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Fan Art Being A DIK: Fan Art

5.00 star(s) 2 Votes

Valarcho

Member
Jan 9, 2023
112
2,240
Started using Daz studio yesterday, so here is my first render ever!
Give me some advice if you guys feel like its needed please.
Sage Render:
View attachment 4161432
As a first attempt, a very good result. You did a pretty good job of lighting the scene - I don't know if you using a pre-made lighting scene or if you created the lighting yourself.
Two little tips:
1. Ready-made poses very often cause overlapping of different parts of the body - in your case, a finger/nail enters the body.
1729754893895.png
The problem becomes even more significant if the model is dressed and then there is a collision between clothes, hair and body parts. Always check these things and correct if necessary.

2. For a greater effect of the frame, use the rule of the golden third (see the net for an exact definition). And fill the frame with your main subject. Sage currently occupies a very small portion of it. This way you will shorten the rendering time and increase the impact of your frame.

PS - You are using the Sage Night Hacker model, right?
 

F.L.HX99X

Member
May 14, 2019
120
2,884
As a first attempt, a very good result. You did a pretty good job of lighting the scene - I don't know if you using a pre-made lighting scene or if you created the lighting yourself.
Two little tips:
1. Ready-made poses very often cause overlapping of different parts of the body - in your case, a finger/nail enters the body.
View attachment 4161845
The problem becomes even more significant if the model is dressed and then there is a collision between clothes, hair and body parts. Always check these things and correct if necessary.

2. For a greater effect of the frame, use the rule of the golden third (see the net for an exact definition). And fill the frame with your main subject. Sage currently occupies a very small portion of it. This way you will shorten the rendering time and increase the impact of your frame.

PS - You are using the Sage Night Hacker model, right?
Yes, I use the models and information provided by Night Hacker!

For sure, I will start to utilize the golden third for sure, need to gather more information for it correctly though.

Question.

Currently the graphics card I am using is a RTX 3070 ti with 8.0gb of V RAM. How far do you guys think I can go for more quality for my renders.

I used the default settings for the progressive rendering settings except for adjusting the rendering converged ratio to 95%.

My aspect ratio I used for my ratio is 16:9 with pixels of 1920x1080.
 

UrFriend

Member
Aug 30, 2022
261
3,214
Yes, I use the models and information provided by Night Hacker!

For sure, I will start to utilize the golden third for sure, need to gather more information for it correctly though.

Question.

Currently the graphics card I am using is a RTX 3070 ti with 8.0gb of V RAM. How far do you guys think I can go for more quality for my renders.

I used the default settings for the progressive rendering settings except for adjusting the rendering converged ratio to 95%.

My aspect ratio I used for my ratio is 16:9 with pixels of 1920x1080.
You should be perfectly able to double the default settings and render in 4k if that is what you wish to do.
 
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TREXrg

Member
Jun 26, 2022
233
397
Yes, I use the models and information provided by Night Hacker!

For sure, I will start to utilize the golden third for sure, need to gather more information for it correctly though.

Question.

Currently the graphics card I am using is a RTX 3070 ti with 8.0gb of V RAM. How far do you guys think I can go for more quality for my renders.

I used the default settings for the progressive rendering settings except for adjusting the rendering converged ratio to 95%.

My aspect ratio I used for my ratio is 16:9 with pixels of 1920x1080.
Depends on what you need?

If you want to make an VN 16:9 ratio with pixels of 1920x1080 is the standard.

If you want to make quality fanart it's probably what UrFriend suggests.

For me it's more how long it takes to render and still look good.

If it's a hobby then the limit is the sky :)
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,106
38,850
Started using Daz studio yesterday, so here is my first render ever!
Give me some advice if you guys feel like its needed please.
Sage Render:
View attachment 4161432
This is a good start. I see you followed the advice to fill the frame correctly in the second render, in general for single frames the vertical aspect ratio is better if you want to show more of the body. And the second thing I will add, looking at the shadows: diffuse lighting is better than from a point (in the geometry of light), because it creates soft shadows. Disk and cylinder as light sources give better shadows. I would recommend light assets from the Render Studio series. They are very good.
 

Donnie Brasco

Well-Known Member
Dec 15, 2018
1,032
6,300
I humbly proffer the following Halloween themes for you talented folks. I think some of them have already been done, but not all of them. Some of these might be quite a bit harder to do than others. Please don't feel obligated; I'm just giving suggestions for your creative juices.

Redheads (please don't forget about sweetie Mona):

Kim Possible
Wilma Flintstone
Jessica Rabbit
Mirabel Garlic (from Hogwarts Legacy)
Daphne (Scooby-Doo)
Poison Ivy

Brunettes:

Mad Moxxy (Bella works well for this, but dealer's choice obviously)
Velma (Scooby -Doo - could also be a redhead, has auburn or brown hair)
April O'Neil
Lara Croft
Quiet

Blondes:

Gwen Stacy (I'd love to see Sally here, but whatever you prefer
Juliete Starling
Samus Aran
Jeanette Voerman (Vampire Bloodlines - I asked for this last year and got it. Thank you!)
Therese Voerman (Vampire Bloodlines)

Black hair:

D.Va
Raven (Teen Titans)
Shego (Kim Possible)
I think that Sage is a pretty good choice for Mirabel Garlick ;)

Mirabel Garlick.png
 
5.00 star(s) 2 Votes