- May 1, 2017
- 820
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I'll check back in 6 months, maybe there will be a beta version by then.
Yummy either you don't understand their problem, or you play dumb. People are upset that you broke multiple promises, not that your latest update/reupload has little content.People wanted a release, they got a release. Was it up to the standard I would like? No, hence why it is an "alpha" release. Meaning of "alpha release": A release that is working but missing functionality and is likely to contain a number of bugs. The purpose is to allow users to test and pass on feedback.
So, if you see an "alpha" release and you rush to play it expecting a great experience, you're not understanding the terminology being used. It's already served it's purpose in getting me the feedback I wanted and things have been tidied up. I tried to make that abundantly clear in the posting. I also disabled the battle system to ensure people didn't waste much time getting to the very limited new content. There are only 3 new CGs, an introduction to quest lines, some facesets, and a slew of minor dialogue events. It wasn't even close to being what I'd consider a major update, hence no pledges were run.
All things considered it's not that bad. We get 1 new CG per year at the rate things are going, well... enough with the sarcasm... YT READ this constructive criticism, after this enormous wait, people will be more than extremely happy if you manage to release at the bare least 1 decent new erotic CG of some sort per month.There are only 3 new CGs
Off the top off my head, Ariadne does what you're asking. I doubt this game will ever get that far along, in the near future atleast.so this game is supposed to have clothing system and really wanna ask does anyone here know of other rpgmaker games where you have the opurtunity (sorry for horrible spelling still have trouble with some words) to change clothes in the game ?
Thanks for the comment. I do read criticisms, and many are exactly right.All things considered it's not that bad. We get 1 new CG per year at the rate things are going, well... enough with the sarcasm... YT READ this constructive criticism, after this enormous wait, people will be more than extremely happy if you manage to release at the bare least 1 decent new erotic CG of some sort per month.
Show me the patreons that put out more content for ONE pledge. You say they work so much harder? That may be the case, but they are charging you every month. THEY ARE OBLIGATED TO PUT IN TIME EVERY MONTH. Show me money to work ratio. I've put out everything you see PLUS a complete translation (with CG improvements and additions mind you) for ONE pledge. Hreinn? They've got a complete game, they also have run monthly pledges for years. Dystopian? Great game, love it. Again, over a year of pledges. Plus, for the first year and a half I specifically told you I was only working a few hours a week. I had a good job that I was reluctant to leave.Personally I don't give a flying shit about your game, there are much better and harder worker patreons than you. Patreons that started later than you are able to show constant progress (hreinngames, dystopianproject, sirensdomain, and more). I'm sure you don't even work on the game, other than few hours a week.
I don't even understand this criticism. The FIRST demo of Aylia's Story had parallax mapping. I'd learned parallax mapping before I even released the demo. Who said they wanted to learn it? I was talking about putting out a tutorial to teach what I'd learned, not try to learn it myself. Your criticism was/is not even based on reality.Last time I criticized you because of you wanting to learn parallaxing maps. You basically want to be a Jack of all trades, this is so wrong. Focus on what you are good at (writing) outsource everything else!
No no no no, don't even try this. Don't you dare. It's been three years of YOU making promises about chapter 1. Last month it was "getting out something no matter what". Last year it was "releasing ch.1 or at least what I did until then", and so on. Trying to shit on all the people who are following you and asking for something to play isn't really professional. This "release" of a 5 minutes gameplay it was done by YOU to show that something is going on, after 3 years. This has no excuse. It's the first fucking thing we see after the gold-reworked-now-for-sure-edition of the demo and if people say that it sucks to see only this after 3 years, that's it. 'cause it's true. Maybe there is more to come, but right now this is the only, new, solid, PLAYABLE thing we have seen. And maybe we'll have to wait another 3 years to see the next 5 minutes, y'know?People wanted a release, they got a release. Was it up to the standard I would like? No, hence why it is an "alpha" release.
You contradict yourself so much. It was you announcing that you would work parttime and then fulltime on the project. Don't forget all that shit tease with the turtle and the dozens of missed ETA's. So don't have the audacity to tell you don't get money so you can slack of whenever you want, stop spreading lies.Show me the patreons that put out more content for ONE pledge. You say they work so much harder? That may be the case, but they are charging you every month. THEY ARE OBLIGATED TO PUT IN TIME EVERY MONTH. Show me money to work ratio. I've put out everything you see PLUS a complete translation (with CG improvements and additions mind you) for ONE pledge. Hreinn? They've got a complete game, they also have run monthly pledges for years. Dystopian? Great game, love it. Again, over a year of pledges. Plus, for the first year and a half I specifically told you I was only working a few hours a week. I had a good job that I was reluctant to leave.
People say I fall back on the money defense, but damn it, I purposely leave a shitload of money on the table so I can slack off if I want. Your "work harder" comment is under the guise that a monthly Patreons are comparable in terms of what is expected, it shouldn't be. Take a $10 pledge in theirs verse mine, You'd have paid Hreinn $360 in 3 years and you'd have gotten Noxian Nights and a 2 hour demo KoD. In the same timeframe, you'd have paid me $10 in 3 years and gotten a Hunter's Quest translation and a 1 hour demo of Aylia's Story. While I concur that I need to find a way to stop promising and failing to deliver, I've put plenty of time into both projects and have never asked much in return.
I don't even understand this criticism. The FIRST demo of Aylia's Story had parallax mapping. I'd learned parallax mapping before I even released the demo. Who said they wanted to learn it? I was talking about putting out a tutorial to teach what I'd learned, not try to learn it myself. Your criticism was/is not even based on reality.
Finally, if you don't give a flying shit about the game, why the flying fuck are you commenting on it?
I see 50-60 stock scripts from Yanfly & friends and a handful of custom ones, of which at least half of these are copy pasted hotfixes from some forum. I'm surprised you got all of these working together.Stock script? That's not a stock script. Most of the scripts added are custom, and that particular custom script has been nearly rewritten. I don't use much stock anything.
Farewell! I'll miss your pep talks!Look, instead of working you keep posting on forums. You don't work on your game, you discuss your game. I don't the see successful devs I mentioned posting around as much as you do. Which is kinda funny, because they sure have more content to talk about than your 79 MB demo.
Farewell Mike![]()
You don't know what my game is, but you're posting in the game's thread and talking about the scripts the game uses. Okay...I see 50-60 stock scripts from Yanfly & friends and a handful of custom ones, of which at least half of these are copy pasted hotfixes from some forum. I'm surprised you got all of these working together.
After three years I still don't know what your game is. Are you trying to "troll" people? Are you bad at common sense (= project management)? Or are you just a massive procrastinator whose lies are rapidly catching up with him because the internet doesn't forget?