- Apr 5, 2017
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That could be true, but honestly I wouldnt hold my breath.He started the 60 fps thing in this cycle. So most of it is done and he is nearly there. So November is likely still on the board.
However, that does explain a lot of things from this development cycle.
The number of animations rendered didnt increase because of this jump to 60 fps. In this case, those 4090 are really helping things, otherwise we could easily see some 18-20 months cycles.
Still, such a retard decision.
Right???What the hell, no surprise animations rendering feels as slow as before, just buy a licence ofYou must be registered to see the linksand interpolate to 60 FPS. We have F4iunyl3x doing it already with flawless result, what a waste of power and time.
Interpolation works great and would make things so much easier.
I bet he would already be done with all animations by now if they were all 30 fps.
Those 4090s are no joke.
Honestly 60fps would never be worth it considering it literally doubles the render time.Well, there you have the explanation of why the August/ September and even October release estimates went out of the window. 60 FPS might be nice, but would have made far more sense to stay at 30 and bring his development window back into a sensible time frame. Could have always started to think about 60fps when the 5 series launches.
Like MPA71 said, interpolation would already be a good alternative that woulndt cost months of extra time.
With his current hardware, I wouldnt be surprised that the update could already be out or almost done if DPC hadnt done any 60 fps animations.
There are...bro aren't there modders and brilliant people who convert 30fps animations to 60fps for FREE just a couple of days after release?
I wonder how DPC patreons will react to this news.
Even the mostly positive subreddit was quite negative.
Furthermore, he hid this information for quite a while, I bet that if he suggested that earlier he would get lots of negative feedback from his patreons.
Lets hope someone here who is a patreon can shed some light on the situation later.
By my estimates, there will be around 340 animations in ep 10. In the report, DPC said roughly half would be 60fps.That's Ocean. DPC tends to actually have a lot of content. Now he is pushing into style as well. I am guessing he will be buying more PCs soon to assist with his ever growing demand for more renders. If many are at 60 fps. He will easilly be going over 70,000 rendered images.
Lets say it will be some 140. In this case, the total number of animated frames from the update jumped from 53K to 74K using a 5,2s animation average.
In a hypothetical full 60 fps ep11 with a similar amount of animations, that would mean 106K frames to be rendered.
And that doesnt consider the static frames.
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