- May 9, 2024
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I still believe in Nov 30 2024 11:52 pm.Call me a blind fool, but I still have hope he can deliver by December. That will be a soapbox I stand on until December 31st, 2024 23:59
I still believe in Nov 30 2024 11:52 pm.Call me a blind fool, but I still have hope he can deliver by December. That will be a soapbox I stand on until December 31st, 2024 23:59
I've been on the 2025 bandwagon since April or May when you could already tell DPC was up to some bullshit.I have been saying that for a while, you guys should read my posts more lol.
Truth. With Ep.10 I was busy with the update for two weeks.At least each branch has lots of content and considering just how many branches there are, we really can't be too surprised with the growing scale of the game.
(We can/should still insult DPC for the 60fps animations decision though)
Sometimes I wish I could just forget this game and remember of it again only in 2030 so I can come back here, download the finished game (or be in the last episode or something like it) and enjoy it.You must be registered to see the links
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This week, I finished posing the static renders for what was written for the free roam event, which I've been working on for several weeks. I still have ~10 scenes left to write and create art for before it's done - some of those scenes are rather long, too - but I have moved on to other areas of the episode for the time being to continue creating art while I have a great flow doing so.
Multiple normal scenes that are written have been waiting for art, and I've been working on them for the remainder of the week. I've posed several animations, but this week's work has mainly been static render work.
I haven't checked how many renders this episode has in quite a while, but I checked it this week and was pleasantly surprised. Counting the 400+ renders in the render queue, episode 11 currently has 4968 static renders.
That's a big number, especially considering I'm nowhere near done. I have lots of main girl content to write and create art for. We'll see the final tally when the episode is complete, but with less than 1000 renders to match the size of episode 10, it will shoot over.
Have a nice weekend
Dr PinkCake
New here? Kaiser, I love you and your posts are usually incredibly informative and well-researched, but in this instance, your research is diabolically lacking. I have been posting in this thread and reading this thread for over 5 years, and I was one of DPC's patreons for a year before that. I have seen this game from its conception, through its birth, and into its midlife crisis (Ironically a stage of life I myself am dwelling in) all I have left is hope. Leave me to my delusions, naysayer!U are new here, you still have hope...
That's admirable, but futile.
Derek can't die. He's got Luke Skywalker plot armour.
I mean, the character is very pleasant and the author clearly wanted readers to get attached to him. So I wouldn't be surprised if everything ends up in the best traditions of George Martin.Doubt the game will go that far, someone getting hurt would be the worst thing I could see happening.
Wait until this fucker takes three years for a single episode. Dude thinks he's developing a AAA game. I am surprised he hasn't announced the game is going to be developed in the Unreal engine.You must be registered to see the links
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This week, I finished posing the static renders for what was written for the free roam event, which I've been working on for several weeks. I still have ~10 scenes left to write and create art for before it's done - some of those scenes are rather long, too - but I have moved on to other areas of the episode for the time being to continue creating art while I have a great flow doing so.
Multiple normal scenes that are written have been waiting for art, and I've been working on them for the remainder of the week. I've posed several animations, but this week's work has mainly been static render work.
I haven't checked how many renders this episode has in quite a while, but I checked it this week and was pleasantly surprised. Counting the 400+ renders in the render queue, episode 11 currently has 4968 static renders.
That's a big number, especially considering I'm nowhere near done. I have lots of main girl content to write and create art for. We'll see the final tally when the episode is complete, but with less than 1000 renders to match the size of episode 10, it will shoot over.
Have a nice weekend
Dr PinkCake
It was enough to break the run in which he does not engage with any LI into multiple runs, forcing us af a new crossroads, to increase branching.....Oh boy, this update wil be massive, I'm betting that it will reach 7K statics, also this huge freeroam, by itself, will probably be around 1/5 of the EP since it has around 1400 renders.
That plus the other freeroams in the episode means that over 1/3 of the episode will be freeroams, I'm sure most of you will have resoanable reactions to this info lol.
Unfortunally no animation queue updated number, but at least he mentioned he is still posing them in this report and in the one from last week, but I'm betting his animation speed average is real bad rn since all those statics are on the way.
Like I say earlier, december is impossible, so lets hope for January, but I won't hold my breath.
At least each branch has lots of content and considering just how many branches there are, we really can't be too surprised with the growing scale of the game.
(We can/should still insult DPC for the 60fps animations decision though)
U are new here, you still have hope...
That's admirable, but futile.
Doubt the game will go that far, someone getting hurt would be the worst thing I could see happening.
Unfortunally quality takes time, at least I'm fairly sure that the episode will make the wait worthwhile, DPC hasn't delivered something that wasn't awesome by mine standarts.
I have been saying that for a while, you guys should read my posts more lol.
I haven't played the author's previous games, but everyone here just writes that BaDIK less gloomy and dark than the previous ones.What exactly makes you think that?
View attachment 3982146
Thank You for the update your the manYou must be registered to see the links
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This week, I finished posing the static renders for what was written for the free roam event, which I've been working on for several weeks. I still have ~10 scenes left to write and create art for before it's done - some of those scenes are rather long, too - but I have moved on to other areas of the episode for the time being to continue creating art while I have a great flow doing so.
Multiple normal scenes that are written have been waiting for art, and I've been working on them for the remainder of the week. I've posed several animations, but this week's work has mainly been static render work.
I haven't checked how many renders this episode has in quite a while, but I checked it this week and was pleasantly surprised. Counting the 400+ renders in the render queue, episode 11 currently has 4968 static renders.
That's a big number, especially considering I'm nowhere near done. I have lots of main girl content to write and create art for. We'll see the final tally when the episode is complete, but with less than 1000 renders to match the size of episode 10, it will shoot over.
Have a nice weekend
Dr PinkCake
Already done a long time agoSo, can we stop with the December meme now?
It's been a while when most of us rule out DecemberView attachment 3982065
I mean, December was definitely taken off the table a while ago... but this is just absurd. I want to cum gallons for weeks on end with all this shit he still isn't done with yet.
January is looking pretty grim now and February is the most probable release dateOh boy, this update wil be massive, I'm betting that it will reach 7K statics, also this huge freeroam, by itself, will probably be around 1/5 of the EP since it has around 1400 renders.
That plus the other freeroams in the episode means that over 1/3 of the episode will be freeroams, I'm sure most of you will have resoanable reactions to this info lol.
Unfortunally no animation queue updated number, but at least he mentioned he is still posing them in this report and in the one from last week, but I'm betting his animation speed average is real bad rn since all those statics are on the way.
Like I say earlier, december is impossible, so lets hope for January, but I won't hold my breath.
At least each branch has lots of content and considering just how many branches there are, we really can't be too surprised with the growing scale of the game.
(We can/should still insult DPC for the 60fps animations decision though)
U are new here, you still have hope...
That's admirable, but futile.
Doubt the game will go that far, someone getting hurt would be the worst thing I could see happening.
Unfortunally quality takes time, at least I'm fairly sure that the episode will make the wait worthwhile, DPC hasn't delivered something that wasn't awesome by mine standarts.
I have been saying that for a while, you guys should read my posts more lol.
I hate to break it to you December is already impossible and you still think it will come out of November. Well miracle do happen but I doubt it will happen hereI still believe in Nov 30 2024 11:52 pm.
You shouldn't lie like that.I hate to break it to you December is already impossible and you still think it will be out of November, dude wake up of your dream
It would almost seem that you are claiming that dpc modified his original plan, surely I misunderstood....To be fair to him, I'm fairly certain the other paths is getting these mini paths due to the popularity of some of the girls like Quinn, Lily, Riona & Nicole.
But yeah, the others path was supposed to be easier, at this point I'm going to need over 10 saves: J/M, Sage, Jill, Bella, Quinn, Lily, Nicole, Nora, Hots in general & Bella/Jill.
You're right I love breaking it to youYou shouldn't lie like that.
You don't hate breaking it to me at all.
DPC and his ridiculous amounts of branches and changes are amazing to behold but frustrating if you want to see everything. I'm on 22 paths right now just to see all of the different possible permutations and dialogue changes, and I am sure there are other combinations that have changes I am not thinking of.But yeah, the others path was supposed to be easier, at this point I'm going to need over 10 saves: J/M, Sage, Jill, Bella, Quinn, Lily, Riona, Nicole, Nora, Hots in general & Bella/Jill.