- Dec 13, 2018
- 7,748
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The forced nature of relationships in this game certainly seems to be something of a negative, and it's not just contained to M&J. Giving people forced moments, forced feelings, etc, negates not only the choices themselves but also the feeling of choice for the player if they generally avoided a character yet get forced into scenes that you would think they shouldn't be in given their relationship status with that character, i.e. staying with Bella in ep 5 even if the player has a bad relationship with her.My ingame problem with the relationship is pretty much down to the choices I made when I'm forced to make the choice in the DIK library.
On the one hand there is a girl who I've known for 2 months, been on 2 dates with (one ending in jiggy times) and have been constantly phoning and texting.
On the other I've a classmate who I've known for less then a week, who was forced by her Brother/my maggot brother to let me stay in her room and who's only real, non-platonic moment was forced on her and resulted in me being knocked out and abducted.
Im my M&J run through save - I'm squaring this in my own mind by telling myself that I was forced to accept M in order to not lose J.......but ofc it's being written like both are real and valuable relationships to the MC when that's not the path I've gone.
If you're going to do that kind of thing in your game, then you either don't have such choices or simply make the choices less impactful to the relationships since it's obvious that the overall narrative requires that these characters remain part of the game in some way or another. It's that illusion of choice, making people think that avoiding a certain character means they can get rid of them from the story, that is proving problematic for some people.