- Sep 30, 2020
- 449
- 1,664
The only animation I'm grateful foryou watched Zoey run in the woods with the 2000 Tomb Raider animation quality, now you have to watch her run out of the woods![]()
View attachment anim_yoga1_ep10.webm
The only animation I'm grateful foryou watched Zoey run in the woods with the 2000 Tomb Raider animation quality, now you have to watch her run out of the woods![]()
Well it looks like my worst fear came true, get ready for spring break you bastards. That's when we'll really see the real fear.You must be registered to see the links
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I've been working on canon scenes all week, some with branch-related content.
I've posed a handful of scenes of varied lengths and am currently halfway through a longer (120+ renders) scene.
To give you a sense of how much of the episode's development remains, here's a summary of what I can state after glancing through my files for episode 11.
Posed renders: 5269 (277 of which are in the render queue)
- Eleven canon scenes need art. Most of them have completed or partial writing.
- Two big free-roam events are almost complete. Both are lacking scenes with writing/art.
- A smaller free-roam event is needed. It's only planned at the moment.
- Three lewd scenes for main girls remain to create from scratch.
- Phone content needs plenty of work. It's rather bare-bones at the moment.
- The branches have remained mostly unchanged since last week. Except for Jill's branch, the other four branches need plenty of work. I cannot estimate how much, but this is the biggest remaining area.
- Music/SFX needs a lot of work.
- Mini-games are implemented and only need testing.
- Rewards, Scenes, and Pack Quest are implemented and only need testing. Some special renders need to be placed in canon story scenes.
- I have yet to play the majority of the episode, and things may increase the size of this to-do list. Depending on how I feel after playing the episode, more canon scenes or branched scenes may be needed.
Posed animations: 306 (39 of which are in the render queue. The count is not exact as some animation files may be merged)
Have a nice weekend
Dr PinkCake
I'm a patient man, dog, but this waiting is going to reach ridiculous levels and I don't want to imagine chapter 12. I'd better go play warcraft 3.DPC already teased the release of the episode quite a while ago but people here still don't know any better smh...
View attachment 4029507
Two big free-roams at least confirmed. I have a bad feeling about this.You must be registered to see the links
![]()
I've been working on canon scenes all week, some with branch-related content.
I've posed a handful of scenes of varied lengths and am currently halfway through a longer (120+ renders) scene.
To give you a sense of how much of the episode's development remains, here's a summary of what I can state after glancing through my files for episode 11.
Posed renders: 5269 (277 of which are in the render queue)
- Eleven canon scenes need art. Most of them have completed or partial writing.
- Two big free-roam events are almost complete. Both are lacking scenes with writing/art.
- A smaller free-roam event is needed. It's only planned at the moment.
- Three lewd scenes for main girls remain to create from scratch.
- Phone content needs plenty of work. It's rather bare-bones at the moment.
- The branches have remained mostly unchanged since last week. Except for Jill's branch, the other four branches need plenty of work. I cannot estimate how much, but this is the biggest remaining area.
- Music/SFX needs a lot of work.
- Mini-games are implemented and only need testing.
- Rewards, Scenes, and Pack Quest are implemented and only need testing. Some special renders need to be placed in canon story scenes.
- I have yet to play the majority of the episode, and things may increase the size of this to-do list. Depending on how I feel after playing the episode, more canon scenes or branched scenes may be needed.
Posed animations: 306 (39 of which are in the render queue. The count is not exact as some animation files may be merged)
Have a nice weekend
Dr PinkCake
Well there goes my December plans, at least in November I will have the second season of arcane.Two big free-roams at least confirmed. I have a bad feeling about this.
Not dead but very old people who had dementia
Probably, let's just hope a third world war doesn't break out or covid 2 happens, now it's personal.
Dementia means we can replay the entire game again as if it were the first time right?Not dead but very old people who had dementia
That's quite a useless list of shit that hasn't been done yet. What about a list of shit that has been done as well, so you know, we can gauge fucking progress?You must be registered to see the links
![]()
I've been working on canon scenes all week, some with branch-related content.
I've posed a handful of scenes of varied lengths and am currently halfway through a longer (120+ renders) scene.
To give you a sense of how much of the episode's development remains, here's a summary of what I can state after glancing through my files for episode 11.
Posed renders: 5269 (277 of which are in the render queue)
- Eleven canon scenes need art. Most of them have completed or partial writing.
- Two big free-roam events are almost complete. Both are lacking scenes with writing/art.
- A smaller free-roam event is needed. It's only planned at the moment.
- Three lewd scenes for main girls remain to create from scratch.
- Phone content needs plenty of work. It's rather bare-bones at the moment.
- The branches have remained mostly unchanged since last week. Except for Jill's branch, the other four branches need plenty of work. I cannot estimate how much, but this is the biggest remaining area.
- Music/SFX needs a lot of work.
- Mini-games are implemented and only need testing.
- Rewards, Scenes, and Pack Quest are implemented and only need testing. Some special renders need to be placed in canon story scenes.
- I have yet to play the majority of the episode, and things may increase the size of this to-do list. Depending on how I feel after playing the episode, more canon scenes or branched scenes may be needed.
Posed animations: 306 (39 of which are in the render queue. The count is not exact as some animation files may be merged)
Have a nice weekend
Dr PinkCake
The sun is shining ever so brightly!Dementia means we can replay the entire game again as if it were the first time right?
Well he has progressed even more slowly than the lowest estimate.You must be registered to see the links
![]()
I've been working on canon scenes all week, some with branch-related content.
I've posed a handful of scenes of varied lengths and am currently halfway through a longer (120+ renders) scene.
To give you a sense of how much of the episode's development remains, here's a summary of what I can state after glancing through my files for episode 11.
Posed renders: 5269 (277 of which are in the render queue)
- Eleven canon scenes need art. Most of them have completed or partial writing.
- Two big free-roam events are almost complete. Both are lacking scenes with writing/art.
- A smaller free-roam event is needed. It's only planned at the moment.
- Three lewd scenes for main girls remain to create from scratch.
- Phone content needs plenty of work. It's rather bare-bones at the moment.
- The branches have remained mostly unchanged since last week. Except for Jill's branch, the other four branches need plenty of work. I cannot estimate how much, but this is the biggest remaining area.
- Music/SFX needs a lot of work.
- Mini-games are implemented and only need testing.
- Rewards, Scenes, and Pack Quest are implemented and only need testing. Some special renders need to be placed in canon story scenes.
- I have yet to play the majority of the episode, and things may increase the size of this to-do list. Depending on how I feel after playing the episode, more canon scenes or branched scenes may be needed.
Posed animations: 306 (39 of which are in the render queue. The count is not exact as some animation files may be merged)
Have a nice weekend
Dr PinkCake