On other notes, I've got the notifiers for the hidden magazines done, and outlined a few new cheats for some of the mini-games. They've all been completely rewritten by the dev so I have to start from scratch in my thoughts and attack plan for proper/professional cheats that won't blow up in your face later.
That said, fuck the PartyPlanning mini-game for now... there's too much random shit in it and I still have no idea what the true outcome(s) are the most beneficial. I'm going to have hell with the new Brawler anyway (it's been recoded as well). It was easy last Seasons but no so much currently.
Anyway, I'm back to it... daylight is burnin'.
I thought it was a long shot making the cheat for party planning when i first saw that message in the game, considering how DIK members change their places on the planning board every time, how many items are there, perks and other shit (kegs, joints, beer, girls, etc.). I didn't bother with it much, i just found DIKhappiness values through URM and changed them so everybody was happy and i was getting praised for a kickass party. I'm guessing this would be the case for future parties too, maybe you could do something with it instead of making complex party planning cheat?
Each DIK has their own number, Rusty is #6 for example so his happiness value would be: pp_current_party_happiness[6]=3-4 is great (same dia lines), 2 mediocre, 0-1 the worst. I don't know shit about coding tho (except that it's a mess for unprepared mind xd) so i'm just talking out of my ass mostly, no idea if this could be useful at all.
Edit: why i thought it could be useful is 'cause there is no mini-games option, and it sets each DIKhappiness value to 2 by default, so everybody says how mediocre the party is. Shouldn't be a problem to just change those values to 4 so you skip making complex cheat, people skip party planning and getting the best outcome anyway. But it's your call ofc, you do more than enough already. I'm grateful for whatever mod i get from you and can do the rest myself via URM.