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AvatarStormBringer

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Dec 20, 2019
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View attachment 765603

Episode 6 - Preview #5: Isabella & Sage
Sigh.. why?? WHY are you making it so hard for me to choose!!!!
didn't see that coming

Bella: So you're saying that you fucked someone on Tybalt's bed?
Sage: Yup
B: Come here my soul sister (hugging). Btw who?
S: Nothing serious, just some guitar obsessed freshy
B: :WaitWhat:
B: Hm... for the last 2 weeks there's only one guitar hugging freshy that I'm aware of.
 
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zoyle

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Jan 23, 2019
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The problem with this comparison is that we knew where we were "going" in ME. Save the universe, destroy the reapers was the end game. We have no clue where we are going in BaDik. What's the end game? We need an objective to get to and DPC while he has created a cast of semi well defined characters hasn't really given us enough info to know what the goal is. Find a LI? Be happy? Graduate (probably not)?
I mean, with DPC anything is possible (see: Acting Lessons), but the primary tension point in the plot is what Quinn and Tommy have been doing, and I would guess that getting that resolved while protecting as many of MC's friends as possible and determining who he wants to have a long-term relationship with is the ultimate endgame.

Also I will say that a thing that folks should give some credence to is that kids (and an 18 year old in college is, uh, definitely still a kid in most regards) make a lot of impulsive decisions, especially where sex is involved. There is, to a certain extent, a degree of realism in the way that games give you a decisionpoint and then you cannot necessarily extract yourself from what comes after immediately. Events and relationships have a tendency to develop their own momentum, and that's something that is definitely magnified by what a short time scale this game is on (Episode 5 is like literally a 24 hour period).

The player, while they're probably horny while playing since this is an adult game, is not going to have the same level of investment as the MC would about their relationships, so having stuff that they do impulsively that the player can't control reflects the way people frequently agree to do things and then wonder afterwards what they were thinking. And that kind of thing is especially common in drinking, peer pressure, sex type scenarios.

Its funny to think about folks criticizing the mandatory love relationship with Megan in AL when it is like, literally what you think you're getting when you download the game, and i would further argue that if that's how you play the game, the end of the game is actually the least emotionally impactful. Choosing between people you care about is difficult. Choosing your lover over your friend is not as difficult. The ending of AL is more emotionally difficult if you don't exclusively pursue Megan.

But it's hard to imagine looking at the basic concept of the game and it's description blurb that the game isn't primarily about your relationship with her. It's similar to how Being a DIK is a game about, among other things, joining a fraternity. While some portion of people, faced with the events of the game, might choose to leave the fraternity and pursue a girl who is not really part of that scene (like Jill or Isabella, or even Maya and Josy aren't like, members yet, they could back out), it's simply not what the game is intended to be about, and a path that involves leaving the fraternity and playing through while dating Jill or something is almost certainly not gonna happen.
 
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Holy Bacchus

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Dec 13, 2018
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The problem with this comparison is that we knew where we were "going" in ME. Save the universe, destroy the reapers was the end game. We have no clue where we are going in BaDik. What's the end game? We need an objective to get to and DPC while he has created a cast of semi well defined characters hasn't really given us enough info to know what the goal is. Find a LI? Be happy? Graduate (probably not)?
I suppose you could look at this lack of a known goal being a reflection of the MC, that he doesn't really know where things are going for him right now and is just taking each day as it comes. But I think this season will start to see things move towards establishing what the overall narrative is and I think it will be a lot to do with Quinn, that her operations (particularly the drugs) are going to start getting out of hand and it will affect the HOTs, the DIKs, and maybe even the whole college. So it will fall to the MC as the reluctant "hero" who will get drawn into it and be led in to situations where they have to put out all these fires (no pun intended) with the help of the people they've met along the way, whilst also balancing their various relationship dramas.
 

zoyle

Member
Jan 23, 2019
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169
The aesthetic attraction of Bella is insane. She should have been illegal for Dr. Pink Cake to create. Like, we're eternally fucked for seeing those renders. Here's to sweating an animation so hard in quarantine you lose track of space and time before melting into a singularity. Cheers.
lol this is how I feel about Maya and Jill. The only problem with Jill is that she's unrealistically perfect (she almost looks airbrushed, no one's makeup is THAT good), and Maya's just absolutely fuckin' adorable.
 

Wizard_Shiryuu

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Sep 6, 2019
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But what happens in a game of DnG also didn't happen. Did the MC actually bend Sally over and spank her? No. Did the MC sacrifice his actual life to save Jill? No. So if the MC were to again do something similar with a LI in the context of the game, did it actually happen? No.

I suppose it would speak to the irrationality of people's feelings that they would get so worked up over something so small and insignificant, but it still feels like something that could be done better with actual moments and interactions in the everyday world rather than in a fantasy world.
Yes and no. It doesn't technically happen, but interacting with people's characters is also interacting with their owners. One shouldn't meta too much, if your characters argue or they get some bad blood with each other you shouldn't take it out of the game (same with positive interactions), but some people can't avoid doing that. So... I have mixed feelings about it, depends on how DPC does it.

I mean, if your character gets spanked you have some grounds to be mad, don't you? :ROFLMAO:
Not to mention that outfit would be wildly inappropriate for someone who is not only the college librarian but also a teacher. But, this is a game and as such it works by game logic which make her outfit totally OK.
Yeah... I'd also like non revealing outfits from time to time.
 
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zoyle

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Jan 23, 2019
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Now on that one, you will have not arguments from me. :giggle:

View attachment 765822
Obviously Maya is a somewhat-unrealistically hot video game girl, but she reminds me wayy to much of one of the women in my life, making a DIK savegame that opted out of her relationship to pursue Sage was actively difficult.

I don't trust very many creators to do poly relationship well, and this is probably the best chance of that happening.
 
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Cndyrvr4lf

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I mean, with DPC anything is possible (see: Acting Lessons), but the primary tension point in the plot is what Quinn and Tommy have been doing, and I would guess that getting that resolved while protecting as many of MC's friends as possible and determining who he wants to have a long-term relationship with is the ultimate endgame.

Also I will say that a thing that folks should give some credence to is that kids (and an 18 year old in college is, uh, definitely still a kid in most regards) make a lot of impulsive decisions, especially where sex is involved. There is, to a certain extent, a degree of realism in the way that games give you a decisionpoint and then you cannot necessarily extract yourself from what comes after immediately. Events and relationships have a tendency to develop their own momentum, and that's something that is definitely magnified by what a short time scale this game is on (Episode 5 is like literally a 24 hour period).

The player, while they're probably horny while playing since this is an adult game, is not going to have the same level of investment as the MC would about their relationships, so having stuff that they do impulsively that the player can't control reflects the way people frequently agree to do things and then wonder afterwards what they were thinking. And that kind of thing is especially common in drinking, peer pressure, sex type scenarios.

Its funny to think about folks criticizing the mandatory love relationship with Megan in AL when it is like, literally what you think you're getting when you download the game, and i would further argue that if that's how you play the game, the end of the game is actually the least emotionally impactful. Choosing between people you care about is difficult. Choosing your lover over your friend is not as difficult. The ending of AL is more emotionally difficult if you don't exclusively pursue Megan.

But it's hard to imagine looking at the basic concept of the game and it's description blurb that the game isn't primarily about your relationship with her. It's similar to how Being a DIK is a game about, among other things, joining a fraternity. While some portion of people, faced with the events of the game, might choose to leave the fraternity and pursue a girl who is not really part of that scene (like Jill or Isabella, or even Maya and Josy aren't like, members yet, they could back out), it's simply not what the game is intended to be about, and a path that involves leaving the fraternity and playing through while dating Jill or something is almost certainly not gonna happen.
The problem is that its hard to get emotionally invested in actions/characters when we as players may not have chosen them. Some of the LI's are being pushed on us by the MC's actions that we don't have control over. This is a design flaw brought on by DPCs need to follow the story line. I realize he has a end game in mind but we don't know it.
I suppose you could look at this lack of a known goal being a reflection of the MC, that he doesn't really know where things are going for him right now and is just taking each day as it comes. But I think this season will start to see things move towards establishing what the overall narrative is and I think it will be a lot to do with Quinn, that her operations (particularly the drugs) are going to start getting out of hand and it will affect the HOTs, the DIKs, and maybe even the whole college. So it will fall to the MC as the reluctant "hero" who will get drawn into it and be led in to situations where they have to put out all these fires (no pun intended) with the help of the people they've met along the way, whilst also balancing their various relationship dramas.
All grand quest type storylines have an end game. All of our goals so far have been immediate. Become a DIK? Got it. Help Maya join the HOT's? Working on it. Without having a finish line in mind we have no clue what the overall intent of this game is. It cant be to become an engineer like the MC wants because that would actually be self defeating as far as the LI's go. An engineer degree takes 4 years to get at the basic level. Sage and Jill at a minimum wont be at B&R in 4 years. So what are we doing all this for? Your mention of the Quinn scenario only works if we want to help Quinn. The fact that she isn't even an LI makes it potentially problematic because we have no reason to save her. We could save all the LI's and be like fuck Quinn.
 

Maviarab

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Your mention of the Quinn scenario only works if we want to help Quinn. The fact that she isn't even an LI makes it potentially problematic because we have no reason to save her. We could save all the LI's and be like fuck Quinn.
Right on! I'll do it on one run just to see all content (if that is an option), but I'm happy to watch (or even help) her burn down to the ground. All this crap of she doesn't know what she is doing blah blah she a teenager. She made her choices to be a junky pimp...she can lie in that bed while I watch from afar while kissing Josy on the neck hehe.
 

zoyle

Member
Jan 23, 2019
155
169
This part has always amused me. Surely there are better and quicker things to watch if horny hehehe....or just me that plays for the story and the 'scenes' are just an interesting bonus?
I mean, I would suggest broadly that people mostly play games with explicit XXX content at least in part to turn themselves on, as if we're being honest there are much more complex and detailed titles available elsewhere. But that doesn't necessarily mean that they're fapping right along while they play, either, though that probably happens.

I think one thing that's worth giving some thought is that there's a certain range of fantasies/fetishes out there that require a certain level of emotional investment. You can get that from a character in a story the same way as reading written erotica (like in literotica) and in a way you aren't likely to get directly from porn. To use probably an extreme example, its pretty common for people who are into cuck/NTR stuff to look for porn where the actress resembles their wife. The difference betwen simple voyuerism and NTR/cuckold stuff is not the actions that happen, its the emotional tie. Good writing can create emotional experience and enable erotic content that you can't get from a porn video.

To use this game as an example, the difference between a threesome and a poly relationship is emotional investment. There's MMF and MFF threesome videos everywhere on the internet, but if you have a fantasy (or a real life experience!) with a poly relationship, they will only touch that note if they remind you of someone you do care about.
 

felicemastronzo

Devoted Member
May 17, 2020
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I mean, with DPC anything is possible (see: Acting Lessons), but the primary tension point in the plot is what Quinn and Tommy have been doing, and I would guess that getting that resolved while protecting as many of MC's friends as possible and determining who he wants to have a long-term relationship with is the ultimate endgame.

Also I will say that a thing that folks should give some credence to is that kids (and an 18 year old in college is, uh, definitely still a kid in most regards) make a lot of impulsive decisions, especially where sex is involved. There is, to a certain extent, a degree of realism in the way that games give you a decisionpoint and then you cannot necessarily extract yourself from what comes after immediately. Events and relationships have a tendency to develop their own momentum, and that's something that is definitely magnified by what a short time scale this game is on (Episode 5 is like literally a 24 hour period).

The player, while they're probably horny while playing since this is an adult game, is not going to have the same level of investment as the MC would about their relationships, so having stuff that they do impulsively that the player can't control reflects the way people frequently agree to do things and then wonder afterwards what they were thinking. And that kind of thing is especially common in drinking, peer pressure, sex type scenarios.
but if every character is justified in doing what he likes, as a player, what interest do I have in thinking about what to do with each proposed choice?

Why if I don't care about Jill, she still has to be a constant threat to my every approach to Bella?

why if MC just kissed Josy before he went to college, he got to be put out by Maya?

if everything has to go like this what do I choose to do?


Its funny to think about folks criticizing the mandatory love relationship with Megan in AL when it is like, literally what you think you're getting when you download the game, and i would further argue that if that's how you play the game, the end of the game is actually the least emotionally impactful. Choosing between people you care about is difficult. Choosing your lover over your friend is not as difficult. The ending of AL is more emotionally difficult if you don't exclusively pursue Megan.

But it's hard to imagine looking at the basic concept of the game and it's description blurb that the game isn't primarily about your relationship with her. It's similar to how Being a DIK is a game about, among other things, joining a fraternity. While some portion of people, faced with the events of the game, might choose to leave the fraternity and pursue a girl who is not really part of that scene (like Jill or Isabella, or even Maya and Josy aren't like, members yet, they could back out), it's simply not what the game is intended to be about, and a path that involves leaving the fraternity and playing through while dating Jill or something is almost certainly not gonna happen.
that's not quite the case

if in AL you are very loyal to Megan you don't have to choose who to save, rightly so.

the scene loses much of the dramatic sense, Melissa is ultimately Megan's best friend, not MC's. and in fact it is one of the least engaging endings (even less than the one done badly for Rena)

the story is much more complete in the case of "mini harem" and that's the story that DPC had in mind.

but if as a player you are interested in Melissa you have to betray Megan's trust. DPC knows this and lets you get away with it, but there is no narrative reason
 

Holy Bacchus

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Dec 13, 2018
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All grand quest type storylines have an end game. All of our goals so far have been immediate. Become a DIK? Got it. Help Maya join the HOT's? Working on it. Without having a finish line in mind we have no clue what the overall intent of this game is. It cant be to become an engineer like the MC wants because that would actually be self defeating as far as the LI's go. An engineer degree takes 4 years to get at the basic level. Sage and Jill at a minimum wont be at B&R in 4 years. So what are we doing all this for? Your mention of the Quinn scenario only works if we want to help Quinn. The fact that she isn't even an LI makes it potentially problematic because we have no reason to save her. We could save all the LI's and be like fuck Quinn.
The player doesn't necessarily have to want to help Quinn because her actions could cause problems for everybody including characters and LIs that players actually do care about. So it would be one of those situations where, although it is mainly Quinn's problem, it could also become the MC's problem if it ends up affecting him and those around him which is how he'll get drawn into it.

Right on! I'll do it on one run just to see all content (if that is an option), but I'm happy to watch (or even help) her burn down to the ground. All this crap of she doesn't know what she is doing blah blah she a teenager. She made her choices to be a junky pimp...she can lie in that bed while I watch from afar while kissing Josy on the neck hehe.
There's absolutely no way we're not getting involved in Quinn's mess, even if you have avoided her like the plague, because it's too big of a plot point to not somehow ensnare the MC. Helping himself and others will likely mean having to help her whether people like it or not, but that's not to say that there couldn't be a moment like in Dreams of Desire where one choice determines Quinn's ultimate fate. But until that point, we will most assuredly get roped in to Quinn's mess one way or another.
 

felicemastronzo

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May 17, 2020
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The player doesn't necessarily have to want to help Quinn because her actions could cause problems for everybody including characters and LIs that players actually do care about. So it would be one of those situations where, although it is mainly Quinn's problem, it could also become the MC's problem if it ends up affecting him and those around him which is how he'll get drawn into it.



There's absolutely no way we're not getting involved in Quinn's mess, even if you have avoided her like the plague, because it's too big of a plot point to not somehow ensnare the MC. Helping himself and others will likely mean having to help her whether people like it or not, but that's not to say that there couldn't be a moment like in Dreams of Desire where one choice determines Quinn's ultimate fate. But until that point, we will most assuredly get roped in to Quinn's mess one way or another.
fully agree

Quinn's problem involves all Hots (including Maya and Josy for the free tuition)

if a problem involves the HOTs in the end it also indirectly involves the DIKs

there is no way to keep MC out of the problem
 
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zoyle

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Jan 23, 2019
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The problem is that its hard to get emotionally invested in actions/characters when we as players may not have chosen them. Some of the LI's are being pushed on us by the MC's actions that we don't have control over. This is a design flaw brought on by DPCs need to follow the story line. I realize he has a end game in mind but we don't know it.

All grand quest type storylines have an end game. All of our goals so far have been immediate. Become a DIK? Got it. Help Maya join the HOT's? Working on it. Without having a finish line in mind we have no clue what the overall intent of this game is. It cant be to become an engineer like the MC wants because that would actually be self defeating as far as the LI's go. An engineer degree takes 4 years to get at the basic level. Sage and Jill at a minimum wont be at B&R in 4 years. So what are we doing all this for? Your mention of the Quinn scenario only works if we want to help Quinn. The fact that she isn't even an LI makes it potentially problematic because we have no reason to save her. We could save all the LI's and be like fuck Quinn.
I don't think that entirely makes sense: you have the option of opting out of the 'storyline' relationship in Episode 5. And no, the quinn scenario has nothing to do with helping Quinn. I think you are not seeing how this game is setting up it's plot crescendo very well, so I guess I'll explain what I see (which appears to be what others in this thread see as well)

Tommy and Quinn have been buying and distributing drugs. Quinn started her little 'restaurant' to in part pay for that, and in part because the girls are her dealers (note a comment to Tommy about Riona using her own stock instead of selling it). Maya has been very clear that she doesn't think she can afford school without this 'HOT free tuition' thing which is a rumor resulting from some of the girls making money via Quinn's scheme - it's clear she believes her family will not support her or pay for her to attend after her conversation with Derek. This has been getting set up for a while, including via a dialogue option of letting the MC warn Maya about it, but his warning is quite vague and she clearly did not pay attention.

What is pretty clearly going to happen in the future is that Maya, because she is desperate, is going to be Quinn's target as their desperation increases. She will try to rope her into this scheme to replace Camila (who we find out at the end of Ep 5 wants out, because Mona chose not to participate). If she's antagonistic with the MC, there's also a spite element there. This will put Maya in a position where is pressured and possibly agrees to participate, which may cause her to get embroiled as the scheme falls apart - possibly even set up or allowed to take the fall (with drugs in her possession, or even the prostitution element). This situation will be bad for a bunch of characters: Maya obviously, and consequently Derek and Josy (all of whom are MC's friends even if he's not in the throuple), as well as Sage (who is facing some sort of potential internal coup from Melanie, Heather and Sarah, which you can see if you do the final Ep 5 scene with Sage and make out with her; this scene makes it clear that Melanie is the girl screwing Chad, and that they plan to use MC to take Sage down; Sarah's involved with Quinn's scheme, whereas Sage is oblivious to it). Really the only major characters in the game who ARENT potentially involved in that scheme are Jill and Isabella, and if MCs friends are getting caught up in bad news, that could easily introduce a major friction point between Jill and MC (eg that she can't associate with people who might do that kind of thing).

That axis of conflict is going to be how the game eventually resolves. MC will be drawn into it because all his friends are (MC would have to turn his back on all of Maya, Josy and Derek, to say nothing of Sage, which is just exceptionally unlikely), and further is clearly going to at least have the option of becoming a leadership figure within the DIKs (given the speech at the end of Ep 5). It's not even unrealistic that Rusty could resign or quit (or be forced to resign) and a DIK power struggle between Tommy and MC emerges around the same axis of the drug deal (with which frat members are supportive varying depending on the MC's decisions and hell-week performances, for example).

I'm sure there will be some surprises and twists, but major plot lines like this are plotted well in advance, and I think it's pretty clear what the setting is going to be for the next several episodes at the very least. Depending on what the creator wants, that could be the central plot of the remaining 3 episodes of Season 2, or Season 2 could end with the cliffhanger that makes it all obvious (eg Maya getting in trouble, just like the Maya/Josy was the end of season 1 cliffhanger reveal), and Ep 3 be focused on helping extract or save her from the situation.


Quinn is the -antagonist- in this game. I doubt there will be a path where you can 'save' her from anything. And her scheme is a threat in some way to basically every named character in the game who isn't part of it and isn't Jill/Isabella, but especially and most acutely, Maya, who is very clearly the central non-player character in this game, having been involved with basically every element of the storyline to this point.
 

Cndyrvr4lf

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The player doesn't necessarily have to want to help Quinn because her actions could cause problems for everybody including characters and LIs that players actually do care about. So it would be one of those situations where, although it is mainly Quinn's problem, it could also become the MC's problem if it ends up affecting him and those around him which is how he'll get drawn into it.

There's absolutely no way we're not getting involved in Quinn's mess, even if you have avoided her like the plague, because it's too big of a plot point to not somehow ensnare the MC. Helping himself and others will likely mean having to help her whether people like it or not, but that's not to say that there couldn't be a moment like in Dreams of Desire where one choice determines Quinn's ultimate fate. But until that point, we will most assuredly get roped in to Quinn's mess one way or another.
Ah and see this detracts from the emotional investment we were talking about. Again its being forced to do things that we as players may not even give a fuck about. From a logical pov it makes no sense. The world doesn't work that way. If my friend, lover, acquaintance, etc. etc. deals drugs or pimps out people doesn't make me guilty of the same shit. Could it impact my life? Yes but not to the same extent that it would impact the dealer/pimp. Sure some of the HOT's/DIK's might go to jail for their involvement but they aren't LI's either. So again what's the point? They knowingly/willingly involved themselves in that situation.
 

Cndyrvr4lf

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I don't think that entirely makes sense: you have the option of opting out of the 'storyline' relationship in Episode 5. And no, the quinn scenario has nothing to do with helping Quinn. I think you are not seeing how this game is setting up it's plot crescendo very well, so I guess I'll explain what I see (which appears to be what others in this thread see as well)

Tommy and Quinn have been buying and distributing drugs. Quinn started her little 'restaurant' to in part pay for that, and in part because the girls are her dealers (note a comment to Tommy about Riona using her own stock instead of selling it). Maya has been very clear that she doesn't think she can afford school without this 'HOT free tuition' thing which is a rumor resulting from some of the girls making money via Quinn's scheme - it's clear she believes her family will not support her or pay for her to attend after her conversation with Derek. This has been getting set up for a while, including via a dialogue option of letting the MC warn Maya about it, but his warning is quite vague and she clearly did not pay attention.

What is pretty clearly going to happen in the future is that Maya, because she is desperate, is going to be Quinn's target as their desperation increases. She will try to rope her into this scheme to replace Camila (who we find out at the end of Ep 5 wants out, because Mona chose not to participate). If she's antagonistic with the MC, there's also a spite element there. This will put Maya in a position where is pressured and possibly agrees to participate, which may cause her to get embroiled as the scheme falls apart - possibly even set up or allowed to take the fall (with drugs in her possession, or even the prostitution element). This situation will be bad for a bunch of characters: Maya obviously, and consequently Derek and Josy (all of whom are MC's friends even if he's not in the throuple), as well as Sage (who is facing some sort of potential internal coup from Melanie, Heather and Sarah, which you can see if you do the final Ep 5 scene with Sage and make out with her; this scene makes it clear that Melanie is the girl screwing Chad, and that they plan to use MC to take Sage down; Sarah's involved with Quinn's scheme, whereas Sage is oblivious to it). Really the only major characters in the game who ARENT potentially involved in that scheme are Jill and Isabella, and if MCs friends are getting caught up in bad news, that could easily introduce a major friction point between Jill and MC (eg that she can't associate with people who might do that kind of thing).

That axis of conflict is going to be how the game eventually resolves. MC will be drawn into it because all his friends are (MC would have to turn his back on all of Maya, Josy and Derek, to say nothing of Sage, which is just exceptionally unlikely), and further is clearly going to at least have the option of becoming a leadership figure within the DIKs (given the speech at the end of Ep 5). It's not even unrealistic that Rusty could resign or quit (or be forced to resign) and a DIK power struggle between Tommy and MC emerges around the same axis of the drug deal (with which frat members are supportive varying depending on the MC's decisions and hell-week performances, for example).

I'm sure there will be some surprises and twists, but major plot lines like this are plotted well in advance, and I think it's pretty clear what the setting is going to be for the next several episodes at the very least. Depending on what the creator wants, that could be the central plot of the remaining 3 episodes of Season 2, or Season 2 could end with the cliffhanger that makes it all obvious (eg Maya getting in trouble, just like the Maya/Josy was the end of season 1 cliffhanger reveal), and Ep 3 be focused on helping extract or save her from the situation.


Quinn is the -antagonist- in this game. I doubt there will be a path where you can 'save' her from anything.
I see the same thing you do. The problem I have is that the people who will suffer the most from this conflict are not the people I care about. Quinn? Who cares what that pos drug dealing/pimp suffers? Not me. Tommy? Let that asshole burn. Everyone else may suffer some collateral damage but its not life altering. Sure it may cause the some minor ripples in the college but it shouldn't affect the innocent people lives all that much. Minor temporary hiccups but life will still go on.
 

felicemastronzo

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May 17, 2020
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This is part of what we're saying. You can do 'nothing' with Megan, get her blessing to date Melisa....so no betrayal at all. There lies the issue. With a story which gives you 'limited options' eventually certain things will feel pointless, badly written, fall down in explanation etc as you are pushed to a certain point in time that everyone has to see regardless of paths.

So as you say...what do you choose? Again, as I've said before, all the illusion of choice. I also agree as much as i like Jill, it's forced regardless of what you do, your affinity or choices, same with Maya & Josy (which makes the leaving the dorm scene seem incredibly stupid depending on your choices).
I save that scene after all, in the end it is unlikely that MC has no interest in either of the 2, and the proximity to Maya is obligatory, so anyway the shock of knowing that she is / was Josy's girlfriend and that now she is al BR is credible, then just being a sudden situation the excessive reactions are justified.

in my opinion the scene in the DIK library works much worse, which only makes sense in one case, otherwise it is a surreal scene
 
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