- Jun 7, 2022
- 70
- 1,236
Never wanted drown myself so much as now. Amazing
I updated Quinn a little by adding in the right eye texture (thanks to Jumbi for identifying that). New render showing how it looks and as always, my scene subset at the bottom of this post.
Quinn (G8F) Assets
Body & Skin:You must be registered to see the links
Eye Texture:You must be registered to see the links
Hair:You must be registered to see the links
Skull earring and right beauty mark:You must be registered to see the links
Genitals:You must be registered to see the links
Note: Face Makeup and belly button piercing are all part of the Aurore assets.
View attachment 3004392
And of course my Scene Subset using the above listed assets...
View attachment 3004404
Thanks mate.I love your pep talks. And ChaosKen deserved it. Please keep going on with them.
No worries, mate. Not overwhelmed, just whiny, nothing a bottle of sake cannot resolved. Haa...You sound a bit overwhelmed. I feel like that very often myself. Just take your time, don't rush things. It's only normal that you still lack skill to do some things. That will come with time if you persevere. The lack of resources and time is a different matter, though. But since those things escape your control, just try to not let them bother you. As I said, you're doing great. If I tried to do what you are doing, I probably wouldn't even know where to start.
I can imaging what an effort this is. Making a whole story. I tried it once for myself but gave up. There was always something i wanted to add and i totally got lost in minor things.Thanks mate.
Will keep going... COS I ALREADY BOUGHT THOSE DAMN ASSETS! NEED TO USE THEM!! (damned rabbit hole)
If you are interested in Brandi, maybe you want to look at another old one from me.
If not, that's also o.k.
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Either the MC is rich in this alternative Universe and bought the Pink Rose or he is now best friends with Stanley and the security manager allowed our favorite fucker to publicly perform like that. And Nicole is really pleased by the scene. Love it!
finally a chance for Brandi to shine.
Thank you for the information. The lips look very good.I came across a couple of nice assets.
I've never really liked the MMX eyes, they're way too bright, for my liking, they're almost glowing. But I found these and a couple look fairly close to Quinn's.
You must be registered to see the links
And then there's these lips, nice bumps and gloss.
You must be registered to see the links
This is an old anoyance that we've all had to deal with. I believe the root of the problem is that the "new" geo shell is getting texture regeions for the other assets, the New Gen for example, but is only copying the mats from the original character asset. So what your seeing is a texture region on the geo shell that has NO texture assigned to it. It will have the same name as the New Gen textures. Can try going down to the surfaces tap and copying the textures manually.Thank you for the information. The lips look very good.
I have a problem that I keep running into. When using several shells for different parts of the body (eyes, lips, intimate parts), it becomes a real mess.
View attachment 3007420 The same if we apply a shell to wet skin. I had read information that more than 1 shell cannot be applied. Actually, there are 3 problems:
1. More than one shell when not overlapping. For example, lips-tattoo, eyes-intimate parts, etc
2. More than one shell when covering. For example, wet skin-private parts, wet skin-tattoo, etc.
3. The application of specific additives to change the intimate parts such as Golden palace V2 or a model of close-fitting clothes. Then the shells are loaded again
To get a correct lips render I deleted all additional shells and left only the one from Pillock
Do the above problems have a solution and what is it?
That building in the background and its lights looks fantastic and adds a lot to the whole render.
Love the vivid colors, man.
Adding a bit to what Atherin just said, you can also lower the cutout opacity of different overlapping elements of the shells. Very recently I could solve an issue with the textures when using more than one geoshell that way.Thank you for the information. The lips look very good.
I have a problem that I keep running into. When using several shells for different parts of the body (eyes, lips, intimate parts), it becomes a real mess.
View attachment 3007420 The same if we apply a shell to wet skin. I had read information that more than 1 shell cannot be applied. Actually, there are 3 problems:
1. More than one shell when not overlapping. For example, lips-tattoo, eyes-intimate parts, etc
2. More than one shell when covering. For example, wet skin-private parts, wet skin-tattoo, etc.
3. The application of specific additives to change the intimate parts such as Golden palace V2 or a model of close-fitting clothes. Then the shells are loaded again
To get a correct lips render I deleted all additional shells and left only the one from Pillock
Do the above problems have a solution and what is it?