osculim

Active Member
Aug 21, 2019
805
919
I tried the scrappy one and it didn't work still kept shutting off so prob waits and try the other one,
Do not use the scrappy one sorry to say but DPC likes to put failsaves in the game to bomb the game and cause looping. if you use that specific mod. Use the sanco's mod rather. He mentioned update should be out today sometime. Also since you used scrappy you are already busted. And your saves will not work with sancho's mod. I do think his savefixer can fix them tho. Go check on his BDIK mod page
 

Starlito

New Member
Aug 4, 2020
5
0
Do not use the scrappy one sorry to say but DPC likes to put failsaves in the game to bomb the game and cause looping. if you use that specific mod. Use the sanco's mod rather. He mentioned update should be out today sometime. Also since you used scrappy you are already busted. And your saves will not work with sancho's mod. I do think his savefixer can fix them tho. Go check on his BDIK mod page
Will do thanks worse case I'll just start from scratch which is completely fine cause the game is super fun to play
 

ffive

Conversation Conqueror
Jun 19, 2022
7,065
16,605
Is it me or there's no way the highlighted part can be triggered? Like, if you have dik affinity, you pass the condition at 8017. If you don't, there's no way you can pass at 8024(and 8031, too) and get the highlighted part.
View attachment 3167578
You're right. I wonder if there wasn't confusion there between the fixed affinity for the "main" if/else and then dynamic alignment (neutral MC can lean either way) to color the dialogue.
 
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PlayerMLN

New Member
Apr 16, 2023
7
7
Wait hold up ! Rusty has to sell his car if you don't play with mini games ! :ROFLMAO:
Jesus DPC is so petty !

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Petty is right.
I decided to create a Madame save, for completionist reasons. To speed up the mini games, I added money to the mansion fund, directly bought the windows, and just clicked Next every round. During the breakfast scene, I got something like "Wow, we could afford the windows already. It's like someone is cheating." Later, poor Rusty had to sell his car, because ~250 bucks are not enough. Fucking time bomb.
Long story short, no more mini games for me, ever. Saved me from having to look at Madame, I guess.
 

Xythurr

Well-Known Member
Oct 29, 2017
1,197
2,472
1.) It is equal or less than 2 spaces from Blue
2.) Not within 3 steps of Yellow
3.) Diagonal to pink

After looking at the picture, there are only 2 spots where the flame could be. Just try each spot and see.
Thanks for trying to help but my drunken brain wasn't processing that and it doesn't change the fact that that minigame is dogshit IMO.
 

ZenoMod

Well-Known Member
Nov 12, 2022
1,188
1,494
Does anyone know where the mod-breaker part of the script is?
If you mean the first chek on Scrappy mod
AntiScrappy.png
it's in \game\scripts\episode10\update10.rpy

But there are other if around the scripts that will call renpy.quit() if that var is not None.

I suggest you to use AstroGrep and search for renpy.quit() in all *.rpy file.
 
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Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,592
42,314
In fact, my MC have never told anyone about sex with Jade in any playthrough. As if it wasn't so obvious that if anyone other than MC and Jade found out about it, even beavers would know about it soon too.
So, Jade-hating playthrough do exist? Any recommendations? :ROFLMAO:
I specifically made a couple of disaster playgrounds so I could see how everything goes to hell. But in general most of my runs are Jade-hateful: I have nothing to do with her. ;)
Cathy > Jade.
 
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draco0162

Newbie
May 21, 2022
51
34
any time i try to open the 2d artwork for nora's partial scene it gives me an error, anyone know how to fix this issue?
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 1, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 1, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 6, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 8, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 9, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 10, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 13, in execute
Exception: An empty string cannot be used as a displayable.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 1, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 1, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 6, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 8, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 9, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 10, in execute
File "game/scripts/rewards/reward_render_screens/rewards_renders_screen.rpy", line 13, in execute
File "renpy/sl2/sldisplayables.py", line 439, in sl2add
d = renpy.easy.displayable(d, scope=scope)
File "renpy/easy.py", line 111, in displayable
raise Exception("An empty string cannot be used as a displayable.")
Exception: An empty string cannot be used as a displayable.

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Being a DIK 0.10.0
Mon Dec 11 15:14:40 2023
 

yossa999

Engaged Member
Dec 5, 2020
2,808
18,844
I specifically made a couple of disaster playgrounds so I could see how everything goes to hell. But in general most of my runs are Jade-hateful: I have nothing to do with her. ;)
Cathy > Jade.
Damn, and I always rejected Cathy because of the forgotten panties in Bella's car. Now I understand why I don’t get lewd scene with her in episode 10 on any PT. :oops:
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,592
42,314
Damn, and I always rejected Cathy because of the forgotten panties in Bella's car. Now I understand why I don’t get lewd scene with her in episode 10 on any PT. :oops:
Avoiding Cathy it's only for Bella route, but in any case she will be closed if you chose a girl in Ep.8
 
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Elduriel

Forum Fanatic
Donor
Mar 28, 2021
4,708
8,606
Petty is right.
I decided to create a Madame save, for completionist reasons. To speed up the mini games, I added money to the mansion fund, directly bought the windows, and just clicked Next every round. During the breakfast scene, I got something like "Wow, we could afford the windows already. It's like someone is cheating." Later, poor Rusty had to sell his car, because ~250 bucks are not enough. Fucking time bomb.
Long story short, no more mini games for me, ever. Saved me from having to look at Madame, I guess.
you still have to complete the whole cleanup in the mansion game to keep the car, it's not enough to just buy the windows. Add a bunch of money via cheat, buy window/every upgrade, and a shitload of xp, skill up the guys to max (this is the longest instance you'll have to spend with this minigame, lots of clicking), then just do the cleanup, all other minigame instances will be just assigning the guys and that's it, it will be done way ahead of schedule.
 
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