wmrxd
Formerly 'wommerrx'
- Sep 10, 2022
- 191
- 191
both, you choose what you prefer.Is this game NTR or NTS?
both, you choose what you prefer.Is this game NTR or NTS?
Was the last update only about NTR?both, you choose what you prefer.
all the aboveIs this game NTR or NTS?
It was more of a swing than anything else, even though I didn't like it very much.Was the last update only about NTR?
Although not sure what type of each. The swinging with Paul and Marie stands well in a NTR playthrough, but doesn't stand in NTS unless that path is going to gradually drive John into a willing cuckold role. It's a pity because the same scene could have been written differently, with almost no additional/exchanged renders, to continue a true sharing/swinging route if John had shown enthusiasm in both watching Claire and fucking Marie. He showed neither, and in the end he's crushed. If you divide the last update into 4 parts (Paul's "invitation" to John, John and Claire's conversation and decision, the main event and the post-main event conversation), you notice a pervasive tone throughout: Paul manipulates John, he's hesitant but can't bring himself not to immediately bring Paul's invitation to either Claire or Zoey (you don't have a choice other than whom to pick) without giving it some thought. Pretty much being led by Paul. The connection you could feel between Claire and Paul in the earlier parts of the game is gone, they no longer communicate and that's hugely disappointing, I think it was a good part of what made the game stand out until now. Claire insinuates that she has specific expectations regarding Paul that John can't fulfil, and you feel that once the idea is on the table, John no longer has any say in it, there are no further checks if it's ok to proceed, the whole episode seems reckless from a relationship point and driven solely by Claire and Paul. They don't discuss boundaries or anything a "normal" couple would be expected to discuss leading up to their first swinging experience. During the scene, there is zero connection between Claire and John, Paul completely steals the show, not even Marie is excited as she pity-fucks John. John does cum twice - both times rather quickly like a good cuck - and doesn't make Marie cum, while in another room, Paul makes Claire squirt and nearly pass out. Conversation after is awkward, Marie tells John not to overthink it. Claire and John's going home is even more awkward and neither wants to talk about it before sleep. Again, the contrast with the previous updates. It seems like the game took a 180º turn towards hard NTR.both, you choose what you prefer.
It was, but a failed swing. Swing is supposed to be wanted by all parts involved, approached with some maturity and care, and involve lots of communication - there was none of that. This was Claire and John not just going out of their comfort zone, but recklessly doing so. What was most striking was the contrast with the previous updates, where you had all the ingredients to let Claire and John approach this with much more maturity.It was more of a swing than anything else, even though I didn't like it very much.
It's disappointing because it seems like there's a strict Love vs NTR gap forming, with no nuance in the middle, and some old and spent power dynamics tropes. If you like a route with sharing between equals, this isn't going to be it - but it was clearly suggested in the previous update, with long and detailed conversations between Claire and John about opening up to new experiences. This last update seems like a sudden break of continuity (bad writing) or a cynical statement that good intentions are bound to die in the face of reality - a valid argument, but bland and overly explored.I guess that in the love playthrough she acts as more of a girlfriend, and in the NTR she's more of a selfish lover. I was just making an observation on that post where they said Claire is a girlfriend in title alone.
Yes, I agree with what you said. I found this last update to be very bad, as I wrote before. I just told him that the game has NTs, even though this update doesn't have them and it was the worst, but in the others there is a bit of sharing.Although not sure what type of each. The swinging with Paul and Marie stands well in a NTR playthrough, but doesn't stand in NTS unless that path is going to gradually drive John into a willing cuckold role. It's a pity because the same scene could have been written differently, with almost no additional/exchanged renders, if John had shown enthusiasm in both watching Claire and fucking Marie. He showed neither, and in the end he's crushed. If you divide the last update into 4 parts (Paul's "invitation" to John, John and Claire's conversation and decision, the main event and the post-main event conversation), you notice a pervasive tone throughout: Paul manipulates John, he's hesitant but can't bring himself not to immediately bring Paul's invitation to either Claire or Zoey (you don't have a choice other than whom to pick) without giving it some thought. Pretty much being led by Paul. The connection you could feel between Claire and Paul in the earlier parts of the game is gone, they no longer communicate and that's hugely disappointing, I think it was a good part of what made the game stand out until now. Claire insinuates that she has specific expectations regarding Paul that John can't fulfil, and that once the idea is on the table, Paul no longer has any say in it. They don't discuss boundaries or anything a "normal" couple would be expected to discuss leading up to their first swinging experience. During the scene, there is zero connection between Claire and John, Paul completely steals the show, not even Marie is excited as she pity-fucks John. John does cum twice - both times rather quickly like a good cuck - and doesn't make Marie cum, while in another room, Paul makes Claire squirt and nearly pass out. Conversation after is awkward, Marie tells John not to overthink it. Claire and John's going home is even more awkward and neither wants to talk about it before sleep.
It was, but a failed swing. Swing is supposed to be wanted by all parts involved, approached with some maturity and care, and involve lots of communication - there was none of that. This was Claire and John not just going out of their comfort zone, but recklessly doing so. What was most striking was the contrast with the earlier game, where you had all the ingredients to let Claire and John approach this with much more maturity.
It's disappointing because it seems like there's a strict Love vs NTR gap forming, with no nuance in the middle, and some old and spent power dynamics tropes. If you like a route with sharing between equals, this isn't going to be it - but it was clearly suggested in the previous update, with long and detailed conversations between Claire and John about opening up to new experiences. This last update seems like a sudden break of continuity (bad writing) or a cynical statement that good intentions are bound to die in the face of reality - a valid argument, but bland and overly explored.
My browser is blocking the DL from MixDrop, can you load it direct to Patreon like usual?View attachment 1857635
Because I Love Her [Part 2 NTR Update] Walkthrough & Cheats ModFeatures:
Because I Love Her [v1.0] Walkthrough Mod
You don't have permission to view the spoiler content. Log in or register now.
Installation:
You don't have permission to view the spoiler content. Log in or register now.
Download:You must be registered to see the links-You must be registered to see the links
If you like my work, please consider supporting me on myYou must be registered to see the linksorYou must be registered to see the links, check myYou must be registered to see the links.
Yeah i think it's just a mod problem. I removed the mods and launched the game and its working fine.```
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.
File "game/script.rpy", line 119: scene statement expects a non-empty block.
scene black with dissolve:
^
File "game/script.rpy", line 175: scene statement expects a non-empty block.
scene black with dissolve:
^
File "game/script.rpy", line 1236: scene statement expects a non-empty block.
scene r5_6_7_8_9 with dissolve:
^
File "game/script.rpy", line 1238: scene statement expects a non-empty block.
scene r5_6_7_8_9_2 with dissolve:
^
File "game/script.rpy", line 1240: scene statement expects a non-empty block.
scene r5_6_7_8_9 with dissolve:
^
File "game/script.rpy", line 1242: scene statement expects a non-empty block.
scene r5_6_7_8_9_2 with dissolve:
^
File "game/script.rpy", line 1244: scene statement expects a non-empty block.
scene r5_6_7_8_9 with dissolve:
^
File "game/script.rpy", line 1246: scene statement expects a non-empty block.
scene r5_6_7_8_9_3 with dissolve:
^
File "game/script.rpy", line 1263: scene statement expects a non-empty block.
scene r14 with dissolve:
^
File "game/script.rpy", line 1838: scene statement expects a non-empty block.
scene salk_11 with dissolve:
^
File "game/script.rpy", line 1843: scene statement expects a non-empty block.
scene salk_14 with dissolve:
^
File "game/script.rpy", line 1845: scene statement expects a non-empty block.
scene salk_17 with dissolve:
^
File "game/script.rpy", line 1847: scene statement expects a non-empty block.
scene salk_15 with dissolve:
^
File "game/script.rpy", line 1862: scene statement expects a non-empty block.
scene salk_16 with dissolve:
^
File "game/script.rpy", line 1864: scene statement expects a non-empty block.
scene salk_18 with dissolve:
^
File "game/script.rpy", line 1866: scene statement expects a non-empty block.
scene salk_19 with dissolve:
^
File "game/script.rpy", line 1872: scene statement expects a non-empty block.
scene salk_20 with dissolve:
^
File "game/script.rpy", line 1879: scene statement expects a non-empty block.
scene salk_21 with dissolve:
^
File "game/script.rpy", line 1889: scene statement expects a non-empty block.
scene salk_22 with dissolve:
^
File "game/script.rpy", line 1928: scene statement expects a non-empty block.
scene salk_31 with dissolve:
^
File "game/script.rpy", line 1938: scene statement expects a non-empty block.
scene salk_32 with dissolve:
^
File "game/script.rpy", line 1940: scene statement expects a non-empty block.
scene salk_33 with dissolve:
^
File "game/script.rpy", line 1942: scene statement expects a non-empty block.
scene salk_34 with dissolve:
^
File "game/script.rpy", line 1944: scene statement expects a non-empty block.
scene salk_35 with dissolve:
^
File "game/script.rpy", line 1946: scene statement expects a non-empty block.
scene salk_36 with dissolve:
^
File "game/script.rpy", line 1951: scene statement expects a non-empty block.
scene salk_37 with dissolve:
^
File "game/script.rpy", line 1978: scene statement expects a non-empty block.
scene salk_38 with dissolve:
^
File "game/script.rpy", line 1980: scene statement expects a non-empty block.
scene salk_39 with dissolve:
^
File "game/script.rpy", line 1985: scene statement expects a non-empty block.
scene salk_40 with dissolve:
^
File "game/script.rpy", line 1987: scene statement expects a non-empty block.
scene salk_41 with dissolve:
^
File "game/script.rpy", line 2071: scene statement expects a non-empty block.
scene salk_58 with hpunch:
^
File "game/script.rpy", line 2074: scene statement expects a non-empty block.
scene salk_59 with dissolve:
^
File "game/script.rpy", line 2077: scene statement expects a non-empty block.
scene salk_60 with dissolve:
^
File "game/script.rpy", line 2087: scene statement expects a non-empty block.
scene salk_65 with dissolve:
^
File "game/script.rpy", line 2089: scene statement expects a non-empty block.
scene salk_66 with dissolve:
^
File "game/script.rpy", line 2829: scene statement expects a non-empty block.
scene m12 with dissolve:
^
File "game/script.rpy", line 4360: scene statement expects a non-empty block.
scene rm_42 with dissolve:
^
File "game/script.rpy", line 4383: scene statement expects a non-empty block.
scene rm_42 with dissolve:
^
File "game/script.rpy", line 4387: scene statement expects a non-empty block.
scene rm_42 with dissolve:
^
File "game/script.rpy", line 4393: scene statement expects a non-empty block.
scene rm_43 with dissolve:
^
File "game/script.rpy", line 4423: scene statement expects a non-empty block.
scene rm_47 with dissolve:
^
File "game/script.rpy", line 4427: scene statement expects a non-empty block.
scene rm_48 with dissolve:
^
File "game/script.rpy", line 4429: scene statement expects a non-empty block.
scene rm_47 with dissolve:
^
File "game/script.rpy", line 4431: scene statement expects a non-empty block.
scene rm_49 with dissolve:
^
File "game/script.rpy", line 4470: scene statement expects a non-empty block.
scene rm_50 with hpunch:
^
File "game/script.rpy", line 4472: scene statement expects a non-empty block.
scene rm_51 with dissolve:
^
File "game/script.rpy", line 4475: scene statement expects a non-empty block.
scene rm_53 with dissolve:
^
File "game/script.rpy", line 4478: scene statement expects a non-empty block.
scene rm_53 with dissolve:
^
File "game/script.rpy", line 4481: scene statement expects a non-empty block.
scene rm_54 with dissolve:
^
File "game/script.rpy", line 4483: scene statement expects a non-empty block.
scene rm_56 with dissolve:
^
File "game/script.rpy", line 4487: scene statement expects a non-empty block.
scene rm_58 with dissolve:
^
File "game/script.rpy", line 4490: scene statement expects a non-empty block.
scene roseclean1 with dissolve:
^
File "game/script.rpy", line 4492: scene statement expects a non-empty block.
scene roseclean2 with dissolve:
^
File "game/script.rpy", line 5103: scene statement expects a non-empty block.
scene black with trans3:
^
File "game/script/ep2/ep2update2/ep2up2freeroam/ep2up2day1home_night.rpy", line 1073: scene statement expects a non-empty block.
scene sgu_35 with flashln:
^
File "game/script/ep2/ep2update2/ep2update2.rpy", line 825: scene statement expects a non-empty block.
scene crm_104 with flashln:
^
File "game/script/ep2/ep2update2/ep2update2.rpy", line 3114: scene statement expects a non-empty block.
scene tb167 with flashln:
^
File "game/script/ep2/ep2update2/ep2update2.rpy", line 3189: scene statement expects a non-empty block.
scene tbx1 with flashln:
^
File "game/script/ep2/ep2update2/ep2update2.rpy", line 3481: scene statement expects a non-empty block.
scene msc19 with flashln:
^
File "game/script/ep2/ep2update2/ep2update2.rpy", line 3520: scene statement expects a non-empty block.
scene msc19 with flashln:
^
Ren'Py Version: Ren'Py 8.3.3.24111502
Sun May 18 18:29:26 2025
```
I am getting this error message after I unzipped the game and installed the walkthrough/multi-mod. Can someone help me?
Thank you