The worst part is that even feminists in Jade's class know how to suck cock better than Jill...A thread that would interestYou must be registered to see the links
THEY ARE NOT LESBIANS!!!!
All my hopes of having anal sex with Jill were gone when I saw her holding a cock for the first time... My heart goes out to you Jillybean lovers.
Jill was one of my favorites in the game, I even considered her material for a wife, but then EP 6 arrived.All my hopes of having anal sex with Jill were gone when I saw her holding a cock for the first time... My heart goes out to you Jillybean lovers.
I was also disappointed with Jill in episode 6. The dilemma between meeting Jill or taking care of Sage was enough for me to abandon Jill for good. Right now I'm between Sage and Isabella... I still haven't decided which one is wife material. From the side girls I don't like any of them so...Jill was one of my favorites in the game, I even considered her material for a wife, but then EP 6 arrived.
And it was like
She didn't have a scene, because it's the start of her "I'm not just a whore, I could be MC's girlfriend" arc...There are a few things that bother me in Episode 9, but one of the biggest…
This…
THIS!...
THIS WAS A FUCKING LIE!!!!
View attachment 2326128
To not have a lewd scene with my little Asian object of obsession is criminal, but to tease me that I can have her when I can't?
Unforgiveable.
If development time were a constraint, I absolutely would have forfeited the Sarah & Mel threesome for some kitty cat coitus. (Don’t even go there, magaclaawe. You know what I mean.)
Brawler has been my favorite mini-game since I started playing the game back in episode 5, so I'm very excited to see the final product.You must be registered to see the links
I've been coding for the better part of last week, but I also wrote some story and posed art.
Mostly, I've been working on an updated version of Brawler this week, and I need a few more days of work with the remaining art before I am done with it.
It's an ambitious upgrade of this mini-game, which is now taking its third and most likely final form.
Even though it's been remade from scratch, it will feel familiar but improved and expanded upon. I'm very pleased with how it plays.
Here are some screenshots of it.
As you may have noticed, I've been powering on with mini-games lately since I know I have to do a few more for episode 10. I'm trying to get most of it out of the way early, so I can focus on writing and creating art soon.
After Brawler, there's one shorter mini-game and some final work on a scientific mini-game left to do.
I have a healthy animation queue alongside this development. It allows me to focus without being interrupted.
I can also notice how the usual stress I feel about Custom renders being completely gone now that I have removed that tier reward.
I've been able to put an unhealthy amount of hours into coding this week because of this, and I love every second of it.
I will have the first part of the Q&A posted sometime next week. I'm splitting it into two parts, like last year's Q&A.
First, there will be a part about your Being a DIK questions, and after that, a part about game development. Thanks to everyone who submitted questions!
A special render poll is currently ongoingYou must be registered to see the links- where either Maya, Sage, or Isabella will get a set of renders dedicated to them in episode 10. If you want to participate, you have until next Friday.
Have a nice weekend
Dr PinkCake
That's a positive thing tho, so it's more like this for Rio fans:She didn't have a scene, because it's the start of her "I'm not just a whore, I could be MC's girlfriend" arc...
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Hell yeah new brawler lets gooo! Here's hoping the MC gets a cool hallway fight scene like Old Boy or Daredevil!You must be registered to see the links
I've been coding for the better part of last week, but I also wrote some story and posed art.
Mostly, I've been working on an updated version of Brawler this week, and I need a few more days of work with the remaining art before I am done with it.
It's an ambitious upgrade of this mini-game, which is now taking its third and most likely final form.
Even though it's been remade from scratch, it will feel familiar but improved and expanded upon. I'm very pleased with how it plays.
Here are some screenshots of it.
As you may have noticed, I've been powering on with mini-games lately since I know I have to do a few more for episode 10. I'm trying to get most of it out of the way early, so I can focus on writing and creating art soon.
After Brawler, there's one shorter mini-game and some final work on a scientific mini-game left to do.
I have a healthy animation queue alongside this development. It allows me to focus without being interrupted.
I can also notice how the usual stress I feel about Custom renders being completely gone now that I have removed that tier reward.
I've been able to put an unhealthy amount of hours into coding this week because of this, and I love every second of it.
I will have the first part of the Q&A posted sometime next week. I'm splitting it into two parts, like last year's Q&A.
First, there will be a part about your Being a DIK questions, and after that, a part about game development. Thanks to everyone who submitted questions!
A special render poll is currently ongoingYou must be registered to see the links- where either Maya, Sage, or Isabella will get a set of renders dedicated to them in episode 10. If you want to participate, you have until next Friday.
Have a nice weekend
Dr PinkCake
In the long run its a smart move to take care of the mini game stuff now and doesn't seem to be slowing him down which is the important part. Hopefully this development time will be shorter even if he is a LAMFYou must be registered to see the links
I've been coding for the better part of last week, but I also wrote some story and posed art.
Mostly, I've been working on an updated version of Brawler this week, and I need a few more days of work with the remaining art before I am done with it.
It's an ambitious upgrade of this mini-game, which is now taking its third and most likely final form.
Even though it's been remade from scratch, it will feel familiar but improved and expanded upon. I'm very pleased with how it plays.
Here are some screenshots of it.
As you may have noticed, I've been powering on with mini-games lately since I know I have to do a few more for episode 10. I'm trying to get most of it out of the way early, so I can focus on writing and creating art soon.
After Brawler, there's one shorter mini-game and some final work on a scientific mini-game left to do.
I have a healthy animation queue alongside this development. It allows me to focus without being interrupted.
I can also notice how the usual stress I feel about Custom renders being completely gone now that I have removed that tier reward.
I've been able to put an unhealthy amount of hours into coding this week because of this, and I love every second of it.
I will have the first part of the Q&A posted sometime next week. I'm splitting it into two parts, like last year's Q&A.
First, there will be a part about your Being a DIK questions, and after that, a part about game development. Thanks to everyone who submitted questions!
A special render poll is currently ongoingYou must be registered to see the links- where either Maya, Sage, or Isabella will get a set of renders dedicated to them in episode 10. If you want to participate, you have until next Friday.
Have a nice weekend
Dr PinkCake