- Jun 15, 2022
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Sage in Sage, Queen of green
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Sage in Sage, Queen of green
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I don't know how you got 1.66 for Quinn, but that's exactly what I worked her out to be.View attachment 3060474 View attachment 3060476 View attachment 3060477 View attachment 3060479
My quinn, this is how I personlliy want her in the game. Also what height did DPC gave her??. There are 2 option 1.79 and 1.66.
Man that suductive expression took me 1 hour to make, and I mesured her she is 52 inches lolol.
I also work on a seductive theme song for her, in syntwave style.
I'm a little bit sad, that we don't have thiccer women, besides Nora and Isbella.
the OOT hair makes Daz shit bricks. Best stay with 4.21 for now.Good people, help! I installed the latest update DAZ 4.22 and happily checked the new features and left. Today I decided to make a render with Sage and my DAZ started crashing, I thought that the scene had exceeded the memory and the crash happened precisely because of this, I changed the card and it crashed again. Then after a long search I realized that the problem was not in the scene but in the character, and specifically in Sage’s hair “Leony Character, Clothing and Hair Bundle” no longer works on the new version and then I was shocked, since this is my favorite hair for this character . Can you help me with this, I'm attaching the error. If you help, I will be very grateful, I just don’t understand what’s going on at all and this obviously awaits everyone who updates to the new version of DAZ.
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Bro it comes with Auroras package, there is a choise to either make her 1.66 or 1.79.I don't know how you got 1.66 for Quinn, but that's exactly what I worked her out to be. View attachment 3060564
Unfortunately, I can’t go back, this is my first time updating in Daz, I didn’t know there were such problems. Usually updates are repaired, not broken. So what to do now, will they fix it or how does it work in DAZ?the OOT hair makes Daz shit bricks. Best stay with 4.21 for now.
You know, all this time and I never noticed that, lol.Bro it comes with Auroras package, there is a choise to either make her 1.66 or 1.79.
Even 4.21 gave me troubles, some material settings wouldn't work, some HDRI's weren't recognised. Then there's the nerfed render statistics box, and broken ghost lights. I personally still use 4.16.Best stay with 4.21 for now.
That depends, sometimes it's a DAZ bug and will be fixed, other times it's the new way of doing things, and it's up to the PA's to update their products accordingly.So what to do now, will they fix it or how does it work in DAZ?
I honestly think that Sage is closer to six feet tall. She has very long, slender legs. I personally prefer to pick Aurore's full height for her.I don't know how you got 1.66 for Quinn, but that's exactly what I worked her out to be. View attachment 3060564
Good people, help! I installed the latest update DAZ 4.22 and happily checked the new features and left. Today I decided to make a render with Sage and my DAZ started crashing, I thought that the scene had exceeded the memory and the crash happened precisely because of this, I changed the card and it crashed again. Then after a long search I realized that the problem was not in the scene but in the character, and specifically in Sage’s hair “Leony Character, Clothing and Hair Bundle” no longer works on the new version and then I was shocked, since this is my favorite hair for this character. If you help, I will be very grateful, I just don’t understand what’s going on at all and this obviously awaits everyone who updates to the new version of DAZ.
I just quick rendered this on v4.22. That's Leony's hair. No issues whatsoever. Unless I misunderstood what NikonMuratov said above, he was saying that it no longer works on 4.22. Well, this proves that it does.the OOT hair makes Daz shit bricks. Best stay with 4.21 for now.
This is how I reached the heights I did. Firstly let's just assume MC is the standard G8M height. (regardless of his height, it's all relative to his height). When Sage first meets MC at Halloween she's wearing those heels and their eyes are about the same height, Quinn is also the same height as Sage, and she's wearing huge platforms. So now with the shoes off I'm left with what I posted.I honestly think that Sage is closer to six feet tall. She has very long, slender legs. I personally prefer to pick Aurore's full height for her.
The MC is over six feet tall if we take his word for it. He says so to one of the chicks over the dating app in the game. Also if you let Quinton's default height untouched he seems to match that height. But yeah, it is probably impossible to get these characters' actual heights. Honestly I also feel like many times the same character looks noticeably shorter or taller in different scenes for no apparent reason, so it is best to go with what each of us believes it's the best fit. You used a criterion to set their heights and that's a very good approach. Maybe you are closer to the truth than I am.This is how I reached the heights I did. Firstly let's just assume MC is the standard G8M height. (regardless of his height, it's all relative to his height). When Sage first meets MC at Halloween she's wearing those heels and their eyes are about the same height, Quinn is also the same height as Sage, and she's wearing huge platforms. So now with the shoes off I'm left with what I posted.
I've done a similar thing with the rest of the characters heights, but a lot of them changes depending on what pictures I look at. In one picture it looks like Lily and Quinn more or less see eye to eye, then in another picture she's clearly 4" shorter, it definitely still needs more work.
This guy uses other artists' work, such as our beloved lockhear and raizen86, without crediting them. That's not very right.Hi, I found a guy who makes Ren'py, animated wallpapers here is the link https://f95zone.to/threads/wallpaper-engine-vn-and-renpy-others.174976/
Now that I think about it, I did have something similar happen to me. It had something to do with one of the textures. I think it was one of the *.TIF images. Remove all of them and try rendering again. If it still crashes you'll need to render all the elements separately, render just sage, then only the hair then the clothing and so on, it's a process of elimination. Once you've isolated the texture, load it into Photoshop and resave it.Good people, help! I installed the latest update DAZ 4.22 and happily checked the new features and left. Today I decided to make a render with Sage and my DAZ started crashing, I thought that the scene had exceeded the memory and the crash happened precisely because of this, I changed the card and it crashed again. Then after a long search I realized that the problem was not in the scene but in the character, and specifically in Sage’s hair “Leony Character, Clothing and Hair Bundle” no longer works on the new version and then I was shocked, since this is my favorite hair for this character. If you help, I will be very grateful, I just don’t understand what’s going on at all and this obviously awaits everyone who updates to the new version of DAZ.
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