Fake Rabi ~
Well-Known Member
- Oct 22, 2018
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On the PS: there's lots about the graphics that could have been better, but as a NOT artist, I could not have done better. For coloring and general editing I'm using PS2020 with a Wacom Intuos Pro pen tablet. I have colored in several images, and let me tell you, it takes a lot of time to do a decent job, have to zoom way in and paint against the lines since a lot of these are sketched and the lines are not well defined. Almost got all of the backgrounds done and THEN noticed it wasn't saving what I was looking at, half of them are off to the right. The joys of updating. Still, coming along well. Here's one of the new images I'm working on for the bedroom scenes.I used waifu2x to upscale the images and reduce noise, so that they wouldnt be too pixelated on a higher resolution screen. I dont think there is anything that could color the images, but considering how art in the game has either no shading at all or only basic shading, coloring and cleaning up the images like ones you attached doesnt seem to be that hard. Would do that myself but I cant draw for shit, and my tracing skills wont even get me hired on wikihow
PS: how the fuck does Sonic have human feet and not Cream
Tbh, as good as avalons art is, id totally go for a HHS+ approach and just fill the game with images from different artistsJust wanted to share this
Okay, I actually tried to color some stuff and considering how clean the originals were, I think I did pretty alright. As long as lines are clean enough it should be pretty easy to color them. There still is some leftover noise, probably from the paper, but it manages to give the art an interesting look.
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Okay, I actually tried to color some stuff and considering how clean the originals were, I think I did pretty alright. As long as lines are clean enough it should be pretty easy to color them. There still is some leftover noise, probably from the paper, but it manages to give the art an interesting look.
Thanks! I haven't decided where to draw the line on adding art, at this stage I've added about 9 images and have around 10 more that should fit with some cleanup. Anything new is more difficult to obtain since I'm not a very good artist. I'll be posting on a new game thread once I've got the game fully ported, backgrounds updated for evening/night/rain, more text updates. It will take a bit of work, but worth it in the end.Thanks for continuing your work, I enjoy the rewritten content and would love to see the game approach something like a finished version. I don't even mind if you can't find art for stuff, just having the options and writing done would be quite fun.
Believe me, there's a TON of grammar and spelling issues with the original (Although in fairness, it could be a stuffed crust pizza .....)Just so you know, the HBG game, if you pull the yellow card twice on the same save, the arousal stats don't reset between games. Instant win/lose depending on the outcome of the first game in the save file.
As well, you probably want to change 'Jerk off into Cream's pizza' to 'Jerk off onto Cream's pizza'
Oh, trust me, I know there were grammar issues in the original game. I was just pointing out the one that I kept noticing.Believe me, there's a TON of grammar and spelling issues with the original (Although in fairness, it could be a stuffed crust pizza .....)
I'm mapping out all of the choice routes and the "requirements" for each result. Right off the bat I'll be reducing the RWC level required for undress (650-700 currently, way too high in my opinion). I'm also adding scenes to have a more realistic flow, so as en example - if Cream's already given you a bj, you're not going to get a first time script again, you'll get a more experienced version. I'm also providing more cash and energy up front, but no items, so you still have to play the game. The laptop cheat menu is still there and I may tweak it to allow setting of individual attributes.
Good news, I didn't realize Photoshop renders gifs into layers, so with those willyD gifs I'm getting a bunch of usable images (with editing). I've also made layered psd files that allow me to alter facial expressions rapidly on the basic character shots. Here's a teaser with one of the new facial expressions:
Please do point out anything you find. I'll be looking for a bug hunt when I get this released. That's part of why I'm mapping out the variables, to identify gaps. I've found a couple already.Oh, trust me, I know there were grammar issues in the original game. I was just pointing out the one that I kept noticing.