After playing the game a year ago and now the current version, I have to say that in my eyes the game has deteriorated and has become unplayable in certain scenes and actual promises from the developer have not been implemented.
Problems:
You start in the minus area when you want to rent an apartment so you can save at all. A promise for free saving was once given but not implemented.
The billboard is located in a restricted area, where you have to pay to even reach it. An implementation of the billboard was announced but not implemented.
The rewards for the quests are so small that you can hardly pay your debts with them if you don't take the job as a dancer (and the enslavement that comes with it).
If you take the job, your time management is so screwed up that you can't do any more quests without running the risk of accumulating debts and slipping into a negative spiral. This was already the case a year ago.
The slave trader battle arena is the biggest nonsense. You should be tied up without a weapon and values against several opponents. A hit and he is ko. Is tied the next day but again in the milk machine to get again an autolose. Endless loop.
If I get defeated by the slugs on the map, I get enslaved by slavers. Bullshit.
If I get bound by the corrupted guards and return to the village, only one person will help me remove the bondage. Haven't tried yet what happens if I don't have enough credits for that then. On the other hand, not a single person in the village bothers the bladeless MC. Illogical.
Tavern Job. If I pay 500 credits to be able to choose for myself with whom MC goes to the room, this decision is completely ignored. In ALL! previous runs there was always only the standing sex position.
Compared to last year, only one thing has actually improved in my eyes, and that is the animation in the prison when the guard fingers you, as this no longer seems buggy.
Lighting: bad and light spell useless, as it rather dazzles instead of being of real use.
Combat system: bad, as MC changes positions too much to perform targeted attacks. Even charged attacks on standing targets fail because MC suddenly changes direction. Result: stamina zero and opponent still full-HP. Thanks for the autolose.
Being caught by the spiders and used as a breeding machine is tantamount to a gameover, as your own children also become aggresive. And quickly the cave is flooded with spiders.
Quest to defeat the nest. Again, the enemies spawn way too fast. You kill one, two appear. You kill two, four appear.
Best option, 10 healing potions and only attack the nest. But again, the reward is too small.
Clothing system: miserable, if you have one piece of clothing, you can't buy another one. Money is deducted anyway.
Dance animation: miserable. A year ago it was said here that she was a beginner and that it would get better with increasing skill level. Nope. After 8 days to work only as a stripper, and that even 12h a day, brought no improvement.
That new content is planned, but not yet fully implemented (goblins, girls on the balcony, doctor, training area in the fortress) does not make it better. A playable basic framework should first be created before more content is added, which only increases the frustration potential of the game.
However, many of the problems pointed out I could only reach after I had ercheatet with me more money, in order to be able to buy at all only a kapmftauglichere equipment and enough potions. With the standard clothing is as good as no quest solvable.
Skill system: I actually managed to make some levels and increase some stats. Effects were not noticeable. More HP. Bar does not change. Increased resistance to grab. Feels like this is rather decreased as the enemy quadruples their attacks.
Light spell improved: Yes, it now blinds even more.
Tip: Correct the existing before adding more content to the faulty system. The sooner this is done, the less work it will require.
See you next year.
you complain about content missing (characters without dialogue etc. not helping the MC (btw this game is WIP), missing game overs/defeat scenarios, and then you complain that I should focus on "correcting" the existing first before adding more content, can you decide what you want?
Also, sorry to say it, but maybe read the changelog before complaining about "this was promised, that was promised etc."
I work solo on this during my free time, I can not fullfill every promise I make right away, sounds logical? This is WIP, and the planed scale is quite large, I can not polish 1 aspect of the game when there are still other functions missing completly.
For a lot of players the game is to easy, I would make a difficulty setting right away for you, but then you would again complain about me working on new functions instead of improving the old things first right?
so, make up your mind and read changelogs before complaining maybe?
Now about bugs:
- Skill system works perfectly fine, adding points will simply give a small boost only, since there is no limit to max HP, the bar size is growing only minimal, some bars stay the same even.
- first time hearing that the clothing system does not work, on my end it works perfectly fine. You can only have 1 weapon/ 1 shield, 3 different clothing items. When inventory is full buying is not possible so no money deduction. (maybe you using cheat codes messed with the system? I dont know....but feel free to provide more context, the game is WIP so bugs can happen even if the game runs fine for most users
- picking a job in Tavern is working on my end, but I can take a look at it
- Arena is broken yes, will be fixed for 0.1.2.8
light spell is improved for 0.1.2.8 already, darkness of dusk/dawn is reduced and the save system will have a free option too.
You should understand that 50% of people want more sex scenes and 50% want other stuff. I am simply trying to find a balance between new content, polishing and new nsfw content. I can't make everyone happy,for you, many of your complaints will not be adressed any time soon (Dancing skill/combat difficulty;system/adjusted rewards/defeat scenario for slugs)
Also the Billboard will not be moved outside of the restriced area, maybe that was a idea once but it changed.
The game will never be easy (until difficulty settings are implemented), it is meant to be challenging and even unfair when not careful.