Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
6,357
21,322
Well.. I can tell you I like Bella as a character, I am just not sure how the relationship with her will feel. I will be open minded at the very least. Should I try to be a good boy with her or a deviant?
Just don't be an asshole, especially in the beginning, and you'll do fine (y)
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,594
42,336
Sage has similar benefits as Jill, but has the added bonuses of an awesome personality and a mom who wants your cock 24/7 ;)
Big fat negative is Tybalt though :cautious:
She is. Probably not that rich a Royce, and she despises elitism even more than Jill. Of course, it’s more difficult with Sage given her explosive temperament, but they can find common ground, as experience shows. Sage will probably need to build her success from the scratch, specially after her parents will divorce. Jill have an easy pass here, since her parents wants to help her using nepotism, which she don't like.
And fuck Tybbie, nobody cares about him.

Maybe Tybalt bought the magazine, mistaking NASA for Nassau :KEK:
Americans vs geography moment:LOL:



Jill has lived in golden cage all her life so it's logical she hasn't yet enough experience to understand the thing aren't black or white the majority of time.

About Jill being rich, all the MC (except Maya) have enough money or at least their family does. Bella has a good job and a big house, Jill and Sage are rich heiresses and Josy's father has enough money to bribe someone so Tommy was being accepted in R&B, so you can end being a happy trophy husband with almost all of them ;)

View attachment 4281142

NASA has been started a new proyect about the effect of Jill's boobs in Earth's gravity ;) ;)
Good that she meets MC, she can learn to live thanks to him. It was fun to see her reaction on rock music.
Here comes the ironic moment: after what happened to Lana, Jill's parents wanted so much to shield her from the world, to protect her, to give her an upbringing that they considered worthy. And what happened? Jill chose a simple guy from the poverty of society, because he is a good guy. Either the Royce gave her such an upbringing that money is not the main thing, but human qualities, or she herself made such conclusions (it is difficult, living in an echo chamber). And it turned out that history repeats itself - Jill, like her sister, chose a "simple guy", which horrified them. But he is certainly not like her sister's boyfriend, as I understand it, he was something like an anarchist and a junkie.

Bella has a good job, Josy is from middle class, Sage from a rich college professors family, but Jill ofc is above them all financially.
 

Znar26

Active Member
Jul 8, 2024
532
1,029
Just plain wrong.

The cameras could have been in the building for a long time, or were already installed in the building before it became the DIK Mansion. The DIK Mansion is not a newly built building, but rather an existing campus building was taken over. After it was taken over 2 years ago, the newly formed DIKs renovated it.

The cameras were either already installed before that, or were installed during the first renovation 2 years ago. Who was a DIK during that renovation 2 years ago?

VINNY:p
I mean it's been at least two
Pursuing Sage is a rollercoaster.
Next date with Sage, at the fun park.

Not unlike Sage at the movie theater.....
 

Znar26

Active Member
Jul 8, 2024
532
1,029
DPC announcement. He has sold to Disney.

Disney will then remake the whole story to be more...well...whatever they think is important. Hint: every character is more like the devoted gender studies student .
Dani will be the MC.

B E I N G (A) D I L
"Don't you mean, Her story?"


Good news: the story will be complete for Summer 2025.

:ROFLMAO:
 
Last edited:

felicemastronzo

Devoted Member
May 17, 2020
11,842
22,833
Well, probably except for Maya, because she herself needs exonomic investments to solve her problem. :ROFLMAO:

Royce is a rich family, I have no doubts. From a conversation with them on meeteng parents event, I think that their main focus is investments. They live in a luxurious mansion (they bought it at a discount, but maintenance is expensive), they keep horses, and for Jill’s 18th birthday they gave her a BMW M5 (more than $100K). Plus I have thoughts that Jeoff have a cars collection, something rare and expensive.
I think they are much richer than Burke, if you compare how these two families live.
But let's hear your doubts.
That they were rich is clear. They are founders of a college. But there are so many doubts about the current solidity. The alcoholic father who seeks contacts from preps party attendees like the last of the vacuum cleaner salesmen. The mother who has to carry on the family business alone.

I don't see them as very solid
 

Chalk boss

Member
Aug 31, 2024
285
1,880
I don't know if he chose that date on purpose or not, but ep10 came out on December 8.
So next week is the anniversary of the release of ep10.
I guess he's going to say that ep10 will not release ep11 and give some perks, gifts for waiting like signing a contract with a new rock band.
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,594
42,336
That they were rich is clear. They are founders of a college. But there are so many doubts about the current solidity. The alcoholic father who seeks contacts from preps party attendees like the last of the vacuum cleaner salesmen. The mother who has to carry on the family business alone.

I don't see them as very solid
Geoff is mentally broken, that's obvious. After Lana died (or whatever actually happened). Every family in the game is problematic.
If Royce is a big company, I don’t think Amelia is doing this alone, since there are dozens of managers, a board of directors, etc.
But I can’t say that they were financially unstable. Anyway, we need to know more.
 

LizaS

Active Member
Jan 20, 2022
826
22,628




It was a very productive week. I finished all the remaining writing. Yep, all of it, as previously stated - is written.

Moreover, I added new patrons since episode 10 to the credits, added the Vault digits to the episode, double-checked that they worked, and ensured that all special renders were added.

I've now started working on the remaining art.

Here's an updated checklist and my current thoughts.

Unfinished writing
  • Analyze if any branch needs more writing during polishing. Other than that, all scenes should be written and ready for art and polishing.
Unfinished art
  • I haven't counted the exact number of scenes that need art, but it's ~20 scenes of varied length.
  • Static renders and animations for a small lewd scene
SFX & Music
  • SFX & Music for the scenes mentioned in the art section; the rest of the episode should be close to completion.
Coding & other tasks
  • Rooster needs 1-2 more clucks.
  • Analyze how much more the phone gallery needs. It's near completion.
  • Phone chats are near completion.
  • Add Bios to the entire episode. It's a couple of hours worth of work.
  • The end of the episode report needs to be written.
  • Add Discord rich presence functionality for Episode 11.
After the above comes the polishing, proofreading and beta-testing process.

My thoughts on all of this
Creating the remaining static renders and animations will be fun and not pose any greater difficulties. I will have to design some new environments for the remaining scenes. I expect big progress with the unfinished art over the upcoming weeks.

There are two big remaining hurdles before beta testing and proofreading - one labor-intensive and one limited by hardware.

Rendering the remaining animations is one of the hurdles, but I'm seeing a decent speed on what's rendering. 60 animation files are currently in the queue.

Polishing the episode is the labor-intensive hurdle. I'll have to play it many times in different ways and make changes where needed. During this development cycle, I have only played the entire episode two or three times, with some gaps along the way.

I scrutinize the episode during the polishing phase and adjust art/code/writing accordingly. This is one of my favorite parts of the development cycle because it shows all the hard work since the last episode. It's when the episode starts to feel complete.

I plan on working on art until I'm done posing every written scene. I might do a coding task or two along the way, but the primary focus will be completing the art now.

Special news
1732888977593.png

Next Friday, at 16:00 CET / 09:00 CST, I have a special announcement you won't want to miss. You can join my Discord server for the event, but I'll also post the news on Patreon.

Have a nice weekend

Dr PinkCake
 

Chalk boss

Member
Aug 31, 2024
285
1,880




It was a very productive week. I finished all the remaining writing. Yep, all of it, as previously stated - is written.

Moreover, I added new patrons since episode 10 to the credits, added the Vault digits to the episode, double-checked that they worked, and ensured that all special renders were added.

I've now started working on the remaining art.

Here's an updated checklist and my current thoughts.

Unfinished writing
  • Analyze if any branch needs more writing during polishing. Other than that, all scenes should be written and ready for art and polishing.
Unfinished art
  • I haven't counted the exact number of scenes that need art, but it's ~20 scenes of varied length.
  • Static renders and animations for a small lewd scene
SFX & Music
  • SFX & Music for the scenes mentioned in the art section; the rest of the episode should be close to completion.
Coding & other tasks
  • Rooster needs 1-2 more clucks.
  • Analyze how much more the phone gallery needs. It's near completion.
  • Phone chats are near completion.
  • Add Bios to the entire episode. It's a couple of hours worth of work.
  • The end of the episode report needs to be written.
  • Add Discord rich presence functionality for Episode 11.
After the above comes the polishing, proofreading and beta-testing process.

My thoughts on all of this
Creating the remaining static renders and animations will be fun and not pose any greater difficulties. I will have to design some new environments for the remaining scenes. I expect big progress with the unfinished art over the upcoming weeks.

There are two big remaining hurdles before beta testing and proofreading - one labor-intensive and one limited by hardware.

Rendering the remaining animations is one of the hurdles, but I'm seeing a decent speed on what's rendering. 60 animation files are currently in the queue.

Polishing the episode is the labor-intensive hurdle. I'll have to play it many times in different ways and make changes where needed. During this development cycle, I have only played the entire episode two or three times, with some gaps along the way.

I scrutinize the episode during the polishing phase and adjust art/code/writing accordingly. This is one of my favorite parts of the development cycle because it shows all the hard work since the last episode. It's when the episode starts to feel complete.

I plan on working on art until I'm done posing every written scene. I might do a coding task or two along the way, but the primary focus will be completing the art now.

Special news
View attachment 4281443

Next Friday, at 16:00 CET / 09:00 CST, I have a special announcement you won't want to miss. You can join my Discord server for the event, but I'll also post the news on Patreon.

Have a nice weekend

Dr PinkCake
There were 68 animation files 2 weeks ago, not including the planned animated cutscenes. I think it's fair to calculate a rendering rate of 10 animations per week. Including a small sex scene( I assume it's Madame) the animation queue will grow to 70 in a negative scenario. That's a total of 7 weeks of rendering.

The end of rendering animations - January 20.

Add to that three weeks of beta testing - and the episode release will happen on February 21, 2025.

I could be wrong by a couple weeks, but that's probably the approximate release window.

Ep 11 isn't coming out in January, we can live with that.

If DPC hurries up, ep11 will come out on Valentine's Day -February 14, lol.
 

ZenoMod

Well-Known Member
Nov 12, 2022
1,192
1,501
DPC announcement. He has sold to Disney.

Disney will then remake the whole story to be more...well...whatever they think is important. Hint: every character is more like the devoted gender studies student .
Dani will be the MC.

B E I N G (A) D I L
"Don't you mean, Her story?"


Good news: the story will be complete for Summer 2025.

:ROFLMAO:
South_Park_Joining_the_Panderverse_poster.jpg
 
  • Haha
Reactions: Znar26 and Mordreut

Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
6,357
21,322




It was a very productive week. I finished all the remaining writing. Yep, all of it, as previously stated - is written.

Moreover, I added new patrons since episode 10 to the credits, added the Vault digits to the episode, double-checked that they worked, and ensured that all special renders were added.

I've now started working on the remaining art.

Here's an updated checklist and my current thoughts.

Unfinished writing
  • Analyze if any branch needs more writing during polishing. Other than that, all scenes should be written and ready for art and polishing.
Unfinished art
  • I haven't counted the exact number of scenes that need art, but it's ~20 scenes of varied length.
  • Static renders and animations for a small lewd scene
SFX & Music
  • SFX & Music for the scenes mentioned in the art section; the rest of the episode should be close to completion.
Coding & other tasks
  • Rooster needs 1-2 more clucks.
  • Analyze how much more the phone gallery needs. It's near completion.
  • Phone chats are near completion.
  • Add Bios to the entire episode. It's a couple of hours worth of work.
  • The end of the episode report needs to be written.
  • Add Discord rich presence functionality for Episode 11.
After the above comes the polishing, proofreading and beta-testing process.

My thoughts on all of this
Creating the remaining static renders and animations will be fun and not pose any greater difficulties. I will have to design some new environments for the remaining scenes. I expect big progress with the unfinished art over the upcoming weeks.

There are two big remaining hurdles before beta testing and proofreading - one labor-intensive and one limited by hardware.

Rendering the remaining animations is one of the hurdles, but I'm seeing a decent speed on what's rendering. 60 animation files are currently in the queue.

Polishing the episode is the labor-intensive hurdle. I'll have to play it many times in different ways and make changes where needed. During this development cycle, I have only played the entire episode two or three times, with some gaps along the way.

I scrutinize the episode during the polishing phase and adjust art/code/writing accordingly. This is one of my favorite parts of the development cycle because it shows all the hard work since the last episode. It's when the episode starts to feel complete.

I plan on working on art until I'm done posing every written scene. I might do a coding task or two along the way, but the primary focus will be completing the art now.

Special news
View attachment 4281443

Next Friday, at 16:00 CET / 09:00 CST, I have a special announcement you won't want to miss. You can join my Discord server for the event, but I'll also post the news on Patreon.

Have a nice weekend

Dr PinkCake
Simpsons Lenny.gif
 

Lord Bradley

Well-Known Member
May 28, 2019
1,000
2,526
Everyone shut up it's coming out in December 2024 I don't wanna hear it lalalalalalalallala shut up shut up SHUT UP!!! o_O

Ok but seriously seems like progress is happening at a decent pace if everything mentioned is true, plus can't forget there might be some positive things left unmentioned for the pleasant surprise. You can call it cope if you will, but I refuse to not account for it still.

I thought the other day about this long developement and many things that are in current game might seem like time waste of developement while it's being made, but at the end of the day it has massive impact on the long run and is part of the reason why this game is so legendary. You may not like it, but once the game will be complete things like Zoey Interlude will be regarded as really great part of the game despite the negative aura it had when it came out/were developed.

Currently Episode 11 is the "downfall" update or insert whatever other negative word community has used, but perhaps it's gonna be best update we have ever seen or will ever see - you never know!

I love this game and if it needs 1 year of developement per update to be this great that's the price we should be willing to tolerate. I wrote this post with even more emotions because some games that I see potential in either get abandoned or developement gets struck with unfortunate news and one way or another it fails to live up to that potential. We may be witnessing greatest game this industry will ever produce, put some respect on that. Peace!
 

shazba jnr

Member
Feb 3, 2024
455
3,249




It was a very productive week. I finished all the remaining writing. Yep, all of it, as previously stated - is written.

Moreover, I added new patrons since episode 10 to the credits, added the Vault digits to the episode, double-checked that they worked, and ensured that all special renders were added.

I've now started working on the remaining art.

Here's an updated checklist and my current thoughts.

Unfinished writing
  • Analyze if any branch needs more writing during polishing. Other than that, all scenes should be written and ready for art and polishing.
Unfinished art
  • I haven't counted the exact number of scenes that need art, but it's ~20 scenes of varied length.
  • Static renders and animations for a small lewd scene
SFX & Music
  • SFX & Music for the scenes mentioned in the art section; the rest of the episode should be close to completion.
Coding & other tasks
  • Rooster needs 1-2 more clucks.
  • Analyze how much more the phone gallery needs. It's near completion.
  • Phone chats are near completion.
  • Add Bios to the entire episode. It's a couple of hours worth of work.
  • The end of the episode report needs to be written.
  • Add Discord rich presence functionality for Episode 11.
After the above comes the polishing, proofreading and beta-testing process.

My thoughts on all of this
Creating the remaining static renders and animations will be fun and not pose any greater difficulties. I will have to design some new environments for the remaining scenes. I expect big progress with the unfinished art over the upcoming weeks.

There are two big remaining hurdles before beta testing and proofreading - one labor-intensive and one limited by hardware.

Rendering the remaining animations is one of the hurdles, but I'm seeing a decent speed on what's rendering. 60 animation files are currently in the queue.

Polishing the episode is the labor-intensive hurdle. I'll have to play it many times in different ways and make changes where needed. During this development cycle, I have only played the entire episode two or three times, with some gaps along the way.

I scrutinize the episode during the polishing phase and adjust art/code/writing accordingly. This is one of my favorite parts of the development cycle because it shows all the hard work since the last episode. It's when the episode starts to feel complete.

I plan on working on art until I'm done posing every written scene. I might do a coding task or two along the way, but the primary focus will be completing the art now.

Special news
View attachment 4281443

Next Friday, at 16:00 CET / 09:00 CST, I have a special announcement you won't want to miss. You can join my Discord server for the event, but I'll also post the news on Patreon.

Have a nice weekend

Dr PinkCake
Special announcements scare me. :eek:

"I've decided to animate every scene for the remaining episodes! I'm so excited!"

"I've employed Voice Like Candy to do the voice acting for all the dialogue in the old and new episodes! I know you'll love it!"

"I'm now using AI to do the dialogue and it's reduced the writing time down to 10%, more time for minigames!"

"I'm now devoting half my time on a spinoff series about Neil and Lynette! I know you want to see more of the loving couple, so do I!"

"Episode 12 is going to be an episode long DnG game! Oh my god, I'm getting chills!"

"I've decided to add a salt water fish tank into the game, now you can breed even more types of fish!"

"I can't be fucked doing this game any more, so I've sold the rights to ICSTOR! YAY!"
 
Last edited:

JayneDoe2

Member
Nov 21, 2022
234
404
There were 68 animation files 2 weeks ago, not including the planned animated cutscenes. I think it's fair to calculate a rendering rate of 10 animations per week. Including a small sex scene( I assume it's Madame) the animation queue will grow to 70 in a negative scenario. That's a total of 7 weeks of rendering.

The end of rendering animations - January 20.

Add to that three weeks of beta testing - and the episode release will happen on February 21, 2025.

I could be wrong by a couple weeks, but that's probably the approximate release window.

Ep 11 isn't coming out in January, we can live with that.

If DPC hurries up, ep11 will come out on Valentine's Day -February 14, lol.
I think that is a wrong calculation.

As mentioned already noone knows the exact amount of animations that are rendered.

1) is the duration of the animation in seconds and we can't predict that.
2) is the amount of animations that are finished. KaiserST did some statistics, but only DPCs "I finished x animations so far" would help us.


What I mean is, that I could argue, that he did only the long animations (above 30 seconds) and now only the short ones are missing, what means that he only needs 2 weeks to render them all.

So 2024-12 -27 release for DIK tier.

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