4.00 star(s) 7 Votes

Lasmuri

New Member
Nov 26, 2020
6
3
does anyone have a working savefile right before this point (look in the picture) or one right after it?
Im stuck i talked to literally "everyone" on the map not only the refugees.
My guess is that its a bug.
So id be happy if someone could help me out with a savefile or any info how i could pass this without restarting.
Screenshot (75).png
 

Memetic Hazard

New Member
Oct 12, 2019
13
20
Neat update! Well done! Pooled resources make sense now, and I was glad to see the girls rested and ready before the latest encounter. Couple of points you still might want to check:

  • Reloads still uses TP as a resource, not just the bullets.
  • I believe that reload doesn’t work properly with the extended mag upgrade (I checked that with the MC’s SMG). The upgrade extends the capacity from 30 to 45 bullets but MC still reloads just to 30, leaving 15 empty no matter what. I didn’t have the resources to check the issue with Alice but I assume the issue is there as well, in which case it might be a bigger issue with her 100/150 mag.
  • This one is not so much of a bug, but rather a matter of convenience. When Clair decided to combine resources you are awarded with a bunch of crates. Opening a single crate individually, each accompanied by a notification takes a while. I did not have the patience to unpack them all. Is there a way to implement an ‘Open All’ button or award a fixed number of ‘unpacked’ resources upon the decision?
  • During the award/punishment stage in the last scene, Clair is invisible. See below.
Untitled.png

I also agree with UnDeaD_CyBorG, not sure why but between zombies and raiders, the dead felt much more of a problem to deal with during the last encounter. Fighting raiders you get bullets and a chance for a crate, while fighting zombies you just get high chances of infection/poison, causing you to spend extra resources for antibiotics / anti-venom.

This time I also noticed a bit of a lag between the character turns. Not a major one, but definitely made me wonder if the game crashed a couple of times.

All that said, good job guys!
 

Gokudera

Member
Apr 27, 2017
376
104
How do you access the Scarlett's blackmail's quest? In my previous saves, I can't seem to unlock it any longer even if I saved right before talking with the guy that gives it to you. Was the acquisition method changed in some ways?
 

Lyem

Member
Mar 31, 2020
258
207
How do you access the Scarlett's blackmail's quest? In my previous saves, I can't seem to unlock it any longer even if I saved right before talking with the guy that gives it to you. Was the acquisition method changed in some ways?
According to the dev post Here the NTR route didn't get enough votes in Patreon.
It's not accessible in the current version.
 

track989

Newbie
Mar 25, 2018
76
119
My 2 cents, an hour or so into the game as it stands now. I really like the art although the h-scenes seem to get a bit pixellated/jagged, maybe the resize algorithm doesn't like my monitor's pixel density

* Difficulty: The gameplay is super hard even in the first mission with Scarlet; it's hard to reliably *always* dodge the zombies in such close quarters when they can turn around instantly/randomly, and the zombies most likely to catch you are the ones capable of reliably party-wiping you. I get that TP restoration is cheap so stealth/vault can be used to help, but it's still very hard. Given that others ITT just seem to complain about the next sniper mission, I assume this gets even harsher, lol

* Item economy/savescumming: Getting caught in the first mission typically means a full wipe or at least somebody down to 1hp, which would cost four (!) medkits to heal up from, probably your full stock at this point of the game. However, if someone dies but you win the fight, they come back at 1hp, which is just as good as half HP since both equate to a 1hko; as such a decent strat is just to save a lot and walk around with everyone at 1hp, you should still win almost as many fights as you won before (you still beat crap zombies, still die to noxious/radioactive or whatever) but now you never have any costs. I can't actually imagine playing mission 1 without just savescumming it like this. What it does mean is that those who savescum like me will accumulate huge item/money advantages while those who play the "proper" or "fun" way with clever item use will just be throwing their items away. I'm 80% sure everyone savescums this (maybe I'm just garbage!) so there might be some balance issues down the line

* Systems: At first glance it seems like weapon, armor, stock, optic, trigger, barrel, muzzle, magazine is a BIT overengineered for a porn game... especially if we will have 3-4 party members at times. If most of these item slots will have 2-3 choices for me to make tactical decisions over what to use, that's probably overwhelming, on the other hand if for most of these item slots I'll just be finding one thing for them, then in those locations I might as well just be finding "Normal Barrel", "Good Barrel", "Great Barrel" and swapping out the old one each time I find the new one

* The writing is absolutely nuts (good), similar to your other game with the princess, it's seriously better and more believable than a great many "proper" RPGs. Talking to the refugees outside and having them actually understand your position & their own position rather than mindlessly demand things like a typical NPC. It's almost a little jarring for a porn game since there's a bit of a transition when it goes from realism etc to hypersexual "now polish my boots with your tongue, dog", though maybe the dom path is more believable
 

Deleted member 254042

Well-Known Member
Oct 20, 2017
1,027
645
just played from the beginning no problem. what's the problem?
well the gameplay have no lag but when u got lewd scenes... it so laggy

I think devs really put his works only to the gameplay and its ok... i think it be good to put more effort to the gameplay but devs need to put the difficulty low from the start of the game. it put me too much time to do a mission.
also i have few suggestions,
- I think it's better to reduce the number of enemies and target.
- AR weapon is weak and only can shoot one bullet, need to increase the damage
- Grenade is insanely weak.. might need to put the price high and increase the damage
 

Denchik12312

Active Member
Jun 23, 2019
562
246
well the gameplay have no lag but when u got lewd scenes... it so laggy

I think devs really put his works only to the gameplay and its ok... i think it be good to put more effort to the gameplay but devs need to put the difficulty low from the start of the game. it put me too much time to do a mission.
also i have few suggestions,
- I think it's better to reduce the number of enemies and target.
- AR weapon is weak and only can shoot one bullet, need to increase the damage
- Grenade is insanely weak.. might need to put the price high and increase the damage
I have not problem with lewd scenes
the main problem of the game is characters level up
 
Dec 27, 2020
450
1,017
I like it when a game has actual gameplay. But this is too hard. I gave up during the first mission with scarlet.
Cant say much about the Maledom content.
Can somebody tell me if it is worth the effort? Please!:)

My Recommendation, turn down the difficulty lvl Noxurtica. I like RPGs, but this is not rewarding enough for me.
 
Last edited:

Noxurtica

Member
Game Developer
Mar 3, 2019
362
1,342
My 2 cents, an hour or so into the game as it stands now. I really like the art although the h-scenes seem to get a bit pixellated/jagged, maybe the resize algorithm doesn't like my monitor's pixel density

* Difficulty: The gameplay is super hard even in the first mission with Scarlet; it's hard to reliably *always* dodge the zombies in such close quarters when they can turn around instantly/randomly, and the zombies most likely to catch you are the ones capable of reliably party-wiping you. I get that TP restoration is cheap so stealth/vault can be used to help, but it's still very hard. Given that others ITT just seem to complain about the next sniper mission, I assume this gets even harsher, lol

* Item economy/savescumming: Getting caught in the first mission typically means a full wipe or at least somebody down to 1hp, which would cost four (!) medkits to heal up from, probably your full stock at this point of the game. However, if someone dies but you win the fight, they come back at 1hp, which is just as good as half HP since both equate to a 1hko; as such a decent strat is just to save a lot and walk around with everyone at 1hp, you should still win almost as many fights as you won before (you still beat crap zombies, still die to noxious/radioactive or whatever) but now you never have any costs. I can't actually imagine playing mission 1 without just savescumming it like this. What it does mean is that those who savescum like me will accumulate huge item/money advantages while those who play the "proper" or "fun" way with clever item use will just be throwing their items away. I'm 80% sure everyone savescums this (maybe I'm just garbage!) so there might be some balance issues down the line

* Systems: At first glance it seems like weapon, armor, stock, optic, trigger, barrel, muzzle, magazine is a BIT overengineered for a porn game... especially if we will have 3-4 party members at times. If most of these item slots will have 2-3 choices for me to make tactical decisions over what to use, that's probably overwhelming, on the other hand if for most of these item slots I'll just be finding one thing for them, then in those locations I might as well just be finding "Normal Barrel", "Good Barrel", "Great Barrel" and swapping out the old one each time I find the new one

* The writing is absolutely nuts (good), similar to your other game with the princess, it's seriously better and more believable than a great many "proper" RPGs. Talking to the refugees outside and having them actually understand your position & their own position rather than mindlessly demand things like a typical NPC. It's almost a little jarring for a porn game since there's a bit of a transition when it goes from realism etc to hypersexual "now polish my boots with your tongue, dog", though maybe the dom path is more believable
Thank you for the feedback! We'll take your suggestions into account for the next version. Good point about the porn transition. It's definitely a bit more forced. We'll try to make it more believable and natural as the plot develops.

View attachment 1578966
bug
grenade cache open another 3 grenade cache
and another bug u can get off the motorcycle
Thank you for reporting these bugs. Will fix. Level up is coming as well. We've just been juggling how to implement it without it being a grind.

well the gameplay have no lag but when u got lewd scenes... it so laggy

I think devs really put his works only to the gameplay and its ok... i think it be good to put more effort to the gameplay but devs need to put the difficulty low from the start of the game. it put me too much time to do a mission.
also i have few suggestions,
- I think it's better to reduce the number of enemies and target.
- AR weapon is weak and only can shoot one bullet, need to increase the damage
- Grenade is insanely weak.. might need to put the price high and increase the damage
Thanks for the suggestions! Will take your suggestions into account for the next version.

I like it when a game has actual gameplay. But this is too hard. I gave up during the first mission with scarlet.
Cant say much about the Maledom content.
Can somebody tell me if it is worth the effort? Please!:)

My Recommendation, turn down the difficulty lvl Noxurtica. I like RPGs, but this is not rewarding enough for me.
After 2 hours of gameplay I give this one minimal rating. If you are upp for one foot fetish scene for 2 hours of almost impossible and retarded gameplay go for it. Personally I value my real life span and nerveous system too much to deal with this crap.
We'll turn down the difficulty since there seems to be a consensus. We plan to cut the enemy atk and health by nearly half. Did you guys try using the stealth function? Or the vaulting jump function? When our beta testers play, they can basically spam cans of food and stealth their way without fighting any zombie.
 

Denchik12312

Active Member
Jun 23, 2019
562
246
Level up is coming as well. We've just been juggling how to implement it without it being a grind.
grind is not a problem ;)
and so the options:
1) for completing quests
2) some kind of exchange of money for reputation = experience
3) some experience for crafting
 
Last edited:
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easterling

Newbie
Jan 5, 2018
17
10
The game is good, especially the writing(just like in mistress vs slave). Others have pointed out that gameplay is hard but... It's much better to role play as time traveler that scams the whole game. To some degree it kinda adds to the experience when after torturous misions we get bosses around like a bitch.
Not sure about dom route yet
edit: Also... Apparently there was some ntr in previous versions? Where can i get that?
 
Dec 27, 2020
450
1,017
We'll turn down the difficulty since there seems to be a consensus. We plan to cut the enemy atk and health by nearly half. Did you guys try using the stealth function? Or the vaulting jump function? When our beta testers play, they can basically spam cans of food and stealth their way without fighting any zombie.
Ok, after 1 hour of figuring out what is the Best way of fighting. And an actual savegame which stand at 2:50h. I want to give you my Opinion. About you game.
It is my opinion, but I have to write something. Because frustration. I haven't tilted. But you can say I rage quite it. No worries, I am relaxed now.:cool:
There is a correlation between difficulty and reward. And that's where your game fails massive.
If you know the Game, "Erotical Nights". There is a Battle system where you need switching between Defense, Healing and Attack. It's pretty simple but works well. You have to learn it. You have to become better, and the difficulty rises with time. Your game looks different but in essence it's the same.
I have managed the second mission with scarlet with evade. Attack once or twice and evade heal me up again. On a surface, the Battle in your game looks more complex, but it is the other way around. Is it Fun, though. IMO No. Evading ten turns to get enough HP to attack 2 turns is not fun.
So the fights should be faster. And your changes will make it faster, so that's good.

The huge Frustration came with the Map Movement Position system. I died so often because I was attacked from behind.
Sneaking isn't that Powerful. Run, Hide and wait is most of the time enough. I haven't fought one Zombie in the second mission.
Story: I manged to get past the sniper into the building. Got to the floor with the 5 raiders. Couldn't move the boxes or jump over it. Leave the Map. Came back. Same again. Ok, let's do it fast. Said and done, and got attacked from behind because I tried to face them. That was the end, I didn't try again. I couldn't be bothered anymore.
The Villains are too many and too fast for such a system. I would say half as many enemies would be enough, and this system has to be thrown out the window. It doesn't provide anything, just frustration.

Think of it in this way these are the first 3 mission. Where do you want the difficulty to go?
I think potential new gamers don't get sucked in. No, they got punched pretty hard. There has to be room for a curve, especially if you want to bring in lvling.

Now to the rewardings. We are all here for the Sex. After 3 hours, I got on pretty Vanilla Blowjob. Yes, there has to be a build up, but this reward in no way stays in a good correlation to the effort of the player.
Yes, If you know the game and the lvl composition, it goes faster. But we as gamer have to find out what's waiting for us. And the sniper mission is meant to be you dying a lot before finally get into the building.

One Vanilla Blowjob. After 3 hours. In a game called BDSM Apocalypse.:cautious:
At this time, I expect the first Bondage session or slave play. Or at least a red round ass for scarlet after I spanked her.
A Blowjob.:oops:

I hope I didn't sound rude. But that's my Opinion with a few suggestions. I haven't cheated and played the game as intended.
Here are some good things the Art is nice, and the writing is good so far.
 

Noxurtica

Member
Game Developer
Mar 3, 2019
362
1,342
The game is good, especially the writing(just like in mistress vs slave). Others have pointed out that gameplay is hard but... It's much better to role play as time traveler that scams the whole game. To some degree it kinda adds to the experience when after torturous misions we get bosses around like a bitch.
Not sure about dom route yet
edit: Also... Apparently there was some ntr in previous versions? Where can i get that?
NTR removed until it gets enough patreon votes.

Ok, after 1 hour of figuring out what is the Best way of fighting. And an actual savegame which stand at 2:50h. I want to give you my Opinion. About you game.
It is my opinion, but I have to write something. Because frustration. I haven't tilted. But you can say I rage quite it. No worries, I am relaxed now.:cool:
There is a correlation between difficulty and reward. And that's where your game fails massive.
If you know the Game, "Erotical Nights". There is a Battle system where you need switching between Defense, Healing and Attack. It's pretty simple but works well. You have to learn it. You have to become better, and the difficulty rises with time. Your game looks different but in essence it's the same.
I have managed the second mission with scarlet with evade. Attack once or twice and evade heal me up again. On a surface, the Battle in your game looks more complex, but it is the other way around. Is it Fun, though. IMO No. Evading ten turns to get enough HP to attack 2 turns is not fun.
So the fights should be faster. And your changes will make it faster, so that's good.

The huge Frustration came with the Map Movement Position system. I died so often because I was attacked from behind.
Sneaking isn't that Powerful. Run, Hide and wait is most of the time enough. I haven't fought one Zombie in the second mission.
Story: I manged to get past the sniper into the building. Got to the floor with the 5 raiders. Couldn't move the boxes or jump over it. Leave the Map. Came back. Same again. Ok, let's do it fast. Said and done, and got attacked from behind because I tried to face them. That was the end, I didn't try again. I couldn't be bothered anymore.
The Villains are too many and too fast for such a system. I would say half as many enemies would be enough, and this system has to be thrown out the window. It doesn't provide anything, just frustration.

Think of it in this way these are the first 3 mission. Where do you want the difficulty to go?
I think potential new gamers don't get sucked in. No, they got punched pretty hard. There has to be room for a curve, especially if you want to bring in lvling.

Now to the rewardings. We are all here for the Sex. After 3 hours, I got on pretty Vanilla Blowjob. Yes, there has to be a build up, but this reward in no way stays in a good correlation to the effort of the player.
Yes, If you know the game and the lvl composition, it goes faster. But we as gamer have to find out what's waiting for us. And the sniper mission is meant to be you dying a lot before finally get into the building.

One Vanilla Blowjob. After 3 hours. In a game called BDSM Apocalypse.:cautious:
At this time, I expect the first Bondage session or slave play. Or at least a red round ass for scarlet after I spanked her.
A Blowjob.:oops:

I hope I didn't sound rude. But that's my Opinion with a few suggestions. I haven't cheated and played the game as intended.
Here are some good things the Art is nice, and the writing is good so far.
Thanks for the feedback. We'll incorporate your suggestions in the next update. BDSM scenes are coming! We're not even 10% in the game story-wise. It shouldn't have taken 3 hours to beat the first few missions. Our fault for not adjusting difficulty. Thanks again for the suggesions.
 
4.00 star(s) 7 Votes