Well, I particularly like the story a lot. I think the plot is written very well at the end of the day, even if you could argue that it's lazily done since the pacing isn't exactly the best. But the way the mysteries and such somewhat important plot points are written + the way they manage to keep the player's curiosity aroused is what I like. That's actually partially due to the pacing as well even if I'm not exactly a big fan of it, since some of them turn out to be nothing important at the end, but that's the way it is at times. I like the way the majority of the story is pretty basic, but it's the little details and small key points that I truly find enjoyable to look for when playing the game. I also think that a lot of the characters are fairly well-written and while most of the time plenty of them are only relatable in minor ways, that's not inherently a bad thing in a game like this. Now onto what I like the most; the gameplay. Choice-based games have always been a big favorite of mine, since you as the player are given control over how the story unfolds itself, how the main character's personality is defined by your decisions and so on. That also adds to the replayability of the game which is one of the things Being a DIK does really well. This game is meant to be replayed many times over and trying out different paths/outcomes of choices is part of the appeal, at least to me it is. I could go on and name more stuff that I like about the game but this is mostly why I'm invested in it.