Lostanddamned

Engaged Member
Mar 29, 2019
2,854
18,512

View attachment 2162052

The animation queue is down to 28 animations, and the speed feels the same as last week. My estimation from the previous status update still stands.

Animations between 4-13 seconds have been rendered to completion this week. The remaining animations range between 3-8 seconds. Seven of those animations require approximately 50% more render time than the rest.

I'm focusing on playtesting and polishing, and there is no point in listing everything I'm working on since it's in all areas of the episode.

I find things to fix with every playthrough, be it renders, dialogue, code, GUI, sound/music, etc. The episode quality is improved with every pass I make.

Due to intricate branching, I have yet to see everything I created for the episode, but I'm working my way through everything methodically.

Since I'm aiming for a December release, starting next month, the Mini DIK ($5 tier) won't have the Season 3 base game for the Interlude, and it will be moved to the DIK tier ($10), as mentioned in the past.

Like in the past, the Mini DIK tier will get the patches to upgrade the Interlude to v0.9.0 two weeks after release.

A refresher for all new patrons since the last release is that my release schedule always looks like this:

  • Early access (as soon as possible), Huge DIK ($25) tier
  • 3 days after early access, DIK ($10) tier
  • 2 weeks after the early access, Mini DIK ($5) tier (Patch only. You need the base Season 3 game to upgrade, in this case, the Interlude).
The actual dates will be announced when beta testing starts.

And since I've gotten plenty of DMs about it, the walkthrough is released between releases and after each episode, usually within 1-2 months after release, but never during the release weeks, as I'm preoccupied with community work during that time.

Have a nice weekend

Dr PinkCake
Judging by his pace (7-7.5 animations per week) he still has 4 weeks of rendering to do. So he should be done rendering around 9th December. Then there's still the two weeks of beta testing and we'll probably get the update in the 23rd-30th December range if anything else doesn't come up.
 

AchedCroissant

Conversation Conqueror
May 29, 2020
6,121
28,074
Since I'm aiming for a December release, starting next month, the Mini DIK ($5 tier) won't have the Season 3 base game for the Interlude, and it will be moved to the DIK tier ($10), as mentioned in the past.
  • Early access (as soon as possible), Huge DIK ($25) tier
  • 3 days after early access, DIK ($10) tier
  • 2 weeks after the early access, Mini DIK ($5) tier (Patch only. You need the base Season 3 game to upgrade, in this case, the Interlude).
Thanks F95
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,237
39,802

View attachment 2162052

The animation queue is down to 28 animations, and the speed feels the same as last week. My estimation from the previous status update still stands.

Animations between 4-13 seconds have been rendered to completion this week. The remaining animations range between 3-8 seconds. Seven of those animations require approximately 50% more render time than the rest.

I'm focusing on playtesting and polishing, and there is no point in listing everything I'm working on since it's in all areas of the episode.

I find things to fix with every playthrough, be it renders, dialogue, code, GUI, sound/music, etc. The episode quality is improved with every pass I make.

Due to intricate branching, I have yet to see everything I created for the episode, but I'm working my way through everything methodically.

Since I'm aiming for a December release, starting next month, the Mini DIK ($5 tier) won't have the Season 3 base game for the Interlude, and it will be moved to the DIK tier ($10), as mentioned in the past.

Like in the past, the Mini DIK tier will get the patches to upgrade the Interlude to v0.9.0 two weeks after release.

A refresher for all new patrons since the last release is that my release schedule always looks like this:

  • Early access (as soon as possible), Huge DIK ($25) tier
  • 3 days after early access, DIK ($10) tier
  • 2 weeks after the early access, Mini DIK ($5) tier (Patch only. You need the base Season 3 game to upgrade, in this case, the Interlude).
The actual dates will be announced when beta testing starts.

And since I've gotten plenty of DMs about it, the walkthrough is released between releases and after each episode, usually within 1-2 months after release, but never during the release weeks, as I'm preoccupied with community work during that time.

Have a nice weekend

Dr PinkCake
It looks like he's confident about the December release, and most likely will be. At this rate of animation rendering, 3-3.5 weeks are left before the end of the work. We will have a nice present for Christmas.
 

NebulousShooter

Engaged Member
Donor
Oct 24, 2018
3,589
26,309
It looks like he's confident about the December release, and most likely will be. At this rate of animation rendering, 3-3.5 weeks are left before the end of the work. We will have a nice present for Christmas.
I wonder if he can squeeze a 1st week release by crunch-ing his beta testers
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,237
39,802
I wonder if he can squeeze a 1st week release by crunch-ing his beta testers
I think if he does his pre-testing and polishing well, then it's real. He has until the end of November while the animations are processed.


I wonder if there's any ciphered message of him for delivering us Halloween during Christmas... :unsure:
It's like the efficiency of government services, lol
 
  • Haha
Reactions: janedoe256

myukimo

Member
Nov 18, 2021
346
300
So the Christmas parties are for December 2023-2024 being optimistic? :unsure:
But the good news is that the update comes out before the end of this year ,A pity many fans wanted to make good meme's with Jill for this Christmas :ROFLMAO: although the result will be the same :ROFLMAO:
 
  • Haha
Reactions: The Dick

Darkwen

Forum Fanatic
Nov 10, 2020
5,435
11,660

View attachment 2162052

The animation queue is down to 28 animations, and the speed feels the same as last week. My estimation from the previous status update still stands.

Animations between 4-13 seconds have been rendered to completion this week. The remaining animations range between 3-8 seconds. Seven of those animations require approximately 50% more render time than the rest.

I'm focusing on playtesting and polishing, and there is no point in listing everything I'm working on since it's in all areas of the episode.

I find things to fix with every playthrough, be it renders, dialogue, code, GUI, sound/music, etc. The episode quality is improved with every pass I make.

Due to intricate branching, I have yet to see everything I created for the episode, but I'm working my way through everything methodically.

Since I'm aiming for a December release, starting next month, the Mini DIK ($5 tier) won't have the Season 3 base game for the Interlude, and it will be moved to the DIK tier ($10), as mentioned in the past.

Like in the past, the Mini DIK tier will get the patches to upgrade the Interlude to v0.9.0 two weeks after release.

A refresher for all new patrons since the last release is that my release schedule always looks like this:

  • Early access (as soon as possible), Huge DIK ($25) tier
  • 3 days after early access, DIK ($10) tier
  • 2 weeks after the early access, Mini DIK ($5) tier (Patch only. You need the base Season 3 game to upgrade, in this case, the Interlude).
The actual dates will be announced when beta testing starts.

And since I've gotten plenty of DMs about it, the walkthrough is released between releases and after each episode, usually within 1-2 months after release, but never during the release weeks, as I'm preoccupied with community work during that time.

Have a nice weekend

Dr PinkCake
This is about where I thought we would be, can't wait to fuck Halloween Josy at Christmas:love::love:
 
  • Yay, update!
Reactions: ffive

Ottoeight

Forum Fanatic
Mar 13, 2021
5,417
9,630
Since I'm aiming for a December release, starting next month, the Mini DIK ($5 tier) won't have the Season 3 base game for the Interlude, and it will be moved to the DIK tier ($10), as mentioned in the past.

Like in the past, the Mini DIK tier will get the patches to upgrade the Interlude to v0.9.0 two weeks after release.

A refresher for all new patrons since the last release is that my release schedule always looks like this:

  • Early access (as soon as possible), Huge DIK ($25) tier
  • 3 days after early access, DIK ($10) tier
  • 2 weeks after the early access, Mini DIK ($5) tier (Patch only. You need the base Season 3 game to upgrade, in this case, the Interlude).
So, you make 5$ Patrons wait 2 more weeks after you made them wait 13 months for episode 9 ?!?!?! o_O

You know what, I think I'm going to download it here and save those 5 bucks. :sneaky:
 

BorgiaBou

Well-Known Member
Jul 24, 2021
1,552
4,727
Due to intricate branching, I have yet to see everything I created for the episode,
Oh boy he's hyping this soooooo much that not even the trilogy LOTR (Lord of the Rings) can't compare to this masterpiece that pink gonna release on hallow... Christmas:rolleyes:
Since I'm aiming for a December release, starting next month, the Mini DIK ($5 tier) won't have the Season 3 base game for the Interlude, and it will be moved to the DIK tier ($10), as mentioned in the past.
2 weeks after the early access, Mini DIK ($5) tier (Patch only. You need the base Season 3 game to upgrade, in this case, the Interlude).
DIK move...


Release Date: 2022-03-04
:KEK::KEK::KEK:
 
4.80 star(s) 1,573 Votes