- Jan 5, 2023
- 1,995
- 6,697
Imagine if half of these 60 fps animations will be for mini-games and the other half for a Madame lewd animations
Big tiddy thicc ass MILLLFFF in 60 FPS LET'S GOOOOOOOOOOOO!
Imagine if half of these 60 fps animations will be for mini-games and the other half for a Madame lewd animations
Guys, the sooner you all realize that it's not in Dr. Pink's benefit to release episodes sooner, the better for your psyche. With 60 fps animations, the quality of his game will be higher while he also has a perfect justification for an additional 2 months of development.
...Win-Win for him
Lets say he makes 20k on Patreon per month, why would he release 2 episodes in lower quality within a year which would make him 240k when he can release the same episodes within 2 years and get almost 2x the amount...and no he isnt going to lose even 5% of his patreons, you are delusional if you think otherwise
And this is without even taking into account that he is most likely perfectionist freak like Ocean who wants to make his game as good as possible and will not hesitate a second to go for it if he can, at least he aint reworking his previous shit lol
He will ban the first 5 who dare to criticise him and the rest will shut it up lol, i will be the happiest dude on the server if he actually get backlashed to oblivion but lets be honest 70% of his supporters would be fine with 18 months development as long as dr pink sugarcoats it
Non è veroare you sure? i don't remember. in the 2023 one i found:
"My main goal is to make Being a DIK as good as possible"
which, however, seems to me a completely different and contrasting purpose to yours
Just a bunch of guys writing the following:I wonder how DPC patreons will react to this news.
Even the mostly positive subreddit was quite negative.
Furthermore, he hid this information for quite a while, I bet that if he suggested that earlier he would get lots of negative feedback from his patreons.
Lets hope someone here who is a patreon can shed some light on the situation later.
View attachment 2948358
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I don't have a lot to report this week as I've been working hard on the final lewd scene since last time. My daily schedule has mostly been animation work with a side of static renders and writing.
The animation queue is up to 61 animation files - but around 10 of them will be merged to make multi-angle animations and those only count as one animation in the final tally.
I estimate I'm more than halfway through the lewd scene, I will be able to wrap it up during next week, and after that I have some more writing and static renders to do for this main girl before I can move on to creating the missing phone content.
Back when I upgraded my hardware this development cycle, I got plenty of extra render power available. I thought about how I could use the increased render power to increase the quality of the art. As a result, I started experimenting with 60 fps animations.
The quality increased a lot with that change and the result can only be described as eye-candy. The animations looked more crisp and fluid, and I could easily spot the difference between those and the 30 fps ones.
With my PC upgrades, I will have more than doubled my render power meaning that there is capacity for this improvement going forward. But I don't want to overpromise something, as I'm still investigating how I can optimize this process and make it viable long-term.
For starters, roughly half of the animations you'll see in episode 10 will be in 60 fps. I hope it excites you and that you'll enjoy seeing more clear movements and jiggly things jiggle more fluidly.
Have a nice weekend
Dr PinkCake
Now, calm down, Neddly diddily diddily diddily, doodily. He's doing the best he can shoddilyddily iddily iddily diddily diddily. Gotta be nice, hostilitydidildilidilly... AW, HELL-DIDDLY-DING-DONG-CRAP!!!!!!!!!!!! YOU CAN'T CONTROL YOURSELF WITH THAT DAMN ANIMATIONS. WHO DO YOU THINK YOU ARE MARTIN SCORSESE.View attachment 2948358
You must be registered to see the links
I don't have a lot to report this week as I've been working hard on the final lewd scene since last time. My daily schedule has mostly been animation work with a side of static renders and writing.
The animation queue is up to 61 animation files - but around 10 of them will be merged to make multi-angle animations and those only count as one animation in the final tally.
I estimate I'm more than halfway through the lewd scene, I will be able to wrap it up during next week, and after that I have some more writing and static renders to do for this main girl before I can move on to creating the missing phone content.
Back when I upgraded my hardware this development cycle, I got plenty of extra render power available. I thought about how I could use the increased render power to increase the quality of the art. As a result, I started experimenting with 60 fps animations.
The quality increased a lot with that change and the result can only be described as eye-candy. The animations looked more crisp and fluid, and I could easily spot the difference between those and the 30 fps ones.
With my PC upgrades, I will have more than doubled my render power meaning that there is capacity for this improvement going forward. But I don't want to overpromise something, as I'm still investigating how I can optimize this process and make it viable long-term.
For starters, roughly half of the animations you'll see in episode 10 will be in 60 fps. I hope it excites you and that you'll enjoy seeing more clear movements and jiggly things jiggle more fluidly.
Have a nice weekend
Dr PinkCake
uhm, wont that hurt our fingers, clicking 60x per second?
what are his new pc specs?View attachment 2948358
You must be registered to see the links
I don't have a lot to report this week as I've been working hard on the final lewd scene since last time. My daily schedule has mostly been animation work with a side of static renders and writing.
The animation queue is up to 61 animation files - but around 10 of them will be merged to make multi-angle animations and those only count as one animation in the final tally.
I estimate I'm more than halfway through the lewd scene, I will be able to wrap it up during next week, and after that I have some more writing and static renders to do for this main girl before I can move on to creating the missing phone content.
Back when I upgraded my hardware this development cycle, I got plenty of extra render power available. I thought about how I could use the increased render power to increase the quality of the art. As a result, I started experimenting with 60 fps animations.
The quality increased a lot with that change and the result can only be described as eye-candy. The animations looked more crisp and fluid, and I could easily spot the difference between those and the 30 fps ones.
With my PC upgrades, I will have more than doubled my render power meaning that there is capacity for this improvement going forward. But I don't want to overpromise something, as I'm still investigating how I can optimize this process and make it viable long-term.
For starters, roughly half of the animations you'll see in episode 10 will be in 60 fps. I hope it excites you and that you'll enjoy seeing more clear movements and jiggly things jiggle more fluidly.
Have a nice weekend
Dr PinkCake
Also, please let's not compare DPC with Ocean. Atleast dpc gives results.And this is without even taking into account that he is most likely perfectionist freak like Ocean who wants to make his game as good as possible
Most of those will be hit with cease and desist orders though I'd wager. Would have to use an AI that pretty much you train so other copy-written images etc aren't used.Let's be honest. Within a year or two this site will be overrun with games rendered using AI and they'll look as good as anything while taking half the time. And honestly, now I can't wait for it.
Why cease and desist? Afaik no country has passed any laws that recognises AI training as copyright infringement.Most of those will be hit with cease and desist orders though I'd wager. Would have to use an AI that pretty much you train so other copy-written images etc aren't used.
Oh, not really paid much attention to all that. Just remember people threatening to use a C&D. Personally, as a 3d artist myself, I doubt I would use AI. Might not be the case but it would feel risky to me.Why cease and desist? Afaik no country has passed any laws that recognises AI training as copyright infringement.
And you could even render the first episode or two, train the AI on those and then use the AI while you just write and code(?).
Literally MeNow, calm down, Neddly diddily diddily diddily, doodily. He's doing the best he can shoddilyddily iddily iddily diddily diddily. Gotta be nice, hostilitydidildilidilly... AW, HELL-DIDDLY-DING-DONG-CRAP!!!!!!!!!!!! YOU CAN'T CONTROL YOURSELF WITH THAT DAMN ANIMATIONS. WHO DO YOU THINK YOU ARE MARTIN SCORSESE.
View attachment 2948638
I copy here what I just expressed on Reddit, where I saw this newer status update just few minutes ago.View attachment 2948358
You must be registered to see the links
I don't have a lot to report this week as I've been working hard on the final lewd scene since last time. My daily schedule has mostly been animation work with a side of static renders and writing.
The animation queue is up to 61 animation files - but around 10 of them will be merged to make multi-angle animations and those only count as one animation in the final tally.
I estimate I'm more than halfway through the lewd scene, I will be able to wrap it up during next week, and after that I have some more writing and static renders to do for this main girl before I can move on to creating the missing phone content.
Back when I upgraded my hardware this development cycle, I got plenty of extra render power available. I thought about how I could use the increased render power to increase the quality of the art. As a result, I started experimenting with 60 fps animations.
The quality increased a lot with that change and the result can only be described as eye-candy. The animations looked more crisp and fluid, and I could easily spot the difference between those and the 30 fps ones.
With my PC upgrades, I will have more than doubled my render power meaning that there is capacity for this improvement going forward. But I don't want to overpromise something, as I'm still investigating how I can optimize this process and make it viable long-term.
For starters, roughly half of the animations you'll see in episode 10 will be in 60 fps. I hope it excites you and that you'll enjoy seeing more clear movements and jiggly things jiggle more fluidly.
Have a nice weekend
Dr PinkCake
That's not how it's going to work. Disney is already using AI for mass amounts of compuation. Look up how they made Elemental. It's not going to be illegal if the biggest companies also want to do it. Will be a free for allMost of those will be hit with cease and desist orders though I'd wager. Would have to use an AI that pretty much you train so other copy-written images etc aren't used.