- Jan 31, 2020
- 20
- 48
I use Daz3D for all my renders and animations. I generally use models other artists have created and pose them in scenes, though I do make minor adjustments to everything. Like combining two models to make someone unique or adding different colors / patterns to clothing to make them different.Lockheart, what softwares do you use to make your models and animations?
Thanks! I have been looking into Daz3D for a while now and I think I'll be investing hours to learning more about it in the future for my projects. I've also heard about Blender and MakeHuman, which lets you make your own assets, have you ever tried those before settling with Daz3D?I use Daz3D for all my renders and animations. I generally use models other artists have created and pose them in scenes, though I do make minor adjustments to everything. Like combining two models to make someone unique or adding different colors / patterns to clothing to make them different.
Daz3D can be really complicated. It's taken me a few hundreds hours just to get the basics down. Avalon is very much practice for me while I figure it all out. But it's turning out to be a lot of fun too!
I attempted to make a Doughnut in Blender. Unfortunately, I have almost no artistic ability when it comes to drawing or sculpting. If you are looking into Blender though, this guy was an absolute delight to watch;Thanks! I have been looking into Daz3D for a while now and I think I'll be investing hours to learning more about it in the future for my projects. I've also heard about Blender and MakeHuman, which lets you make your own assets, have you ever tried those before settling with Daz3D?
I'm pretty talkative everywhere. Haha.Unlike we do here?