Mod Ren'Py Being a DIK [S1/S2 v0.8.3 & S3 v0.10.1] Multi-Mod [Sancho1969]

4.90 star(s) 14 Votes

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,498
892
so I quit playing for now waiting for your mod, I was wondering if I use your mod on the season 1/2 and have the fix already installed in 10, I should be able fine I think? just checking before I start cause I only have 3 routes done and I wanted to do more but I didn't want to have to spend so much time going through it.
All SanchoMod's listed in the OP auto-dectect and fix timebombs (you don't need any other fixes)... the one for the pending update is a new timebomb series that's not in the previous updates/seasons. I think I put the code in S1/S2... I'm pretty sure I did long ago. I push out those stand-alone fixes for folks that don't use SanchoMod... as a courtesy.
 
Mar 20, 2018
372
761
281
All SanchoMod's listed in the OP auto-dectect and fix timebombs (you don't need any other fixes)... the one for the pending update is a new timebomb series that's not in the previous updates/seasons. I think I put the code in S1/S2... I'm pretty sure I did long ago. I push out those stand-alone fixes for folks that don't use SanchoMod... as a courtesy.
thanks! I love BADIK but when they come out at the pace they do I kind of forget about it being a thing until its released, so these help.
 

Adonis22

Member
Nov 21, 2021
119
52
95
Good morning. You can use that file safely (it's non-destructive). If you don't and wait for SanchoMod then my mod will auto-detect if there's a timebomb and give you an option to remove it. See posts here for example of how that looks here (for the pending update). The pending update will resolve all previous timebombs as well...cause that's how we roll.
Thanks man, I appreciate it and will wait for your update.

Just one question that got me confused so, your upcoming mode will have a feature to remove any previous other mods eg Scrappy in it using a click or something? And then my saves will work as per your mode, am I right?

Also that includes the fix for doctor scene crash and freeroam stuck right?
 

alive89

Member
Mar 8, 2023
118
359
81
I'm sorry I am a noob to this, may I ask if I load a previous modded save with Scrappy mod, but this time have your mod installed will I have problems?
I am not interested in starting over, but if I have to is ok too.
Thanks!
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,498
892
Thanks man, I appreciate it and will wait for your update.

Just one question that got me confused so, your upcoming mode will have a feature to remove any previous other mods eg Scrappy in it using a click or something? And then my saves will work as per your mode, am I right?

Also that includes the fix for doctor scene crash and freeroam stuck right?
It will only give you the option to remove the timebombs. I'm not fucking around and wasting my time for the "looping" issues that the "harem" cheats have caused.... that's not my problem tbh. You'll have to seek him for help with that, since he caused the issue via his product. I'm not dumping on him, just saying that's where the responsibility ultimately lies. My courtesy only goes so far as I'm very busy too. Make sense?
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,498
892
I'm sorry I am a noob to this, may I ask if I load a previous modded save with Scrappy mod, but this time have your mod installed will I have problems?
I am not interested in starting over, but if I have to is ok too.
Thanks!
Bud... literally read the posts above yours. For timebombs yes, for "harem looping" issues no.

I'm going dark for a bit folks... I have to continue coding as daylight's a burnin'.
 

Adonis22

Member
Nov 21, 2021
119
52
95
It will only give you the option to remove the timebombs. I'm not fucking around and wasting my time for the "looping" issues that the "harem" cheats have caused.... that's not my problem tbh. You'll have to seek him for help with that, since he caused the issue via his product. I'm not dumping on him, just saying that's where the responsibility ultimately lies. My courtesy only goes so far as I'm very busy too. Make sense?
Yea thanks man. I didn't use the mods for harem routes. Just used for money and test purposes.
At the end of ep8 & ep9, I made a specific save for each of my path.
Waiting for your update.
 
Mar 20, 2018
372
761
281
I noticed that to replace the old music you need the old file from 0.8.2 would anyone happen to have that file here? or would it maybe be in the VN thread?
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,498
892
The current bane of my existence:
1702154693712.png
These new English tests are input via the keyboard and not mouse-clicking... causing massive havoc with the mod's hotkey code system. I now have to write some epic code to be able to completely shutdown that system and revive it somehow.

It's all these little things that are bogging me down today, but I'm fighting through it.
 

1KinkyKaiser

Active Member
Apr 11, 2023
508
1,037
163
The current bane of my existence:
View attachment 3159352
These new English tests are input via the keyboard and not mouse-clicking... causing massive havoc with the mod's hotkey code system. I now have to write some epic code to be able to completely shutdown that system and revive it somehow.

It's all these little things that are bogging me down today, but I'm fighting through it.
Thanks for all you're willing to do Sancho. I am patiently waiting for your mod, they are always top notch.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,498
892
The current bane of my existence:
View attachment 3159352
These new English tests are input via the keyboard and not mouse-clicking... causing massive havoc with the mod's hotkey code system. I now have to write some epic code to be able to completely shutdown that system and revive it somehow.

It's all these little things that are bogging me down today, but I'm fighting through it.
Scratch the replied to post...

Damnit!!! Really? What a brain-fart.... I already have that damn code... I disabled hotkeys during scenes in SanchoGallery... I just have to trigger the same damn code.

Man, last night's coding binge has me not quite as sharp today... I'm too old for 20hr work sessions (especially while drinking fine whiskey) :ROFLMAO:
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,498
892
Thanks for all you're willing to do Sancho. I am patiently waiting for your mod, they are always top notch.
That's the problem... I know I'll be judged harshly on this update so I have to keep pulling rabbits out of my hat to impress. This VN's update every year is like a modder's final semester evaluation... you're only remembered for "what have you done for me lately" by many. I reckon I still have a few rabbits left though.
 

MichaelJordan

Newbie
Jul 23, 2017
22
55
216
+1 Sancho, thanks for still doing your magic, even for VN's like this one, where the dev makes the life of people using mods extra difficult :HideThePain:
 

hnjk619

New Member
May 2, 2020
7
0
11
That's the problem... I know I'll be judged harshly on this update so I have to keep pulling rabbits out of my hat to impress. This VN's update every year is like a modder's final semester evaluation... you're only remembered for "what have you done for me lately" by many. I reckon I still have a few rabbits left though.
Man I'll be extremely grateful if I could just use my old save file again without the "AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'". just to be clear once you release the mod just using it would remove this error and the old save will start to work right?
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,498
892
Man I'll be extremely grateful if I could just use my old save file again without the "AttributeError: 'StoreModule' object has no attribute 'O000O00O000OOO0O0'". just to be clear once you release the mod just using it would remove this error and the old save will start to work right?
If you don't want to wait then use the SaveFixer in the OP... but you must remove that fixer if you later install the pending update... do NOT forget.
 
  • Like
Reactions: Elementary_Cookie

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,498
892
Scratch the replied to post...

Damnit!!! Really? What a brain-fart.... I already have that damn code... I disabled hotkeys during scenes in SanchoGallery... I just have to trigger the same damn code.

Man, last night's coding binge has me not quite as sharp today... I'm too old for 20hr work sessions (especially while drinking fine whiskey) :ROFLMAO:
Fuck you English test!

Both the soft and hard cheats work 100% again:
1702159388497.png 1702157333368.png
I'll remove the MiniStat from the screen while testing like I did in previous mod versions... I'm just testing things right now.

Just like the other mod MiniGame cheats, they are all on by default and can be toggled Off individually via SanchoCheats screen. Toggling them off simply removes them from view of course. Even if you see a one-button cheat you are not required to use it since the soft cheat will remain for normal use if desired.
1702159523631.png

To be clear for the terminology used: soft cheat is information in the MiniStat, notification banner, or otherwise on screen. hard cheat is a button you press to do everything for you.

Recall I have a full PuzzleBox cheat made last night (post is here describing it).
 
Last edited:
4.90 star(s) 14 Votes