YESwell after playing this update they completely removed any NTR. don't even get the quest. glad i few updates before pledging.
Did you try using the sneak action [c] Key? Or the vault action [v] Key? The sneak action should allow you to avoid most combat.I have to admit, the art is impressive.
But the gameplay... ugh. These controls made sense when people still paid per life in video games.
It is actually somewhat well done, with more than just one simple gameplay loop, but the controls let it down heavily.
If you use the mouse, it is trivial to get through some areas, while in others you are constantly blindsided because the characters try to go around enemies - it is genuinely hard to attack them.
If you use the keyboard, you have the opposite problem. The game play is fast, reflex-based, and at the same time laggy and reliant on clunky controls. It's just a bad combination. Case in point, you can not save in the first part of the sniper mission because the delay of opening the menu to save is long enough that you'll automatically die after a reload as soon as you move.
And at least for me, every character in combat mode has a delay of around 5 seconds before the choice menu appears.
It is a testament to the atmosphere that I may just come back to this in future months. ... and maybe I should have written a review instead.
Honestly, is there a way to slow down the game speed so I don't have to feel stressed out? I think this would be genuinely fun if there was a way to sneak past zombies (that didn't rely on luck and save-scumming).
well after playing this update they completely removed any NTR. don't even get the quest. glad i few updates before pledging.
We did a patreon poll, and it got 2 votes, basically last place. We couldn't justify spending a whole route for it. Maybe down the line, if it gets a lot of support, we'll dedicate a story route for it, but for now, it's not a priority. Sorry to disappoint.do we have ntr now?
We made the sniper route easier in this update. The key is to never stop moving and keep sprinting after taking cover. If you need a cheat sheet, here it is:The fucking sniper thing I could not complete and I quit. Very frustrating. Its a good game otherwise and also sexy but I'm not even going to bother with the update since I tried for an hour previously to get past that and cannot why fuck with it more?
I got it thank you so much. My next question is what do I do when I'm wandering around investigating? I've wandered around that little yard and talked to everyone 10 times... the only 2 doors I can find through the bathrooms are locked... is this just the end of current content?We made the sniper route easier in this update. The key is to never stop moving and keep sprinting after taking cover. If you need a cheat sheet, here it is:
The yellow lights are also doors. So there are buildings to the east and south as well to explore.I got it thank you so much. My next question is what do I do when I'm wandering around investigating? I've wandered around that little yard and talked to everyone 10 times... the only 2 doors I can find through the bathrooms are locked... is this just the end of current content?
No difficulty levels, but there are cheat engines you can find on google for RPG Maker MV. If you read the tutorial books in the beginning of the game though, they should teach you how to use the stealth and vault function, which make the game a lot easier in conjunction with cans of food.How do i change the difficulty?
I imagine femdom and maledom gets higher votes, I who am a fan of both femdom and NTR would also still vote for femdom if I only get one vote, It doesn't necessarily mean you don't have NTR fans? Your game, your rules, just saying, in case you want to make a NTR route, you may have more fans than you think? I could be wrong of course as it's just my way of thinking and I don't know how you did the poll, but polls usually only have one vote.We did a patreon poll, and it got 2 votes, basically last place. We couldn't justify spending a whole route for it. Maybe down the line, if it gets a lot of support, we'll dedicate a story route for it, but for now, it's not a priority. Sorry to disappoint.
Our polls allow and encourage multiple votes because we want to appeal to as many fetishes as possible. I'm interested in a NTR-route. Lots of interesting possibilities with plot and gameplay, but it just didn't garner enough support.I imagine femdom and maledom gets higher votes, I who am a fan of both femdom and NTR would also still vote for femdom if I only get one vote, It doesn't necessarily mean you don't have NTR fans? Your game, your rules, just saying, in case you want to make a NTR route, you may have more fans than you think? I could be wrong of course as it's just my way of thinking and I don't know how you did the poll, but polls usually only have one vote.
Also the name of the game, BDSM apocalypse does attract people who will definitely vote for maledom and femdom first and foremost. You could do a netorare and netori route? As I presume maledom fans would like the netori, and femdom netorare? Just an idea
I managed to use the sneak once, to get out of the last warehouse. But it's two seconds, in a very fast-paced game - it might as well be a cloaking field or force shield, it doesn't feel like sneaking at all, nor does it really feel worth the investment. I've found that any situation I could reasonably use it I might as well actually try to hide and wait, but usually I just ran past, rounded a corner, and waited until the npcs lost interest. And if caught, alt-f4 + reload is usually the fastest way to try again.Did you try using the sneak action [c] Key? Or the vault action [v] Key? The sneak action should allow you to avoid most combat.
It increases damage with grenades. It may be worth it depending on your playstyle.What does the explosive stat do and is it worth it?
Thanks for the feedback. We'll look to adjusting some of the values.I managed to use the sneak once, to get out of the last warehouse. But it's two seconds, in a very fast-paced game - it might as well be a cloaking field or force shield, it doesn't feel like sneaking at all, nor does it really feel worth the investment. I've found that any situation I could reasonably use it I might as well actually try to hide and wait, but usually I just ran past, rounded a corner, and waited until the npcs lost interest. And if caught, alt-f4 + reload is usually the fastest way to try again.
As a bit of feedback, I've also found the zombies to be far, far more dangerous than the raiders. Whenever I'm given the choice, I kill the zombies first, they are faster, more accurate, deal more damage, and inflict nasty status effects.
...And damn, I just went straight up that road, the side alley didn't really occur to me at first. Only went there near the end because it allowed saving.