CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

Fan Art Being A DIK: Fan Art

5.00 star(s) 2 Votes

Barneydog

Member
Jul 3, 2018
176
330
Jumbi You may already be happy with what you have. If so, ignore this post. But here would be my version...
View attachment 2997145
You don't have permission to view the spoiler content. Log in or register now.
Color might be a slight touch off, but it corrects a few of the discrepancies of the other versions I've seen. Keep the bump maps and all the rest from the original product.
How would I incorporate this into my Daz 3D library?
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,580
22,326
everything is on point except the mirror, how can utilize it more, here what Iam aiming. any tips? View attachment 3000409 View attachment 3000416
That's simple, you need to create proper lighting, some lights from the side, aimed at the reflection etc... look at the lighting in your goal image. It's from above and from the side so her front and back is lit up and at an angle that shows off the shape of her abdomen etc. Notice that the light is fairly bright, with the opposite side dark enough for a nice contrast as well. In your top image the light is totally from the back with nothing on the front and the light is coming straight on her back, where as it should be at an angle so it produces shadows on her body etc.
 
  • Like
Reactions: tomyboy06 and Jumbi

redle

Active Member
Apr 12, 2017
626
1,094
How would I incorporate this into my Daz 3D library?
First do as you normally would
a) load the clothing into the scene
b) select the clothing
c) apply one of the available presets (in this case probably the pink Spirit version)

Second, with clothing still selected
1) go to the surfaces tab
2) select the clothing (in the surfaces)
3) find the "Base Color" and click on the texture icon on its left edge
daz change texture.jpg
4) Select "Browse..." from the popup menu
5) A file selection dialog will pop up. Navigate it to wherever you chose to save the new BaDIK texture and select it

You're done.
Applying the Spirit textures first set up the material with all the original settings, bump map, normal map, etc, etc.
If you want at this point you can do a "File -> Save As -> Material Preset..." That will create a new item in your Content Library with the currently applied textures and settings (item will be created in the "My Library" portion of the content library).
Creating a preset isn't necessary. The scene you are working in will work with or without. Just depends if you want the preset for slightly quicker future use.


I will add, when you save scenes in Daz it does not save things like textures. If it did save files would get huge fast and waste a lot of disk space. Instead it saves which textures it needs and loads them from where they already are saved on disk when you load a scene. I mention this because wherever the new texture is stored on your computer when you use the file browser mentioned above to select it is where Daz will continue to look for it and load it in the future (if you save and later load a scene that uses it). So you probably do not want to just drop the texture onto your desktop or something like that. Doesn't really matter where you store it (I often will store edited images in the same directory as the original images I modify, "...../runtime/texture/outoftouch/..." in this case, but it can be stored anywhere), you just can't move or delete the texture after you used it. If you delete or move the image, then when you load a scene that uses it you'll get a message about a missing texture. Everything else will load fine. Then you can either just continue without any texture, or you can click back on the "Base Color" icon and do the browse option again to choose a texture again.
 
Last edited:

boobslover88

Member
May 19, 2017
274
2,045
That's simple, you need to create proper lighting, some lights from the side, aimed at the reflection etc... look at the lighting in your goal image. It's from above and from the side so her front and back is lit up and at an angle that shows off the shape of her abdomen etc. Notice that the light is fairly bright, with the opposite side dark enough for a nice contrast as well. In your top image the light is totally from the back with nothing on the front and the light is coming straight on her back, where as it should be at an angle so it produces shadows on her body etc.
thanks now that make sense now.
 
  • Heart
Reactions: Night Hacker

Jumbi

With my good eye closed
Donor
Feb 17, 2020
1,615
4,569
This is the seventh time I make a render of Quinn. I like to add a number in a three-digit format to the end of the filename indicating how many works I've done so far for that respective character. This one makes quinn007, and as you can see, I've really strained my brain to find an idea for it...


quinn007.png


You don't have permission to view the spoiler content. Log in or register now.

I use Firefox with zero problems. I won't use anything else.
Yeah, I also prefer that browser to others. And I fixed that issue I mentioned in that post really quick. Just by deleting the cookies of F95zone that Firefox stores and allowing the site to create new ones, everything worked fine again.
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,580
22,326
This is the seventh time I make a render of Quinn. I like to add a number in a three-digit format to the end of the filename indicating how many works I've done so far for that respective character. This one makes quinn007, and as you can see, I've really strained my brain to find an idea for it...


View attachment 3001540


You don't have permission to view the spoiler content. Log in or register now.

Yeah, I also prefer that browser to others. And I fixed that issue I mentioned in that post really quick. Just by deleting the cookies of F95zone that Firefox stores and allowing the site to create new ones, everything worked fine again.
Ah, good thing to keep in mind. I've done that a few times, though rare. Never in here.
 
  • Like
Reactions: Jumbi

Lou Gojira

Member
Jan 5, 2022
413
999
VERY impressive! I was hoping that the action and fighting would have a smooth and natural flow to it all, and you certainly delivered!

So the treasure is a man...interesting...something tells me there's WAY more to this than meets the eye. I'm eager to see where this goes! (y)
 
  • Heart
Reactions: ChaosKen

ChaosKen

Member
May 1, 2022
268
4,893
VERY impressive! I was hoping that the action and fighting would have a smooth and natural flow to it all, and you certainly delivered!

So the treasure is a man...interesting...something tells me there's WAY more to this than meets the eye. I'm eager to see where this goes! (y)
Thanks mate.

Took me about 3 months to get 2 chapters out. Learning Daz from scratch took a lot of time. Posing, rendering time, waiting for sale in Daz store to get the needed assets also a long wait. Post production in Photoshop took 2 weeks. Now regret jumping into this rabbit hole...
 

Lou Gojira

Member
Jan 5, 2022
413
999
Thanks mate.

Took me about 3 months to get 2 chapters out. Learning Daz from scratch took a lot of time. Posing, rendering time, waiting for sale in Daz store to get the needed assets also a long wait. Post production in Photoshop took 2 weeks. Now regret jumping into this rabbit hole...
I know what you mean Brother...getting a story told takes a lot of time and even more dedication and focus. But for what it's worth, I think your efforts have payed off brilliantly.

Just take your time and enjoy the process, and if it takes three more months for more story, then so be it. I'll patiently wait, because this is really good so far. (y)
 
  • Like
Reactions: Jumbi

ChaosKen

Member
May 1, 2022
268
4,893
I know what you mean Brother...getting a story told takes a lot of time and even more dedication and focus. But for what it's worth, I think your efforts have payed off brilliantly.

Just take your time and enjoy the process, and if it takes three more months for more story, then so be it. I'll patiently wait, because this is really good so far. (y)
Thank you for the encouragement mate!
 
  • Like
Reactions: Lou Gojira
5.00 star(s) 2 Votes