- Aug 4, 2017
- 1,146
- 12,757
Same reason the dialogue and hundreds of other things are different between routes. It's an obvious visual indicator of the separate routes. It's common practice to use if blocks to differentiate route specific dialogue & images within a scene (like with or without the DIK helmet).Why else have different costumes for Jill and Bella dependent on route though? It certainly comes across as an attempt to bork players trying to see all content on a single playthrough.
As I said, this isn't a mess with the mod thing. It's scrappy not handling the consequences of having multiple routes open. Happens in plenty of other game mods, where schizophrenic scenes appear because multiple routes are unexpectedly open.