CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

hakuna-matata

Well-Known Member
May 30, 2020
1,399
5,596
Fan's Worst Nightmare:
Status Update Episode 12.
From this episode, the game goes into full sandbox mode. You can freely move around all locations and get into events that will be created using procedural generation. I'm very passionate about the new mode and can't wait to introduce it in the new Episode.
Have a nice weekend.
Dr Pink Cake
:HideThePain:
The year is 2047
 
  • Haha
Reactions: Geralt From Rivia

DrSoong

Active Member
Donor
Jan 8, 2022
528
1,184
Still not quite right.
You put the white box on the wrong model, I think he was trying to say he was the chick in the background readjusting her bikini bottom. I think that's where the box should be.
:ROFLMAO:
Maybe i should have placed the box above Derek to conserve his face but i think i got the right meaning (the way he looks at the MC/Maya-text and icon). My intention was only to enlarge the amount of concerned users.
 
  • Haha
Reactions: funkymonkeyjedi

RohMadden

Newbie
May 10, 2023
74
173




Unlocked


I worked on the big free-roam event all week and estimate I'm ~70% finished with it. To some of you, it might feel like I've been stuck here for a while, but there are plenty of scenes and characters in it and I can assure you that everything is going forward at a good pace.
The free-roam has 771 renders, and I have 15 scenes left to work with before I can move on to something else. 8 of those scenes need writing and art; the rest needs art.
I mostly posed static renders this week, but I also posed a longer animation that I think will come out great.
I also produced two new songs I wanted for two specific parts of the episode. I wasn't sure if I would make any new songs for this episode, but I love how these turned out.
Meanwhile, my PCs are slaughtering my render queue. 16 animations remain in the queue, but two are very long, making up for ~3000 frames together.
I have counted six lewd scenes left to create for this episode, and I plan to work on some of them after the free-roam event to get more animations into the queue.
Have a nice weekend
Dr PinkCake
September here we go
 

DrSoong

Active Member
Donor
Jan 8, 2022
528
1,184
There's not been enough numbers in recent updates to make accurate tables to predict the date.
Yes, when DPC makes a post with real numbers, we could make better suggestions about a release date (unless he extends cause there is another thing he wants to add and then another and ... :sneaky:).
 

Gato21

Active Member
Oct 16, 2021
954
2,836
There's not been enough numbers in recent updates to make accurate tables to predict the date.
Here's a simple heuristic function for determining how long each update will take:

Average current dev time in months + number of minigames + (level of rig - DPC's compulsion to make more elaborate animations) = total dev time in months :Kappa:

You can effectively sub out the last addition with zero, FYI.
 
Last edited:

robrize2169

Well-Known Member
Oct 8, 2022
1,880
3,845
last update was about 4-5 hrs of playtime since i took my time with it...times 5 different LI paths..plus a few different endings on the others path..so average playtime maybe 30-35 hrs total from 1 update..i say that's pretty damn good for a once to twice a year update..plus i played through the Zoey episode a few times too. so definately one of the best devs out there for quality. the only issues for me are some parts of the story i don't like too much. but hey it's his game so he writes it how he wants.
 
4.80 star(s) 1,568 Votes