- Jul 8, 2018
- 177
- 1,063
The ending of Acting Lessons while it was sudden I cant say it was bad writing, while there could have been an ending where you avoid that scenario but it wouldn't be nearly as interesting. Picture the game ending super peacefully without anything bad happening, the game wouldn't be rated as high as it is and it would be the same as half the other games.Dr Pink Cake seems to have a really hard time understanding that creating an emotional rollercoaster of a story is a good thing IF you give the player a choice to avoid final catastrophes. Haven't played this game yet but just the bullshit disclaimer doesn't bode well.
"Are you in a dark place in your life?"
"No, but i am not the one who kills off his characters without giving the player a choice in a game that is supposedly about choice, you are, lol."
Maybe he should spend some time thinking about a valid critique instead of turning around and creating some infantile "disclaimer"
As good as "Acting Lessons" was, the unavoidable *SPOILER* was complete bullshit. It has nothing to do with someone "having a tough period in their life". Killing off your Main Characters, just to create a cheap emotional thrill, is not good writing. Think "Die Hard" would be a classic if John McLane stumbles and falls off the Tower halfway through? Don't think so. But maybe i am just immature, lol.
By the way: The fact that people were upset was a giant compliment. How many games exist where you give a fuck about someone dying? Yeah ...
His production values are absolutely amazing. If it weren't for his immature attitude in this matter I would be a Patreon, but oh well, it's his choice.
Well as for the disclaimer warning, the deaths weren't the only dark part, the cheating, drugs and robbery were worthy mentions. Anyways the dev is getting better and better, the atmosphere/setting in this game is something else, no other games have drawn me in like this one... Well other than The DeLuca Family