- Oct 11, 2023
- 1,017
- 1,244
How do you compute in your head: "I want game where choices matter" and "I want to chose all choices and I want game to work".Well there is hope the Sancho Save fixer will work here for a bit of salvation, but as I said before I wouldn't put it past DPC to be mean and manage to nuke this and fuck yo your save.
well, well, well.Ok it´s been a year and no update, what is happening?
Well I don't want all everything. Im happy with my Bella and Sage Routes. Everything else is just gravy... but if I were to answer this based on what I've seen of another member in another games forum. People like getting all the content in one playthrough,How do you compute in your head: "I want game where choices matter" and "I want to chose all choices and I want game to work".
nah it's just whatever your mc's name isIs [name] the petname here?
You're lucky because Rio is going to be the first character to get an ending. Very soon.I'm hoping by the end of the whole game there's more that redeems her for her actions, really do like her quite a lot after her route, If she has anything to do with the last scene It'll be difficult to support her without any kind of growth and redemption. I'm going to do a Rio route now, she's probably my favorite of the SG's other than Mona who left and Mel who Is more background character than side, which Is too cruel imo![]()
You know, I have an answer to that, I'm just not sure I can post it without getting threadbanned...You're lucky because Rio is going to be the first character to get an ending. Very soon.![]()
over 7k renders and it ain't even a season finale.You must be registered to see the links
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This will be the next-to-last status update for episode 11. After beta testing has started, I'll post the final status update on episode 11.
I won't have much more to report on Episode 11 until then, and I'll let you know the status as soon as I have something to share. I am playtesting the episode but also working on episode 12 development. I won't report on that until after v0.11.0 is released.
The estimate for the animation queue remains unchanged as it's steadily shrinking. Lately, the daily average render count has been somewhat higher than normal. I'd still say February 7-9 holds as the completion date for the render queue, and beta testing will start shortly thereafter.
Episode 11 pre-release details
Episode 11 will be somewhere around ~18.5 GB in size for the full download (likely slightly less; it depends on the remaining animations).
The patch will be somewhere around ~6.3 GB in size. This means the MEGA host won't work without a subscription, but there will be other free hosts for downloading everything upon release, as always.
If you want to patch the game instead of downloading the full v0.11.0 at release, make sure you have an unmodified version of the game downloaded. You can only patch v0.10.0 and v0.10.1. You must download the full v0.11.0 version if you have an older version.
If you're unsure about patching, I recommend you download the full version (18.5 GB), extract it and play - it's that simple.
A reminder: save your game at the end of episode 10, where the game tells you to save to avoid any save game issues when playing the upcoming episode.
Keep backup copies of the previous version until you're sure the new version works for you and your save files.
Here is a preliminary changelog for episode 11.
-- Changelog v0.11.0 --
Added Episode 11 that includes
7113 renders
392 animations
6 2D-art pieces
2 2D-art animations
42 songs
32 sound effects
Have a nice weekend
- Menus in Brawler can now be closed using the middle mouse button.
- Improved the text spacing in the Bios app.
- Fixed a bug where the final free roam event of episode 10 didn't end if you failed the main task.
- Fixed an issue with money messages staying on screen when fast traveling from the desk area.
- Fixed a missing image error for an animation.
- Fixed a bug with the on-screen text message conversation that could happen if a game was saved at specific points during these conversations.
- Fixed an issue that prevented Envy's events from being added to her Bios history.
- Fixed a rounding issue with the Happiness % in the Party Planner mini-game that caused a mismatch in % gained or lost during evaluation.
- Fixed an issue with missing text in the Stats app and Party Planner tab when participating in the CUM-petition in Episode 9.
- Fixed an issue with the Party Planning mini-game that didn't update the emotes correctly according to the happiness level.
- Fixed an issue with the episode report of episode 10 that would show a choice that potentially didn't happen for Lily.
- Slightly increased timer for the English class.
- Fixed an issue potentially causing a scene with Sage, Maya and Josy to be skipped if the player didn't spend time with Zoey in episode 10.
- Corrected typos
Dr PinkCake
Many mods cannot be detected. URM does not save any variable as far as I know, so it cannot be detected. It's possible to detect a mod only if it creates variable that does not exist in the original code or modifies a variable in a way that would not be possible in the game. DPC until EP10 only checked for the first ones).Does a game with URM count as a modded game?
I don't imagine him looking into using URM to max out your cash early, but if you are trying to do both Jills and Sages path at the same time for example... well that's a different storyMany mods cannot be detected. URM does not save any variable as far as I know, so it cannot be detected. It's possible to detect a mod only if it creates variable that does not exist in the original code or modifies a variable in a way that would not be possible in the game. DPC until EP10 only checked for the first ones).
What makes this specific to Episode 11?
Quinn has gotten a lot of sun over these 15 months.....
Oh no, I was just using URM to help with the exams, cash and see the dik/chik options (Its basically what I used the mod for)I don't imagine him looking into using URM to max out your cash early, but if you are trying to do both Jills and Sages path at the same time for example... well that's a different story
Oh no, I was just using URM to help with the exams, cash and see the dik/chik options (Its basically what I used the mod for)
I heard a lot of things on what happened to scrappy like hurricane, prison, the moon, mars, got married and etc that im switching from mod to URM