PimbyBoink
Member
- Apr 20, 2019
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HEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLL NOOOOOOOOOOOOOOOOOOOOOOOOIf your using this to learn maybe add a mini game which determines if Bobby manages to tie Lucy up or not. A real simple one like the sneaking one in the original.
Or make it a fight scene, after all Bobby is fighting to tie Lucy up and Lucy is fighting to not get tied up. You can split the "fight"
into different stages and make maybe three random renders per stage to indicate what Lucy is doing to stop Bobby and the player has to chose the correct counter. Finally a few renders between stages to show progression and I think you would already have a fun little game.
There are lots of small things that can be done to make players work a little for the prize which I personally always find more enjoyable.
We are here for the stories and the lewd. Some sandbox sometimes helps you get into the character and the world having you move around and managing some items like an adventure game. Too much sandbox with stats and grind is UTTER stupidity.
But MINIFREAKINGGAMES? Are we children now having to spot the difference? Simple memory games? Or perhaps click the mouse 10 times to see a penis bar grow. All this does is get your hard-on to go down while you focus on the trivial chores.
Modern gamers are used to the most complex actions to beat games like elden ring and even mobile gamers are starting to get more and more skill based games and we're out here playing tic-tac-toe during a fapping session? HEELLLLLL NOOOOO.
PS: Thanks for 'listening' ^_^