I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/v016.rpy", line 9063, in script
$ result = renpy.imagemap("016/jennystripclub/jennystripclub 140_2.jpg", "016/jennystripclub/jennystripclub 140_3.jpg", [(395, 15, 509, 125, "left"),(530, 15, 646, 125, "pooldance"),(665, 15, 779, 125, "lapdance"),(800, 15, 911, 125, "right"),(671, 270, 722, 414, "wine")], focus="imagemap")
File "game/v016.rpy", line 9063, in <module>
$ result = renpy.imagemap("016/jennystripclub/jennystripclub 140_2.jpg", "016/jennystripclub/jennystripclub 140_3.jpg", [(395, 15, 509, 125, "left"),(530, 15, 646, 125, "pooldance"),(665, 15, 779, 125, "lapdance"),(800, 15, 911, 125, "right"),(671, 270, 722, 414, "wine")], focus="imagemap")
File "game/inventorytest.rpy", line 272, in execute
screen inventory_screen:
File "game/inventorytest.rpy", line 272, in execute
screen inventory_screen:
File "game/inventorytest.rpy", line 283, in execute
$ sorted_items = sorted(inventory.items, key=attrgetter('name'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first
File "game/inventorytest.rpy", line 283, in <module>
$ sorted_items = sorted(inventory.items, key=attrgetter('name'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first
AttributeError: 'int' object has no attribute 'name'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/v016.rpy", line 9063, in script
$ result = renpy.imagemap("016/jennystripclub/jennystripclub 140_2.jpg", "016/jennystripclub/jennystripclub 140_3.jpg", [(395, 15, 509, 125, "left"),(530, 15, 646, 125, "pooldance"),(665, 15, 779, 125, "lapdance"),(800, 15, 911, 125, "right"),(671, 270, 722, 414, "wine")], focus="imagemap")
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\ast.py", line 912, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\python.py", line 2004, in py_exec_bytecode
exec bytecode in globals, locals
File "game/v016.rpy", line 9063, in <module>
$ result = renpy.imagemap("016/jennystripclub/jennystripclub 140_2.jpg", "016/jennystripclub/jennystripclub 140_3.jpg", [(395, 15, 509, 125, "left"),(530, 15, 646, 125, "pooldance"),(665, 15, 779, 125, "lapdance"),(800, 15, 911, 125, "right"),(671, 270, 722, 414, "wine")], focus="imagemap")
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\exports.py", line 1391, in imagemap
roll_forward=roll_forward)
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\ui.py", line 295, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\core.py", line 2699, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\core.py", line 3091, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\screen.py", line 430, in visit_all
callback(self)
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\core.py", line 3091, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\screen.py", line 440, in per_interact
self.update()
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\display\screen.py", line 625, in update
self.screen.function(**self.scope)
File "game/inventorytest.rpy", line 272, in execute
screen inventory_screen:
File "game/inventorytest.rpy", line 272, in execute
screen inventory_screen:
File "game/inventorytest.rpy", line 283, in execute
$ sorted_items = sorted(inventory.items, key=attrgetter('name'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first
File "game/inventorytest.rpy", line 283, in <module>
$ sorted_items = sorted(inventory.items, key=attrgetter('name'), reverse=True) # we sort the items, so non-consumable items that change elemental damage (guns) are listed first
File "M:\Storage\Program Files\Private\5. Visual Novel Games\Ren'Py Games\7. BBS Series\1. Bad Bobby Saga\1. Bad Brother (Bobby) Saga [v1.0]\renpy\python.py", line 891, in revertable_sorted
return RevertableList(sorted(*args, **kwargs))
AttributeError: 'int' object has no attribute 'name'
Windows-8-6.2.9200
Ren'Py 7.3.2.320
Bad Bobby Saga 1.0
Fri Oct 22 15:21:58 2021