Yeah I beat this in like 3 hours.
It's really not like a Scale Garden game at all. At least those had intriguing combat.
My biggest pet peeve with this one, is that you got this really fine ass heroine, and the general piquancy that all that would involve, and very little is made of it. It needs some GOR scenes, clothing damage ( or lack there of if lust is high enough ) with villagers reactions to that, basically everything that would make an HRPG really interesting. It's very barebones. Compared to a similar game ( Fallen:Makina Swordswoman or whatever that was called ) it has less variety scene wise too. Where are the booty worms? And speaking of booties, Shiory went through the trouble of drawing all those marvelous buttholes and none of them get defiled.
The biggest selling point to games like these is literally what kind of trouble you can get the heroine in, and how to overcome it or see the 'what if' kinda bad ending.
The ending also, while great, sucked at the same time. Camille has a really good design, and I imagine because of circumstances she'll be irredeemable in any DLC/Sequel they have planned. I'm hoping we get a 'True' ending option where she just opts to escape despite her condition, which in terms would make for a better sequel I'd think.
Also, as mentioned before, why the fuck she doesn't just gut the uncle is beyond me. Literally genocided an entire cave of monsters and is yet powerless to one regular dude.
TL;DR The art is AMAZING, albeit super reused. Combat is boring as hell compared to other HRPGs where the sort of in battle harassment/rape/stripping is industry standard. It results in a fairly mediocre game, with good art.