Which for some reason does not work in 1.021 and FPS locked at 30 always ignoring fps slider). I have personal experience of working with UE4&5, and can say for sure it does have solid amount of tools for optimization, sadly almost no one using em nowdays, but just adding grainy&blurry DLSS/FSR.
Technically most of this stuff can be tweaked, fixed & changed in few days/weeks, its like in case like this you ether add much more other stuff or doing hard balancing. Comparing v12 against v 21 they did some adjustments in stamina cost of jobs & some changes in minigames but that seem to be all. As far as I know Team Karma is new to UE5, so I guess it can be an excuse for me... but not for my GPU. In terms of gameplay overall its fine for player to have few gameovers until he figures out what to do, but when this happens this game becoming not so fun. I rly want to endorse this game, since I do like it's idea. But its hard to do it in it's current execution.